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authorfrosch <frosch@openttd.org>2012-07-07 15:39:46 +0000
committerfrosch <frosch@openttd.org>2012-07-07 15:39:46 +0000
commit08a8c3a773e9c730bd92a39e1e07403a172e866a (patch)
tree5fea4034f5d65bf6be9c28458ce05369d702a78d /src/aircraft_cmd.cpp
parent8d004f3c63fbff4f3524f770483db90408a98c50 (diff)
downloadopenttd-08a8c3a773e9c730bd92a39e1e07403a172e866a.tar.xz
(svn r24384) -Fix [FS#5188-ish]: Make IsInDepot() functions behave consistent across vehicle types and add IsChainInDepot instead, if that is what shall be checked.
Diffstat (limited to 'src/aircraft_cmd.cpp')
-rw-r--r--src/aircraft_cmd.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/aircraft_cmd.cpp b/src/aircraft_cmd.cpp
index fc59f6553..6a628cca6 100644
--- a/src/aircraft_cmd.cpp
+++ b/src/aircraft_cmd.cpp
@@ -365,7 +365,7 @@ bool Aircraft::FindClosestDepot(TileIndex *location, DestinationID *destination,
static void CheckIfAircraftNeedsService(Aircraft *v)
{
if (Company::Get(v->owner)->settings.vehicle.servint_aircraft == 0 || !v->NeedsAutomaticServicing()) return;
- if (v->IsInDepot()) {
+ if (v->IsChainInDepot()) {
VehicleServiceInDepot(v);
return;
}