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authorrubidium <rubidium@openttd.org>2009-02-03 22:42:42 +0000
committerrubidium <rubidium@openttd.org>2009-02-03 22:42:42 +0000
commit1c30c8c801d2b4ecc6901069dcdfa8d0411aa1fd (patch)
tree4f0ff072e810fbda1bd6a01083ab7be1081bfdf3 /src/ai
parent101f55e65cd43daea211b26b5fe5666968a507f4 (diff)
downloadopenttd-1c30c8c801d2b4ecc6901069dcdfa8d0411aa1fd.tar.xz
(svn r15330) -Fix [FS#2597]: leaking of Squirrel when using circular references (by enabling the GC).
Diffstat (limited to 'src/ai')
-rw-r--r--src/ai/ai_core.cpp8
-rw-r--r--src/ai/ai_instance.cpp5
-rw-r--r--src/ai/ai_instance.hpp5
3 files changed, 18 insertions, 0 deletions
diff --git a/src/ai/ai_core.cpp b/src/ai/ai_core.cpp
index e9e2a5bd2..e49a7dd4b 100644
--- a/src/ai/ai_core.cpp
+++ b/src/ai/ai_core.cpp
@@ -3,6 +3,7 @@
/** @file ai_core.cpp Implementation of AI. */
#include "../stdafx.h"
+#include "../core/bitmath_func.hpp"
#include "../company_base.h"
#include "../company_func.h"
#include "../debug.h"
@@ -68,6 +69,13 @@
}
}
+ /* Occasionally collect garbage; every 255 ticks do one company.
+ * Effectively collecting garbage once every two months per AI. */
+ if ((AI::frame_counter & 255) == 0) {
+ CompanyID cid = (CompanyID)GB(AI::frame_counter, 8, 4);
+ if (IsValidCompanyID(cid) && !IsHumanCompany(cid)) GetCompany(cid)->ai_instance->CollectGarbage();
+ }
+
_current_company = OWNER_NONE;
}
diff --git a/src/ai/ai_instance.cpp b/src/ai/ai_instance.cpp
index 26d55481b..37529eeab 100644
--- a/src/ai/ai_instance.cpp
+++ b/src/ai/ai_instance.cpp
@@ -296,6 +296,11 @@ void AIInstance::GameLoop()
}
}
+void AIInstance::CollectGarbage()
+{
+ if (this->is_started && !this->is_dead) this->engine->CollectGarbage();
+}
+
/* static */ void AIInstance::DoCommandReturn(AIInstance *instance)
{
instance->engine->InsertResult(AIObject::GetLastCommandRes());
diff --git a/src/ai/ai_instance.hpp b/src/ai/ai_instance.hpp
index 688b3c133..9c1aaca59 100644
--- a/src/ai/ai_instance.hpp
+++ b/src/ai/ai_instance.hpp
@@ -45,6 +45,11 @@ public:
void GameLoop();
/**
+ * Let the VM collect any garbage.
+ */
+ void CollectGarbage();
+
+ /**
* Get the storage of this AI.
*/
static class AIStorage *GetStorage();