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authorrubidium <rubidium@openttd.org>2011-05-01 09:24:19 +0000
committerrubidium <rubidium@openttd.org>2011-05-01 09:24:19 +0000
commit70c7ec30b1c10bc4502a14e45555fff7a310fca4 (patch)
tree2d4cb9bbe8cba6a7eea42d5695a4901edbe316c6 /src/ai
parentabc235253752a5c182ef0bcc28df7d1d6369d149 (diff)
downloadopenttd-70c7ec30b1c10bc4502a14e45555fff7a310fca4.tar.xz
(svn r22396) -Document: some AI doxygen stuff
Diffstat (limited to 'src/ai')
-rw-r--r--src/ai/ai_gui.cpp69
-rw-r--r--src/ai/ai_info.hpp4
-rw-r--r--src/ai/ai_instance.hpp20
-rw-r--r--src/ai/ai_scanner.hpp14
-rw-r--r--src/ai/api/ai_accounting.hpp2
-rw-r--r--src/ai/api/ai_bridge.cpp12
-rw-r--r--src/ai/api/ai_changelog.hpp2
-rw-r--r--src/ai/api/ai_controller.hpp8
-rw-r--r--src/ai/api/ai_error.hpp8
-rw-r--r--src/ai/api/ai_event.cpp3
-rw-r--r--src/ai/api/ai_event_types.hpp59
-rw-r--r--src/ai/api/ai_execmode.hpp4
-rw-r--r--src/ai/api/ai_list.cpp81
-rw-r--r--src/ai/api/ai_object.cpp4
-rw-r--r--src/ai/api/ai_object.hpp1
-rw-r--r--src/ai/api/ai_order.cpp8
-rw-r--r--src/ai/api/ai_testmode.hpp4
-rw-r--r--src/ai/api/ai_tunnel.cpp12
18 files changed, 199 insertions, 116 deletions
diff --git a/src/ai/ai_gui.cpp b/src/ai/ai_gui.cpp
index 1f57b8ebc..3fb36a09d 100644
--- a/src/ai/ai_gui.cpp
+++ b/src/ai/ai_gui.cpp
@@ -45,12 +45,17 @@ enum AIListWindowWidgets {
* Window that let you choose an available AI.
*/
struct AIListWindow : public Window {
- const AIInfoList *ai_info_list;
- int selected;
- CompanyID slot;
- int line_height; // Height of a row in the matrix widget.
- Scrollbar *vscroll;
+ const AIInfoList *ai_info_list; ///< The list of AIs.
+ int selected; ///< The currently selected AI.
+ CompanyID slot; ///< The company we're selecting a new AI for.
+ int line_height; ///< Height of a row in the matrix widget.
+ Scrollbar *vscroll; ///< Cache of the vertical scrollbar.
+ /**
+ * Constructor for the window.
+ * @param desc The description of the window.
+ * @param slot The company we're changing the AI for.
+ */
AIListWindow(const WindowDesc *desc, CompanyID slot) : Window(),
slot(slot)
{
@@ -135,6 +140,9 @@ struct AIListWindow : public Window {
}
}
+ /**
+ * Changes the AI of the current slot.
+ */
void ChangeAI()
{
if (this->selected == -1) {
@@ -254,15 +262,20 @@ enum AISettingsWindowWidgest {
* Window for settings the parameters of an AI.
*/
struct AISettingsWindow : public Window {
- CompanyID slot;
- AIConfig *ai_config;
- int clicked_button;
- bool clicked_increase;
- int timeout;
- int clicked_row;
- int line_height; // Height of a row in the matrix widget.
- Scrollbar *vscroll;
+ CompanyID slot; ///< The currently show company's setting.
+ AIConfig *ai_config; ///< The configuration we're modifying.
+ int clicked_button; ///< The button we clicked.
+ bool clicked_increase; ///< Whether we clicked the increase or decrease button.
