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authorcelestar <celestar@openttd.org>2007-02-14 12:00:43 +0000
committercelestar <celestar@openttd.org>2007-02-14 12:00:43 +0000
commit39b73119cabcaa793856b441461fd77e37c491ef (patch)
tree18be145537f2035cff4e0cf2f83ce25badf167ff /src/aircraft_cmd.cpp
parent59a814c6d321dcc53cc6d855501062ade8f035f7 (diff)
downloadopenttd-39b73119cabcaa793856b441461fd77e37c491ef.tar.xz
(svn r8733) -Fix(r8705): Forgot to change some more places where airport blocks are stored
Diffstat (limited to 'src/aircraft_cmd.cpp')
-rw-r--r--src/aircraft_cmd.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/aircraft_cmd.cpp b/src/aircraft_cmd.cpp
index 7ff79b500..a41ac1326 100644
--- a/src/aircraft_cmd.cpp
+++ b/src/aircraft_cmd.cpp
@@ -1838,7 +1838,7 @@ static bool AirportHasBlock(Vehicle *v, const AirportFTA *current_pos, const Air
// same block, then of course we can move
if (apc->layout[current_pos->position].block != next->block) {
const Station *st = GetStation(v->u.air.targetairport);
- uint32 airport_flags = next->block;
+ uint64 airport_flags = next->block;
// check additional possible extra blocks
if (current_pos != reference && current_pos->block != NOTHING_block) {
@@ -1862,7 +1862,7 @@ static bool AirportSetBlocks(Vehicle *v, AirportFTA *current_pos, const AirportF
// if the next position is in another block, check it and wait until it is free
if ((apc->layout[current_pos->position].block & next->block) != next->block) {
- uint32 airport_flags = next->block;
+ uint64 airport_flags = next->block;
Station* st = GetStation(v->u.air.targetairport);
//search for all all elements in the list with the same state, and blocks != N
// this means more blocks should be checked/set