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author | yexo <yexo@openttd.org> | 2009-08-28 15:23:11 +0000 |
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committer | yexo <yexo@openttd.org> | 2009-08-28 15:23:11 +0000 |
commit | f548a1b3b3c054957b421e88e2122f6f455bf9fc (patch) | |
tree | 78a6ef212c4cf307d9d472ce55ecb54d6f19b13d /src/ai | |
parent | e09cba404c77e9ffc33658da83a5f47ff262ee3a (diff) | |
download | openttd-f548a1b3b3c054957b421e88e2122f6f455bf9fc.tar.xz |
(svn r17298) -Fix [FS#3153]: reloading an AI started a new AI in the first available company slot causing other AIs to be started
Diffstat (limited to 'src/ai')
-rw-r--r-- | src/ai/ai_gui.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/ai/ai_gui.cpp b/src/ai/ai_gui.cpp index 6a3fcf6b8..6de73a07e 100644 --- a/src/ai/ai_gui.cpp +++ b/src/ai/ai_gui.cpp @@ -858,7 +858,7 @@ struct AIDebugWindow : public Window { if (widget == AID_WIDGET_RELOAD_TOGGLE && !this->IsWidgetDisabled(widget)) { /* First kill the company of the AI, then start a new one. This should start the current AI again */ DoCommandP(0, 2, ai_debug_company, CMD_COMPANY_CTRL); - DoCommandP(0, 1, 0, CMD_COMPANY_CTRL); + DoCommandP(0, 1, ai_debug_company, CMD_COMPANY_CTRL); } } |