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author | truelight <truelight@openttd.org> | 2007-06-19 15:04:08 +0000 |
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committer | truelight <truelight@openttd.org> | 2007-06-19 15:04:08 +0000 |
commit | 1c4760ee06fb632d27648175f7bab433b32c1892 (patch) | |
tree | aacf68dc44607bc64afffcb18f3bcbf65d05d654 /src/blitter/32bpp_base.cpp | |
parent | 9ad02c11c62bec4027f36fadbab9d81180dc2721 (diff) | |
download | openttd-1c4760ee06fb632d27648175f7bab433b32c1892.tar.xz |
(svn r10216) -Fix: palette animation always redid all palette entries, where in fact only a few indexes were needed
-Codechange: allow blitters to handle palette animation internally or even disable it; 8bpp uses video-backend for palette animation
Diffstat (limited to 'src/blitter/32bpp_base.cpp')
-rw-r--r-- | src/blitter/32bpp_base.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/blitter/32bpp_base.cpp b/src/blitter/32bpp_base.cpp index f788b56a7..a4e24cae9 100644 --- a/src/blitter/32bpp_base.cpp +++ b/src/blitter/32bpp_base.cpp @@ -177,3 +177,13 @@ int Blitter_32bppBase::BufferSize(int width, int height) { return width * height * sizeof(uint32); } + +void Blitter_32bppBase::PaletteAnimate(uint start, uint count) +{ + /* By default, 32bpp doesn't have palette animation */ +} + +Blitter::PaletteAnimation Blitter_32bppBase::UsePaletteAnimation() +{ + return Blitter::PALETTE_ANIMATION_NONE; +} |