+ int timeout; ///< Timeout for unclicking the button.
+ int clicked_row; ///< The clicked row of settings.
+ int line_height; ///< Height of a row in the matrix widget.
+ Scrollbar *vscroll; ///< Cache of the vertical scrollbar.
+ /**
+ * Constructor for the window.
+ * @param desc The description of the window.
+ * @param slot The company we're changing the settings for.
+ */
AISettingsWindow(const WindowDesc *desc, CompanyID slot) : Window(),
slot(slot),
clicked_button(-1),
@@ -341,6 +354,9 @@ struct AISettingsWindow : public Window {
}
}
+ /**
+ * Check whether we modified the difficulty level or not.
+ */
void CheckDifficultyLevel()
{
if (_game_mode == GM_MENU) {
@@ -556,7 +572,7 @@ static const WindowDesc _ai_config_desc(
struct AIConfigWindow : public Window {
CompanyID selected_slot; ///< The currently selected AI slot or \c INVALID_COMPANY.
int line_height; ///< Height of a single AI-name line.
- Scrollbar *vscroll;
+ Scrollbar *vscroll; ///< Cache of the vertical scrollbar.
AIConfigWindow() : Window()
{
@@ -754,22 +770,27 @@ enum AIDebugWindowWidgets {
* Window with everything an AI prints via AILog.
*/
struct AIDebugWindow : public QueryStringBaseWindow {
- static const int top_offset; ///< Offset of the text at the top of the ::AID_WIDGET_LOG_PANEL.
- static const int bottom_offset; ///< Offset of the text at the bottom of the ::AID_WIDGET_LOG_PANEL.
+ static const int top_offset; ///< Offset of the text at the top of the AID_WIDGET_LOG_PANEL.
+ static const int bottom_offset; ///< Offset of the text at the bottom of the AID_WIDGET_LOG_PANEL.
- static const unsigned int MAX_BREAK_STR_STRING_LENGTH = 256;
+ static const unsigned int MAX_BREAK_STR_STRING_LENGTH = 256; ///< Maximum length of the break string.
static CompanyID ai_debug_company; ///< The AI that is (was last) being debugged.
- int redraw_timer;
- int last_vscroll_pos;
- bool autoscroll;
- bool show_break_box;
+ int redraw_timer; ///< Timer for redrawing the window, otherwise it'll happen every tick.
+ int last_vscroll_pos; ///< Last position of the scrolling.
+ bool autoscroll; ///< Whether automatically scrolling should be enabled or not.
+ bool show_break_box; ///< Whether the break/debug box is visible.
static bool break_check_enabled; ///< Stop an AI when it prints a matching string
static char break_string[MAX_BREAK_STR_STRING_LENGTH]; ///< The string to match to the AI output
static bool case_sensitive_break_check; ///< Is the matching done case-sensitive
int highlight_row; ///< The output row that matches the given string, or -1
- Scrollbar *vscroll;
+ Scrollbar *vscroll; ///< Cache of the vertical scrollbar.
+ /**
+ * Constructor for the window.
+ * @param desc The description of the window.
+ * @param number The window number (actually unused).
+ */
AIDebugWindow(const WindowDesc *desc, WindowNumber number) : QueryStringBaseWindow(MAX_BREAK_STR_STRING_LENGTH)
{
this->CreateNestedTree(desc);
@@ -969,6 +990,10 @@ struct AIDebugWindow : public QueryStringBaseWindow {
}
}
+ /**
+ * Change all settings to select another AI.
+ * @param show_ai The new AI to show.
+ */
void ChangeToAI(CompanyID show_ai)
{
this->RaiseWidget(ai_debug_company + AID_WIDGET_COMPANY_BUTTON_START);
diff --git a/src/ai/ai_info.hpp b/src/ai/ai_info.hpp
index ace456a79..936237418 100644
--- a/src/ai/ai_info.hpp
+++ b/src/ai/ai_info.hpp
@@ -63,6 +63,10 @@ protected:
/** All static information from an AI like name, version, etc. */
class AIInfo : public AIFileInfo {
public:
+ /**
+ * Get the class name, so the script code can create the right code.
