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authorcelestar <celestar@openttd.org>2007-02-14 12:00:43 +0000
committercelestar <celestar@openttd.org>2007-02-14 12:00:43 +0000
commit39b73119cabcaa793856b441461fd77e37c491ef (patch)
tree18be145537f2035cff4e0cf2f83ce25badf167ff /src/airport.h
parent59a814c6d321dcc53cc6d855501062ade8f035f7 (diff)
downloadopenttd-39b73119cabcaa793856b441461fd77e37c491ef.tar.xz
(svn r8733) -Fix(r8705): Forgot to change some more places where airport blocks are stored
Diffstat (limited to 'src/airport.h')
-rw-r--r--src/airport.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/airport.h b/src/airport.h
index ab1b11075..f0be29815 100644
--- a/src/airport.h
+++ b/src/airport.h
@@ -170,7 +170,7 @@ typedef struct AirportFTAClass {
// internal structure used in openttd - Finite sTate mAchine --> FTA
typedef struct AirportFTA {
struct AirportFTA *next; // possible extra movement choices from this position
- uint32 block; // 32 bit blocks (st->airport_flags), should be enough for the most complex airports
+ uint64 block; // 64 bit blocks (st->airport_flags), should be enough for the most complex airports
byte position; // the position that an airplane is at
byte next_position; // next position from this position
byte heading; // heading (current orders), guiding an airplane to its target on an airport