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author | truelight <truelight@openttd.org> | 2007-06-12 20:24:12 +0000 |
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committer | truelight <truelight@openttd.org> | 2007-06-12 20:24:12 +0000 |
commit | f3f744d36a60431a6845d2b7e3ce17e64ee2e4f5 (patch) | |
tree | bed173ca279e1556489d31b0b8aa873a6d1cf110 /src/blitter/8bpp_optimized.cpp | |
parent | 381b11c9796d6b40653f8b4c319c33f9920f047a (diff) | |
download | openttd-f3f744d36a60431a6845d2b7e3ce17e64ee2e4f5.tar.xz |
(svn r10121) -Codechange: split renderer from rest of code; no longer any code directly accesses the video-buffer
-Add: added NULL blitter and renderer, which are always used for -vnull
-Add: dedicated driver doesn't blit nor render by default. Can be overruled by user. (-D -b 8bpp-optimized)
-Remove: removed CTRL+D from win32, which is incompatible with above
-Add: extended screenshot support for PNG and BMP
-Codechange: remove all hardcoded 8bpp references and replace them with more dynamic ones
-Codechange: minor stuff in blitters
Diffstat (limited to 'src/blitter/8bpp_optimized.cpp')
-rw-r--r-- | src/blitter/8bpp_optimized.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/blitter/8bpp_optimized.cpp b/src/blitter/8bpp_optimized.cpp index 7a105544c..9af922e30 100644 --- a/src/blitter/8bpp_optimized.cpp +++ b/src/blitter/8bpp_optimized.cpp @@ -12,16 +12,16 @@ static FBlitter_8bppOptimized iFBlitter_8bppOptimized; void Blitter_8bppOptimized::Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) { - const byte *src, *src_next; - Pixel8 *dst, *dst_line; + const uint8 *src, *src_next; + uint8 *dst, *dst_line; uint offset = 0; /* Find the offset of this zoom-level */ - offset = ((const byte *)bp->sprite)[(int)zoom * 2] | ((const byte *)bp->sprite)[(int)zoom * 2 + 1] << 8; + offset = ((const uint8 *)bp->sprite)[(int)zoom * 2] | ((const byte *)bp->sprite)[(int)zoom * 2 + 1] << 8; /* Find where to start reading in the source sprite */ - src = (const byte *)bp->sprite + offset; - dst_line = (Pixel8 *)bp->dst + bp->top * bp->pitch + bp->left; + src = (const uint8 *)bp->sprite + offset; + dst_line = (uint8 *)bp->dst + bp->top * bp->pitch + bp->left; /* Skip over the top lines in the source image */ for (int y = 0; y < bp->skip_top; y++) { |