diff options
author | frosch <frosch@openttd.org> | 2008-08-21 20:42:45 +0000 |
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committer | frosch <frosch@openttd.org> | 2008-08-21 20:42:45 +0000 |
commit | ec30cfeff3c05ca8fb215ebf8ddd905cd93fbce8 (patch) | |
tree | 16f2904c7d14bac747cb9d6ee38794d57d0d6c3d /src/autoreplace_cmd.cpp | |
parent | 15d8d1d74bef059f1528331e0f96efdc0158e4fd (diff) | |
download | openttd-ec30cfeff3c05ca8fb215ebf8ddd905cd93fbce8.tar.xz |
(svn r14125) -Fix [FS#2237]: Segfault when autoreplace failed very early.
Note: Proper indenting in next commit.
Diffstat (limited to 'src/autoreplace_cmd.cpp')
-rw-r--r-- | src/autoreplace_cmd.cpp | 23 |
1 files changed, 13 insertions, 10 deletions
diff --git a/src/autoreplace_cmd.cpp b/src/autoreplace_cmd.cpp index 5aa088b0c..2fd087a24 100644 --- a/src/autoreplace_cmd.cpp +++ b/src/autoreplace_cmd.cpp @@ -367,13 +367,13 @@ static CommandCost ReplaceChain(Vehicle **chain, uint32 flags, bool wagon_remova } Vehicle *new_head = (new_vehs[0] != NULL ? new_vehs[0] : old_vehs[0]); - /* Separate the head, so we can start constructing the new chain */ + /* Note: When autoreplace has already failed here, old_vehs[] is not completely initialized. But it is also not needed. */ if (cost.Succeeded()) { + /* Separate the head, so we can start constructing the new chain */ Vehicle *second = GetNextUnit(old_head); if (second != NULL) cost.AddCost(MoveVehicle(second, NULL, DC_EXEC | DC_AUTOREPLACE, true)); assert(GetNextUnit(new_head) == NULL); - } /* Append engines to the new chain * We do this from back to front, so that the head of the temporary vehicle chain does not change all the time. @@ -468,7 +468,9 @@ static CommandCost ReplaceChain(Vehicle **chain, uint32 flags, bool wagon_remova } } - /* If we are not in DC_EXEC undo everything */ + /* If we are not in DC_EXEC undo everything, i.e. rearrange old vehicles. + * We do this from back to front, so that the head of the temporary vehicle chain does not change all the time. + * Note: The vehicle attach callback is disabled here :) */ if ((flags & DC_EXEC) == 0) { /* Separate the head, so we can reattach the old vehicles */ Vehicle *second = GetNextUnit(old_head); @@ -476,15 +478,16 @@ static CommandCost ReplaceChain(Vehicle **chain, uint32 flags, bool wagon_remova assert(GetNextUnit(old_head) == NULL); - /* Rearrange old vehicles and sell new - * We do this from back to front, so that the head of the temporary vehicle chain does not change all the time. - * Note: The vehicle attach callback is disabled here :) */ + for (int i = num_units - 1; i > 0; i--) { + CommandCost ret = MoveVehicle(old_vehs[i], old_head, DC_EXEC | DC_AUTOREPLACE, false); + assert(ret.Succeeded()); + } + } + } + /* Finally undo buying of new vehicles */ + if ((flags & DC_EXEC) == 0) { for (int i = num_units - 1; i >= 0; i--) { - if (i > 0) { - CommandCost ret = MoveVehicle(old_vehs[i], old_head, DC_EXEC | DC_AUTOREPLACE, false); - assert(ret.Succeeded()); - } if (new_vehs[i] != NULL) { DoCommand(0, new_vehs[i]->index, 0, DC_EXEC, GetCmdSellVeh(new_vehs[i])); new_vehs[i] = NULL; |