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authorrubidium <rubidium@openttd.org>2008-04-05 23:36:54 +0000
committerrubidium <rubidium@openttd.org>2008-04-05 23:36:54 +0000
commit5b47f81b0f6d46a876a24c0384791af123ac4ab7 (patch)
tree0ddf9ce628e1f7f3677425777bfeb4f04b23d7a0 /src/aircraft_cmd.cpp
parent56e63a60447beeae0cc541191ea77f06e237b40a (diff)
downloadopenttd-5b47f81b0f6d46a876a24c0384791af123ac4ab7.tar.xz
(svn r12584) -Codechange: do not access the order type directly.
Diffstat (limited to 'src/aircraft_cmd.cpp')
-rw-r--r--src/aircraft_cmd.cpp44
1 files changed, 19 insertions, 25 deletions
diff --git a/src/aircraft_cmd.cpp b/src/aircraft_cmd.cpp
index 8873eace6..d21382763 100644
--- a/src/aircraft_cmd.cpp
+++ b/src/aircraft_cmd.cpp
@@ -569,7 +569,7 @@ CommandCost CmdSendAircraftToHangar(TileIndex tile, uint32 flags, uint32 p1, uin
if (v->type != VEH_AIRCRAFT || !CheckOwnership(v->owner) || v->IsInDepot()) return CMD_ERROR;
- if (v->current_order.type == OT_GOTO_DEPOT && !(p2 & DEPOT_LOCATE_HANGAR)) {
+ if (v->current_order.IsType(OT_GOTO_DEPOT) && !(p2 & DEPOT_LOCATE_HANGAR)) {
if (!!(p2 & DEPOT_SERVICE) == HasBit(v->current_order.flags, OF_HALT_IN_DEPOT)) {
/* We called with a different DEPOT_SERVICE setting.
* Now we change the setting to apply the new one and let the vehicle head for the same hangar.
@@ -585,8 +585,7 @@ CommandCost CmdSendAircraftToHangar(TileIndex tile, uint32 flags, uint32 p1, uin
if (p2 & DEPOT_DONT_CANCEL) return CMD_ERROR; // Requested no cancelation of hangar orders
if (flags & DC_EXEC) {
if (v->current_order.flags & OFB_UNLOAD) v->cur_order_index++;
- v->current_order.type = OT_DUMMY;
- v->current_order.flags = 0;
+ v->current_order.MakeDummy();
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
}
} else {
@@ -604,13 +603,10 @@ CommandCost CmdSendAircraftToHangar(TileIndex tile, uint32 flags, uint32 p1, uin
}
if (flags & DC_EXEC) {
- if (v->current_order.type == OT_LOADING) v->LeaveStation();
+ if (v->current_order.IsType(OT_LOADING)) v->LeaveStation();
- v->current_order.type = OT_GOTO_DEPOT;
- v->current_order.flags = OFB_NON_STOP;
+ v->current_order.MakeGoToDepot(next_airport_index, false);
if (!(p2 & DEPOT_SERVICE)) SetBit(v->current_order.flags, OF_HALT_IN_DEPOT);
- v->current_order.refit_cargo = CT_INVALID;
- v->current_order.dest = next_airport_index;
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
if (v->u.air.state == FLYING && !next_airport_has_hangar) {
/* The aircraft is now heading for a different hangar than the next in the orders */
@@ -714,12 +710,10 @@ static void CheckIfAircraftNeedsService(Vehicle *v)
if (st->IsValid() && st->airport_tile != 0 && st->Airport()->terminals != NULL) {
// printf("targetairport = %d, st->index = %d\n", v->u.air.targetairport, st->index);
// v->u.air.targetairport = st->index;
- v->current_order.type = OT_GOTO_DEPOT;
- v->current_order.flags = OFB_NON_STOP;
+ v->current_order.MakeGoToDepot(INVALID_STATION, false);
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
- } else if (v->current_order.type == OT_GOTO_DEPOT) {
- v->current_order.type = OT_DUMMY;
- v->current_order.flags = 0;
+ } else if (v->current_order.IsType(OT_GOTO_DEPOT)) {
+ v->current_order.MakeDummy();
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
}
}
@@ -780,7 +774,7 @@ static void HelicopterTickHandler(Vehicle *v)
/* if true, helicopter rotors do not rotate. This should only be the case if a helicopter is
* loading/unloading at a terminal or stopped */
- if (v->current_order.type == OT_LOADING || (v->vehstatus & VS_STOPPED)) {
