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authorJonathan G Rennison <j.g.rennison@gmail.com>2018-01-16 23:23:52 +0000
committerPeterN <peter@fuzzle.org>2019-01-24 11:12:06 +0000
commitdb924a4681f019a6372f5192693af5aede36d080 (patch)
tree210488cfd3c478b086e353c10826ee834d605d6b /src/blitter/32bpp_base.cpp
parented325ada887f09904b3351020903899a033c6b51 (diff)
downloadopenttd-db924a4681f019a6372f5192693af5aede36d080.tar.xz
Codechange: [Blitter] Change DrawLine to be templated
This is remove per-pixel overheads due to use of the SetPixel virtual method. These overheads included: * expensive virtual method call which prevents inlining * palette lookup for every pixel * branch on whether palette animation is enabled on every pixel Regenerate project files.
Diffstat (limited to 'src/blitter/32bpp_base.cpp')
-rw-r--r--src/blitter/32bpp_base.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/blitter/32bpp_base.cpp b/src/blitter/32bpp_base.cpp
index c396e4541..b2e66b0be 100644
--- a/src/blitter/32bpp_base.cpp
+++ b/src/blitter/32bpp_base.cpp
@@ -11,6 +11,7 @@
#include "../stdafx.h"
#include "32bpp_base.hpp"
+#include "common.hpp"
#include "../safeguards.h"
@@ -24,6 +25,14 @@ void Blitter_32bppBase::SetPixel(void *video, int x, int y, uint8 colour)
*((Colour *)video + x + y * _screen.pitch) = LookupColourInPalette(colour);
}
+void Blitter_32bppBase::DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 colour, int width, int dash)
+{
+ const Colour c = LookupColourInPalette(colour);
+ this->DrawLineGeneric(x, y, x2, y2, screen_width, screen_height, width, dash, [=](int x, int y) {
+ *((Colour *)video + x + y * _screen.pitch) = c;
+ });
+}
+
void Blitter_32bppBase::DrawRect(void *video, int width, int height, uint8 colour)
{
Colour colour32 = LookupColourInPalette(colour);