+ * @return The class name.
+ */
static const char *GetClassName() { return "AIInfo"; }
AIInfo();
diff --git a/src/ai/ai_instance.hpp b/src/ai/ai_instance.hpp
index 9a427c8c6..718531feb 100644
--- a/src/ai/ai_instance.hpp
+++ b/src/ai/ai_instance.hpp
@@ -24,6 +24,11 @@ typedef void (AISuspendCallbackProc)(class AIInstance *instance);
*/
class AI_VMSuspend {
public:
+ /**
+ * Create the suspend exception.
+ * @param time The amount of ticks to suspend.
+ * @param callback The callback to call when the AI may resume again.
+ */
AI_VMSuspend(int time, AISuspendCallbackProc *callback) :
time(time),
callback(callback)
@@ -51,20 +56,33 @@ private:
*/
class AI_FatalError {
public:
+ /**
+ * Creates a "fatal error" exception.
+ * @param msg The message describing the cause of the fatal error.
+ */
AI_FatalError(const char *msg) :
msg(msg)
{}
+ /**
+ * The error message associated with the fatal error.
+ * @return The error message.
+ */
const char *GetErrorMessage() { return msg; }
private:
- const char *msg;
+ const char *msg; ///< The error message.
};
/** Runtime information about an AI like a pointer to the squirrel vm and the current state. */
class AIInstance {
public:
friend class AIObject;
+
+ /**
+ * Create a new AI.
+ * @param info The AI to create the instance of.
+ */
AIInstance(class AIInfo *info);
~AIInstance();
diff --git a/src/ai/ai_scanner.hpp b/src/ai/ai_scanner.hpp
index fee16d608..f3d0776c6 100644
--- a/src/ai/ai_scanner.hpp
+++ b/src/ai/ai_scanner.hpp
@@ -38,6 +38,10 @@ public:
*/
void RegisterAI(class AIInfo *info);
+ /**
+ * Register the dummy AI.
+ * @param info The dummy AI that.
+ */
void SetDummyAI(class AIInfo *info) { this->info_dummy = info; }
/**
@@ -79,7 +83,7 @@ public:
bool HasAI(const struct ContentInfo *ci, bool md5sum);
#endif
private:
- typedef std::map<const char *, class AILibrary *, StringCompare> AILibraryList;
+ typedef std::map<const char *, class AILibrary *, StringCompare> AILibraryList; ///< Type for the list of libraries.
/**
* Scan the AI dir for scripts.
@@ -91,10 +95,10 @@ private:
*/
void Reset();
- AIInfo *info_dummy;
- AIInfoList info_list;
- AIInfoList info_single_list;
- AILibraryList library_list;
+ AIInfo *info_dummy; ///< The dummy AI.
+ AIInfoList info_list; ///< The list of all AIs.
+ AIInfoList info_single_list; ///< The list of all unique AIs, based on shortname. The best AI (highest version) is shown.
+ AILibraryList library_list; ///< The list of libraries.
};
#endif /* AI_SCANNER_HPP */
diff --git a/src/ai/api/ai_accounting.hpp b/src/ai/api/ai_accounting.hpp
index 1d4fc9085..976513269 100644
--- a/src/ai/api/ai_accounting.hpp
+++ b/src/ai/api/ai_accounting.hpp
@@ -62,7 +62,7 @@ public:
void ResetCosts();
private:
- Money last_costs;
+ Money last_costs; ///< The last cost we did return.
