diff options
author | rubidium <rubidium@openttd.org> | 2008-01-17 02:09:34 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-01-17 02:09:34 +0000 |
commit | f658b79e152a178a1a6b8c5d585a523de15f1830 (patch) | |
tree | a7f372c06079fcf26b83bcf3fbaf559270c34fce /src/ai | |
parent | 69c18efdca89cef8ba94ed4a999aba9c1f3d6f25 (diff) | |
download | openttd-f658b79e152a178a1a6b8c5d585a523de15f1830.tar.xz |
(svn r11887) -Fix [FS#1658]: segmentation faults/wrong frees due uninitialized memory in the AI.
Diffstat (limited to 'src/ai')
-rw-r--r-- | src/ai/default/default.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/ai/default/default.cpp b/src/ai/default/default.cpp index f582e1edf..d48f30211 100644 --- a/src/ai/default/default.cpp +++ b/src/ai/default/default.cpp @@ -297,9 +297,9 @@ static void AiHandleGotoDepot(Player *p, int cmd) static void AiRestoreVehicleOrders(Vehicle *v, BackuppedOrders *bak) { - uint i; + if (bak->order == NULL) return; - for (i = 0; bak->order[i].type != OT_NOTHING; i++) { + for (uint i = 0; bak->order[i].type != OT_NOTHING; i++) { if (!DoCommandP(0, v->index + (i << 16), PackOrder(&bak->order[i]), NULL, CMD_INSERT_ORDER | CMD_NO_TEST_IF_IN_NETWORK)) break; } @@ -338,7 +338,7 @@ static void AiHandleReplaceTrain(Player *p) static void AiHandleReplaceRoadVeh(Player *p) { const Vehicle* v = _players_ai[p->index].cur_veh; - BackuppedOrders orderbak[1]; + BackuppedOrders orderbak; EngineID veh; if (!v->IsStoppedInDepot()) { @@ -350,14 +350,14 @@ static void AiHandleReplaceRoadVeh(Player *p) if (veh != INVALID_ENGINE) { TileIndex tile; - BackupVehicleOrders(v, orderbak); + BackupVehicleOrders(v, &orderbak); tile = v->tile; if (CmdSucceeded(DoCommand(0, v->index, 0, DC_EXEC, CMD_SELL_ROAD_VEH)) && CmdSucceeded(DoCommand(tile, veh, 0, DC_EXEC, CMD_BUILD_ROAD_VEH))) { VehicleID veh = _new_vehicle_id; - AiRestoreVehicleOrders(GetVehicle(veh), orderbak); + AiRestoreVehicleOrders(GetVehicle(veh), &orderbak); DoCommand(0, veh, 0, DC_EXEC, CMD_START_STOP_ROADVEH); DoCommand(0, veh, _ai_service_interval, DC_EXEC, CMD_CHANGE_SERVICE_INT); } @@ -367,7 +367,7 @@ static void AiHandleReplaceRoadVeh(Player *p) static void AiHandleReplaceAircraft(Player *p) { const Vehicle* v = _players_ai[p->index].cur_veh; - BackuppedOrders orderbak[1]; + BackuppedOrders orderbak; EngineID veh; if (!v->IsStoppedInDepot()) { @@ -379,13 +379,13 @@ static void AiHandleReplaceAircraft(Player *p) if (veh != INVALID_ENGINE) { TileIndex tile; - BackupVehicleOrders(v, orderbak); + BackupVehicleOrders(v, &orderbak); tile = v->tile; if (CmdSucceeded(DoCommand(0, v->index, 0, DC_EXEC, CMD_SELL_AIRCRAFT)) && CmdSucceeded(DoCommand(tile, veh, 0, DC_EXEC, CMD_BUILD_AIRCRAFT))) { VehicleID veh = _new_vehicle_id; - AiRestoreVehicleOrders(GetVehicle(veh), orderbak); + AiRestoreVehicleOrders(GetVehicle(veh), &orderbak); DoCommand(0, veh, 0, DC_EXEC, CMD_START_STOP_AIRCRAFT); DoCommand(0, veh, _ai_service_interval, DC_EXEC, CMD_CHANGE_SERVICE_INT); |