summaryrefslogtreecommitdiff
path: root/src/blitter/32bpp_sse2.cpp
diff options
context:
space:
mode:
authorrubidium <rubidium@openttd.org>2014-01-13 18:17:17 +0000
committerrubidium <rubidium@openttd.org>2014-01-13 18:17:17 +0000
commiteb2c2ef877e3f0de0960c9ebc1480af80c45dfaf (patch)
treef7914ff4b26c115dbc69da882153bac943411e5c /src/blitter/32bpp_sse2.cpp
parentfdf55a1a484aab3fe5e169574fd3dd5c982b1913 (diff)
downloadopenttd-eb2c2ef877e3f0de0960c9ebc1480af80c45dfaf.tar.xz
(svn r26259) -Codechange: add and maintain some general flags about sprites to prevent unneeded execution of expensive code (MJP)
Diffstat (limited to 'src/blitter/32bpp_sse2.cpp')
-rw-r--r--src/blitter/32bpp_sse2.cpp17
1 files changed, 16 insertions, 1 deletions
diff --git a/src/blitter/32bpp_sse2.cpp b/src/blitter/32bpp_sse2.cpp
index 2f1dc3828..40b3620a2 100644
--- a/src/blitter/32bpp_sse2.cpp
+++ b/src/blitter/32bpp_sse2.cpp
@@ -57,7 +57,10 @@ Sprite *Blitter_32bppSSE_Base::Encode(const SpriteLoader::Sprite *sprite, Alloca
dst_sprite->y_offs = sprite->y_offs;
memcpy(dst_sprite->data, &sd, sizeof(SpriteData));
- /* Copy colours. */
+ /* Copy colours and determine flags. */
+ bool has_remap = false;
+ bool has_anim = false;
+ bool has_translucency = false;
for (ZoomLevel z = zoom_min; z <= zoom_max; z++) {
const SpriteLoader::Sprite *src_sprite = &sprite[z];
const SpriteLoader::CommonPixel *src = (const SpriteLoader::CommonPixel *) src_sprite->data;
@@ -68,8 +71,13 @@ Sprite *Blitter_32bppSSE_Base::Encode(const SpriteLoader::Sprite *sprite, Alloca
for (uint x = src_sprite->width; x != 0; x--) {
if (src->a != 0) {
dst_rgba->a = src->a;
+ if (src->a != 0 && src->a != 255) has_translucency = true;
dst_mv->m = src->m;
if (src->m != 0) {
+ /* Do some accounting for flags. */
+ has_remap = true;
+ if (src->m >= PALETTE_ANIM_START) has_anim = true;
+
/* Get brightest value (or default brightness if it's a black pixel). */
const uint8 rgb_max = max(src->r, max(src->g, src->b));
dst_mv->v = (rgb_max == 0) ? Blitter_32bppBase::DEFAULT_BRIGHTNESS : rgb_max;
@@ -119,6 +127,13 @@ Sprite *Blitter_32bppSSE_Base::Encode(const SpriteLoader::Sprite *sprite, Alloca
}
}
+ /* Store sprite flags. */
+ sd.flags = SF_NONE;
+ if (has_translucency) sd.flags |= SF_TRANSLUCENT;
+ if (!has_remap) sd.flags |= SF_NO_REMAP;
+ if (!has_anim) sd.flags |= SF_NO_ANIM;
+ memcpy(dst_sprite->data, &sd, sizeof(SpriteData));
+
return dst_sprite;
}