};
#endif /* AI_ACCOUNTING_HPP */
diff --git a/src/ai/api/ai_bridge.cpp b/src/ai/api/ai_bridge.cpp
index a051e85a2..8550b3df5 100644
--- a/src/ai/api/ai_bridge.cpp
+++ b/src/ai/api/ai_bridge.cpp
@@ -35,6 +35,10 @@
return (BridgeID)::GetBridgeType(tile);
}
+/**
+ * Helper function to connect a just built bridge to nearby roads.
+ * @param instance The AI we have to built the road for.
+ */
static void _DoCommandReturnBuildBridge2(class AIInstance *instance)
{
if (!AIBridge::_BuildBridgeRoad2()) {
@@ -47,6 +51,10 @@ static void _DoCommandReturnBuildBridge2(class AIInstance *instance)
NOT_REACHED();
}
+/**
+ * Helper function to connect a just built bridge to nearby roads.
+ * @param instance The AI we have to built the road for.
+ */
static void _DoCommandReturnBuildBridge1(class AIInstance *instance)
{
if (!AIBridge::_BuildBridgeRoad1()) {
@@ -90,7 +98,7 @@ static void _DoCommandReturnBuildBridge1(class AIInstance *instance)
AIObject::SetCallbackVariable(0, start);
AIObject::SetCallbackVariable(1, end);
- return AIObject::DoCommand(end, start, type | bridge_id, CMD_BUILD_BRIDGE, NULL, &_DoCommandReturnBuildBridge1);
+ return AIObject::DoCommand(end, start, type | bridge_id, CMD_BUILD_BRIDGE, NULL, &::_DoCommandReturnBuildBridge1);
}
/* static */ bool AIBridge::_BuildBridgeRoad1()
@@ -102,7 +110,7 @@ static void _DoCommandReturnBuildBridge1(class AIInstance *instance)
DiagDirection dir_1 = ::DiagdirBetweenTiles(end, start);
DiagDirection dir_2 = ::ReverseDiagDir(dir_1);
- return AIObject::DoCommand(start + ::TileOffsByDiagDir(dir_1), ::DiagDirToRoadBits(dir_2) | (AIObject::GetRoadType() << 4), 0, CMD_BUILD_ROAD, NULL, &_DoCommandReturnBuildBridge2);
+ return AIObject::DoCommand(start + ::TileOffsByDiagDir(dir_1), ::DiagDirToRoadBits(dir_2) | (AIObject::GetRoadType() << 4), 0, CMD_BUILD_ROAD, NULL, &::_DoCommandReturnBuildBridge2);
}
/* static */ bool AIBridge::_BuildBridgeRoad2()
diff --git a/src/ai/api/ai_changelog.hpp b/src/ai/api/ai_changelog.hpp
index 8cebbb3e3..d9cc76e3a 100644
--- a/src/ai/api/ai_changelog.hpp
+++ b/src/ai/api/ai_changelog.hpp
@@ -141,7 +141,7 @@
* default for aircraft. It is not necessarily true. This means that even
* if the aircraft can carry mail (as secondary cargo) it does not return
* true if the aircraft cannot carry it as its only cargo.
- * \li Improve behaviour of (AIEngine|AIEventEnginePreview)::GetCargoType()
+ * \li Improve behaviour of AIEngine::GetCargoType(), AIEventEnginePreview::GetCargoType()
* and AIEngine::CanRefitCargo() for articulated vehicles. For
* CanRefitCargo true is returned if at least one part can be refitted.
* For GetCargoType the first most used cargo type is returned.
diff --git a/src/ai/api/ai_controller.hpp b/src/ai/api/ai_controller.hpp
index 03dd77ef4..2ab7c245b 100644
--- a/src/ai/api/ai_controller.hpp
+++ b/src/ai/api/ai_controller.hpp
@@ -103,11 +103,11 @@ public:
static void Print(bool error_msg, const char *message);
private:
- typedef std::map<const char *, const char *, StringCompare> LoadedLibraryList;
+ typedef std::map<const char *, const char *, StringCompare> LoadedLibraryList; ///< The type for loaded libraries.
