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authortruelight <truelight@openttd.org>2007-06-17 20:30:28 +0000
committertruelight <truelight@openttd.org>2007-06-17 20:30:28 +0000
commit003375d3755fe06227894e941b177491770c17fe (patch)
treee0105857aa1562ca3ca15a5e7df7e49bfc939456 /src/blitter/8bpp_simple.hpp
parentb0b4820387ec6f0214b43dc61b452fa73ca8a09a (diff)
downloadopenttd-003375d3755fe06227894e941b177491770c17fe.tar.xz
(svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter
-Codechange: introduced a hierachy of blitters to avoid a lot of code duplication Note: this allows much easier adding other types of video-drivers, like OpenGL
Diffstat (limited to 'src/blitter/8bpp_simple.hpp')
-rw-r--r--src/blitter/8bpp_simple.hpp14
1 files changed, 3 insertions, 11 deletions
diff --git a/src/blitter/8bpp_simple.hpp b/src/blitter/8bpp_simple.hpp
index 2c848d7c1..589df29f3 100644
--- a/src/blitter/8bpp_simple.hpp
+++ b/src/blitter/8bpp_simple.hpp
@@ -5,27 +5,19 @@
#ifndef BLITTER_8BPP_SIMPLE_HPP
#define BLITTER_8BPP_SIMPLE_HPP
-#include "blitter.hpp"
+#include "8bpp_base.hpp"
+#include "factory.hpp"
-class Blitter_8bppSimple : public Blitter {
+class Blitter_8bppSimple : public Blitter_8bppBase {
public:
- /* virtual */ uint8 GetScreenDepth() { return 8; }
-
/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
-
- /* virtual */ void DrawColorMappingRect(void *dst, int width, int height, int pal);
-
/* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator);
-
- /* virtual */ const char *GetRenderer() { return "8bpp"; }
};
class FBlitter_8bppSimple: public BlitterFactory<FBlitter_8bppSimple> {
public:
/* virtual */ const char *GetName() { return "8bpp-simple"; }
-
/* virtual */ const char *GetDescription() { return "8bpp Simple Blitter (relative slow, but never wrong)"; }
-
/* virtual */ Blitter *CreateInstance() { return new Blitter_8bppSimple(); }
};