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authorpeter1138 <peter1138@openttd.org>2007-06-12 11:22:32 +0000
committerpeter1138 <peter1138@openttd.org>2007-06-12 11:22:32 +0000
commit78d797a6b7cbafb79d128550d95867482cf3e931 (patch)
tree2318fb83c6ee94fe4c568067e21ff837afb6888b /src/blitter/8bpp_debug.cpp
parent105c7455aea5a8d3ec9729cd7f66077343e7134b (diff)
downloadopenttd-78d797a6b7cbafb79d128550d95867482cf3e931.tar.xz
(svn r10111) -Codechange: Add new vehicle hash table for collision detection and finding vehicles on a tile. The hash area scanned is far smaller than the old hash table, which is now used for viewport updates only. This should give a significant performance improvement for games with many vehicles. (Based on work by 'B. N. SmatZ!' and 'madman2003')
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