- uint ticks;
- LoadedLibraryList loaded_library;
- int loaded_library_count;
+ uint ticks; ///< The amount of ticks we're sleeping.
+ LoadedLibraryList loaded_library; ///< The libraries we loaded.
+ int loaded_library_count; ///< The amount of libraries.
/**
* Register all classes that are known inside the NoAI API.
diff --git a/src/ai/api/ai_error.hpp b/src/ai/api/ai_error.hpp
index c2dd8ba95..44e4573d4 100644
--- a/src/ai/api/ai_error.hpp
+++ b/src/ai/api/ai_error.hpp
@@ -172,11 +172,11 @@ public:
#endif /* EXPORT_SKIP */
private:
- typedef std::map<StringID, AIErrorType> AIErrorMap;
- typedef std::map<AIErrorType, const char *> AIErrorMapString;
+ typedef std::map<StringID, AIErrorType> AIErrorMap; ///< The type for mapping between error (internal OpenTTD) StringID to the AI error type.
+ typedef std::map<AIErrorType, const char *> AIErrorMapString; ///< The type for mapping between error type and textual representation.
- static AIErrorMap error_map;
- static AIErrorMapString error_map_string;
+ static AIErrorMap error_map; ///< The mapping between error (internal OpenTTD) StringID to the AI error type.
+ static AIErrorMapString error_map_string; ///< The mapping between error type and textual representation.
};
#endif /* AI_ERROR_HPP */
diff --git a/src/ai/api/ai_event.cpp b/src/ai/api/ai_event.cpp
index 32edd1a0e..d659aea60 100644
--- a/src/ai/api/ai_event.cpp
+++ b/src/ai/api/ai_event.cpp
@@ -14,8 +14,9 @@
#include <queue>
+/** The queue of events for an AI. */
struct AIEventData {
- std::queue<AIEvent *> stack;
+ std::queue<AIEvent *> stack; ///< The actual queue.
};
/* static */ void AIEventController::CreateEventPointer()
diff --git a/src/ai/api/ai_event_types.hpp b/src/ai/api/ai_event_types.hpp
index 51bfa6cd9..41cbc1965 100644
--- a/src/ai/api/ai_event_types.hpp
+++ b/src/ai/api/ai_event_types.hpp
@@ -74,9 +74,9 @@ public:
CrashReason GetCrashReason() { return this->crash_reason; }
private:
- TileIndex crash_site;
- VehicleID vehicle;
- CrashReason crash_reason;
+ TileIndex crash_site; ///< The location of the crash.
+ VehicleID vehicle; ///< The crashed vehicle.
+ CrashReason crash_reason; ///< The reason for crashing.
};
/**
@@ -109,7 +109,7 @@ public:
SubsidyID GetSubsidyID() { return this->subsidy_id; }
private:
- SubsidyID subsidy_id;
+ SubsidyID subsidy_id; ///< The subsidy that got offered.
};
/**
@@ -142,7 +142,7 @@ public:
SubsidyID GetSubsidyID() { return this->subsidy_id; }
private:
- SubsidyID subsidy_id;
+ SubsidyID subsidy_id; ///< The subsidy offer that expired.
};
/**
@@ -175,7 +175,7 @@ public:
SubsidyID GetSubsidyID() { return this->subsidy_id; }
private:
- SubsidyID subsidy_id;
+ SubsidyID subsidy_id; ///< The subsidy that was awared.
};
/**
@@ -208,7 +208,7 @@ public:
SubsidyID GetSubsidyID() { return this->subsidy_id; }
private:
- SubsidyID subsidy_id;
+ SubsidyID subsidy_id; ///< The subsidy that expired.
};
/**
@@ -278,11 +278,11 @@ public:
*/
Money GetRunningCost();
-#ifdef DOXYGEN_SKIP
/**
* Get the type of the offered engine.
* @return The type the engine has.
