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authorfrosch <frosch@openttd.org>2010-08-12 08:42:37 +0000
committerfrosch <frosch@openttd.org>2010-08-12 08:42:37 +0000
commit037d2ed436f0c8a357fcb2e6f8a63400f2bd4746 (patch)
tree4c1e843e94cf451673f5a714c5ef25606cb31e3a /src/autoreplace_gui.cpp
parenta8f4322a0351cc8aeb7d01c4c73a763f313ed498 (diff)
downloadopenttd-037d2ed436f0c8a357fcb2e6f8a63400f2bd4746.tar.xz
(svn r20455) -Codechange: Rename some vscroll and vscroll2 to more suitable names.
Diffstat (limited to 'src/autoreplace_gui.cpp')
-rw-r--r--src/autoreplace_gui.cpp29
1 files changed, 13 insertions, 16 deletions
diff --git a/src/autoreplace_gui.cpp b/src/autoreplace_gui.cpp
index 7c1557a95..6d0176b96 100644
--- a/src/autoreplace_gui.cpp
+++ b/src/autoreplace_gui.cpp
@@ -106,8 +106,7 @@ class ReplaceVehicleWindow : public Window {
GroupID sel_group; ///< Group selected to replace.
int details_height; ///< Minimal needed height of the details panels (found so far).
RailType sel_railtype; ///< Type of rail tracks selected.
- Scrollbar *vscroll;
- Scrollbar *vscroll2;
+ Scrollbar *vscroll[2];
/**
* Figure out if an engine should be added to a list.
@@ -173,7 +172,7 @@ class ReplaceVehicleWindow : public Window {
if (this->engines[0].NeedRebuild()) {
/* We need to rebuild the left engines list */
this->GenerateReplaceVehList(true);
- this->vscroll->SetCount(this->engines[0].Length());
+ this->vscroll[0]->SetCount(this->engines[0].Length());
if (this->reset_sel_engine && this->sel_engine[0] == INVALID_ENGINE && this->engines[0].Length() != 0) {
this->sel_engine[0] = this->engines[0][0];
}
@@ -187,7 +186,7 @@ class ReplaceVehicleWindow : public Window {
this->sel_engine[1] = INVALID_ENGINE;
} else {
this->GenerateReplaceVehList(false);
- this->vscroll2->SetCount(this->engines[1].Length());
+ this->vscroll[1]->SetCount(this->engines[1].Length());
if (this->reset_sel_engine && this->sel_engine[1] == INVALID_ENGINE && this->engines[1].Length() != 0) {
this->sel_engine[1] = this->engines[1][0];
}
@@ -229,8 +228,8 @@ public:
this->sel_engine[1] = INVALID_ENGINE;
this->CreateNestedTree(desc);
- this->vscroll = this->GetScrollbar(RVW_WIDGET_LEFT_SCROLLBAR);
- this->vscroll2 = this->GetScrollbar(RVW_WIDGET_RIGHT_SCROLLBAR);
+ this->vscroll[0] = this->GetScrollbar(RVW_WIDGET_LEFT_SCROLLBAR);
+ this->vscroll[1] = this->GetScrollbar(RVW_WIDGET_RIGHT_SCROLLBAR);
this->FinishInitNested(desc, vehicletype);
this->owner = _local_company;
@@ -344,8 +343,8 @@ public:
case RVW_WIDGET_LEFT_MATRIX:
case RVW_WIDGET_RIGHT_MATRIX: {
int side = (widget == RVW_WIDGET_LEFT_MATRIX) ? 0 : 1;
- EngineID start = side == 0 ? this->vscroll->GetPosition() : this->vscroll2->GetPosition(); // what is the offset for the start (scrolling)
- EngineID end = min((side == 0 ? this->vscroll->GetCapacity() : this->vscroll2->GetCapacity()) + start, this->engines[side].Length());
+ EngineID start = this->vscroll[side]->GetPosition(); // what is the offset for the start (scrolling)
+ EngineID end = min(this->vscroll[side]->GetCapacity() + start, this->engines[side].Length());
/* Do the actual drawing */
DrawEngineList((VehicleType)this->window_number, r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP,
@@ -455,15 +454,13 @@ public:
case RVW_WIDGET_LEFT_MATRIX:
case RVW_WIDGET_RIGHT_MATRIX: {
- uint i;
byte click_side;
if (widget == RVW_WIDGET_LEFT_MATRIX) {
- i = this->vscroll->GetScrolledRowFromWidget(pt.y, this, RVW_WIDGET_LEFT_MATRIX);
click_side = 0;
} else {
- i = this->vscroll2->GetScrolledRowFromWidget(pt.y, this, RVW_WIDGET_RIGHT_MATRIX);
click_side = 1;
}
+ uint i = this->vscroll[click_side]->GetScrolledRowFromWidget(pt.y, this, widget);
size_t engine_count = this->engines[click_side].Length();
EngineID e = engine_count > i ? this->engines[click_side][i] : INVALID_ENGINE;
@@ -485,8 +482,8 @@ public:
if (temp == sel_railtype) return; // we didn't select a new one. No need to change anything
sel_railtype = temp;
/* Reset scrollbar positions */
- this->vscroll->SetPosition(0);
- this->vscroll2->SetPosition(0);
+ this->vscroll[0]->SetPosition(0);
+ this->vscroll[1]->SetPosition(0);
/* Rebuild the lists */
this->engines[0].ForceRebuild();
this->engines[1].ForceRebuild();
@@ -496,11 +493,11 @@ public:
virtual void OnResize()
{
- this->vscroll->SetCapacityFromWidget(this, RVW_WIDGET_LEFT_MATRIX);
- this->vscroll2->SetCapacityFromWidget(this, RVW_WIDGET_RIGHT_MATRIX);
+ this->vscroll[0]->SetCapacityFromWidget(this, RVW_WIDGET_LEFT_MATRIX);
+ this->vscroll[1]->SetCapacityFromWidget(this, RVW_WIDGET_RIGHT_MATRIX);
this->GetWidget<NWidgetCore>(RVW_WIDGET_LEFT_MATRIX)->widget_data =
- this->GetWidget<NWidgetCore>(RVW_WIDGET_RIGHT_MATRIX)->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
+ this->GetWidget<NWidgetCore>(RVW_WIDGET_RIGHT_MATRIX)->widget_data = (this->vscroll[0]->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
}
virtual void OnInvalidateData(int data)