+ if (v->current_order.IsType(OT_LOADING) || (v->vehstatus & VS_STOPPED)) {
if (u->cur_speed != 0) {
u->cur_speed++;
if (u->cur_speed >= 0x80 && u->u.air.state == HRS_ROTOR_MOVING_3) {
@@ -1388,7 +1382,7 @@ void HandleMissingAircraftOrders(Vehicle *v)
_current_player = old_player;
if (CmdFailed(ret)) CrashAirplane(v);
- } else if (v->current_order.type != OT_GOTO_DEPOT) {
+ } else if (!v->current_order.IsType(OT_GOTO_DEPOT)) {
v->current_order.Free();
}
}
@@ -1471,7 +1465,7 @@ static void MaybeCrashAirplane(Vehicle *v)
/** we've landed and just arrived at a terminal */
static void AircraftEntersTerminal(Vehicle *v)
{
- if (v->current_order.type == OT_GOTO_DEPOT) return;
+ if (v->current_order.IsType(OT_GOTO_DEPOT)) return;
Station *st = GetStation(v->u.air.targetairport);
v->last_station_visited = v->u.air.targetairport;
@@ -1505,8 +1499,8 @@ static void AircraftLandAirplane(Vehicle *v)
/** set the right pos when heading to other airports after takeoff */
static void AircraftNextAirportPos_and_Order(Vehicle *v)
{
- if (v->current_order.type == OT_GOTO_STATION ||
- v->current_order.type == OT_GOTO_DEPOT)
+ if (v->current_order.IsType(OT_GOTO_STATION) ||
+ v->current_order.IsType(OT_GOTO_DEPOT))
v->u.air.targetairport = v->current_order.dest;
const AirportFTAClass *apc = GetStation(v->u.air.targetairport)->Airport();
@@ -1603,13 +1597,13 @@ static void AircraftEventHandler_InHangar(Vehicle *v, const AirportFTAClass *apc
}
/* if we were sent to the depot, stay there */
- if (v->current_order.type == OT_GOTO_DEPOT && (v->vehstatus & VS_STOPPED)) {
+ if (v->current_order.IsType(OT_GOTO_DEPOT) && (v->vehstatus & VS_STOPPED)) {
v->current_order.Free();
return;
}
- if (v->current_order.type != OT_GOTO_STATION &&
- v->current_order.type != OT_GOTO_DEPOT)
+ if (!v->current_order.IsType(OT_GOTO_STATION) &&
+ !v->current_order.IsType(OT_GOTO_DEPOT))
return;
/* if the block of the next position is busy, stay put */
@@ -1660,7 +1654,7 @@ static void AircraftEventHandler_AtTerminal(Vehicle *v, const AirportFTAClass *a
/* airport-road is free. We either have to go to another airport, or to the hangar
* ---> start moving */
- switch (v->current_order.type) {
+ switch (v->current_order.GetType()) {
case OT_GOTO_STATION: // ready to fly to another airport
/* airplane goto state takeoff, helicopter to helitakeoff */
v->u.air.state = (v->subtype == AIR_HELICOPTER) ? HELITAKEOFF : TAKEOFF;
@@ -1786,7 +1780,7 @@ static void AircraftEventHandler_EndLanding(Vehicle *v, const AirportFTAClass *a
* 1. in case all terminals are busy AirportFindFreeTerminal() returns false or
* 2. not going for terminal (but depot, no order),
* --> get out of the way to the hangar. */
- if (v->current_order.type == OT_GOTO_STATION) {
+ if (v->current_order.IsType(OT_GOTO_STATION)) {
if (AirportFindFreeTerminal(v, apc)) return;
}
v->u.air.state = HANGAR;
@@ -1805,7 +1799,7 @@ static void AircraftEventHandler_HeliEndLanding(Vehicle *v, const AirportFTAClas
* --> else TAKEOFF
* the reason behind this is that if an airport has a terminal, it also has a hangar. Airplanes
* must go to a hangar. */
- if (v->current_order.type == OT_GOTO_STATION) {
+ if (v->current_order.IsType(OT_GOTO_STATION)) {
if (AirportFindFreeHelipad(v, apc)) return;
}
v->u.air.state = (apc->nof_depots != 0) ? HANGAR : HELITAKEOFF;
@@ -2126,7 +2120,7 @@ static void AircraftEventHandler(Vehicle *v, int loop)
ProcessOrders(v);
v->HandleLoading(loop != 0);
- if (v->current_order.type >= OT_LOADING) return;
+ if (v->current_order.IsType(OT_LOADING) || v->current_order.IsType(OT_LEAVESTATION)) return;
AirportGoToNextPosition(v);
}