*/
+#ifdef DOXYGEN_SKIP
AIVehicle::VehicleType GetVehicleType();
#else
int32 GetVehicleType();
@@ -295,7 +295,12 @@ public:
bool AcceptPreview();
private:
- EngineID engine;
+ EngineID engine; ///< The engine the preview is for.
+
+ /**
+ * Check whether the engine from this preview is still valid.
+ * @return True iff the engine is still valid.
+ */
bool IsEngineValid() const;
};
@@ -329,7 +334,7 @@ public:
AICompany::CompanyID GetCompanyID() { return this->owner; }
private:
- AICompany::CompanyID owner;
+ AICompany::CompanyID owner; ///< The new company.
};
/**
@@ -363,7 +368,7 @@ public:
AICompany::CompanyID GetCompanyID() { return this->owner; }
private:
- AICompany::CompanyID owner;
+ AICompany::CompanyID owner; ///< The company that is in trouble.
};
/**
@@ -411,8 +416,8 @@ public:
bool AcceptMerger();
private:
- AICompany::CompanyID owner;
- int32 value;
+ AICompany::CompanyID owner; ///< The company that is in trouble.
+ int32 value; ///< The value of the company, i.e. the amount you would pay.
};
/**
@@ -457,8 +462,8 @@ public:
AICompany::CompanyID GetNewCompanyID() { return this->new_owner; }
private:
- AICompany::CompanyID old_owner;
- AICompany::CompanyID new_owner;
+ AICompany::CompanyID old_owner; ///< The company that ended to exist.
+ AICompany::CompanyID new_owner; ///< The company that's the end result of the merger.
};
/**
@@ -491,7 +496,7 @@ public:
AICompany::CompanyID GetCompanyID() { return this->owner; }
private:
- AICompany::CompanyID owner;
+ AICompany::CompanyID owner; ///< The company that has gone bankrupt.
};
/**
@@ -524,7 +529,7 @@ public:
VehicleID GetVehicleID() { return this->vehicle_id; }
private:
- VehicleID vehicle_id;
+ VehicleID vehicle_id; ///< The vehicle that is lost.
};
/**
@@ -557,7 +562,7 @@ public:
VehicleID GetVehicleID() { return this->vehicle_id; }
private:
- VehicleID vehicle_id;
+ VehicleID vehicle_id; ///< The vehicle that is waiting in the depot.
};
/**
@@ -590,7 +595,7 @@ public:
VehicleID GetVehicleID() { return this->vehicle_id; }
private:
- VehicleID vehicle_id;
+ VehicleID vehicle_id; ///< The vehicle that is unprofitable.
};
/**
@@ -623,7 +628,7 @@ public:
IndustryID GetIndustryID() { return this->industry_id; }
private:
- IndustryID industry_id;
+ IndustryID industry_id; ///< The industry that opened.
};
/**
@@ -656,7 +661,7 @@ public:
IndustryID GetIndustryID() { return this->industry_id; }
private:
- IndustryID industry_id;
+ IndustryID industry_id; ///< The industry that closed.
};
/**
@@ -689,7 +694,7 @@ public:
EngineID GetEngineID() { return this->engine; }
private:
- EngineID engine;
+ EngineID engine; ///< The engine that became available.
};
/**
@@ -730,8 +735,8 @@ public:
VehicleID GetVehicleID() { return this->vehicle; }
private:
- StationID station;
- VehicleID vehicle;
+ StationID station; ///< The station the vehicle arived at.
+ VehicleID vehicle; ///< The vehicle that arrived at the station.
};
/**
@@ -764,7 +769,7 @@ public:
StationID GetStationID() { return this->station; }
private:
- StationID station;
+ StationID station; ///< The station the zeppeliner crashed.
};
/**
@@ -797,7 +802,7 @@ public:
StationID GetStationID() { return this->station; }
private:
- StationID station;
+ StationID station; ///< The station the zeppeliner crashed.
};
/**
@@ -830,7 +835,7 @@ public:
TownID GetTownID() { return this->town; }
private:
- TownID town;
+ TownID town; ///< The town that got founded.
};
#endif /* AI_EVENT_TYPES_HPP */
diff --git a/src/ai/api/ai_execmode.hpp b/src/ai/api/ai_execmode.hpp
index f5d2a5398..569cc6526 100644
--- a/src/ai/api/ai_execmode.hpp
+++ b/src/ai/api/ai_execmode.hpp
@@ -27,8 +27,8 @@ public:
static const char *GetClassName() { return "AIExecMode"; }
private:
- AIModeProc *last_mode;
- AIObject *last_instance;
+ AIModeProc *last_mode; ///< The previous mode we were in.
+ AIObject *last_instance; ///< The previous instace of the mode.
protected:
/**
diff --git a/src/ai/api/ai_list.cpp b/src/ai/api/ai_list.cpp
index e41b7e69c..2188d6674 100644
--- a/src/ai/api/ai_list.cpp
+++ b/src/ai/api/ai_list.cpp
@@ -19,7 +19,9 @@
*/
class AIListSorter {
protected:
- AIList *list;
+ AIList *list; ///< The list that's being sorted.
+ bool has_no_more_items; ///< Whether we have more items to iterate over.
+ int32 item_next; ///< The next item we will show.
public:
/**
@@ -45,7 +47,10 @@ public:
/**
* See if the sorter has reached the end.
*/
- virtual bool IsEnd() = 0;
+ bool IsEnd()
+ {
+ return this->list->buckets.empty() || this->has_no_more_items;
+ }
/**
* Callback from the list if an item gets removed.
@@ -58,13 +63,15 @@ public:
*/
class AIListSorterValueAscending : public AIListSorter {
private:
- AIList::AIListBucket::iterator bucket_iter;
- AIList::AIItemList *bucket_list;
- AIList::AIItemList::iterator bucket_list_iter;
- bool has_no_more_items;
- int32 item_next;
+ AIList::AIListBucket::iterator bucket_iter; ///< The iterator over the list to find the buckets.
+ AIList::AIItemList *bucket_list; ///< The current bucket list we're iterator over.
+ AIList::AIItemList::iterator bucket_list_iter; ///< The iterator over the bucket list.
public:
+ /**
+ * Create a new sorter.
+ * @param list The list to sort.
+ */
AIListSorterValueAscending(AIList *list)
{
this->list = list;
@@ -93,6 +100,9 @@ public:
this->item_next = 0;
}
+ /**
+ * Find the next item, and store that information.
+ */
void FindNext()
{
if (this->bucket_list == NULL) {
@@ -132,11 +142,6 @@ public:
return;
}
}
-
- bool IsEnd()
- {
- return this->list->buckets.empty() || this->has_no_more_items;
- }
};
/**
@@ -144,13 +149,15 @@ public:
*/
class AIListSorterValueDescending : public AIListSorter {
private:
- AIList::AIListBucket::iterator bucket_iter;
- AIList::AIItemList *bucket_list;
- AIList::AIItemList::iterator bucket_list_iter;
- bool has_no_more_items;
- int32 item_next;
+ AIList::AIListBucket::iterator bucket_iter; ///< The iterator over the list to find the buckets.
+ AIList::AIItemList *bucket_list; ///< The current bucket list we're iterator over.
+ AIList::AIItemList::iterator bucket_list_iter; ///< The iterator over the bucket list.
public:
+ /**
+ * Create a new sorter.
+ * @param list The list to sort.
+ */
AIListSorterValueDescending(AIList *list)
{
this->list = list;
@@ -184,6 +191,9 @@ public:
this->item_next = 0;
}
+ /**
+ * Find the next item, and store that information.
+ */
void FindNext()
{
if (this->bucket_list == NULL) {
@@ -226,11 +236,6 @@ public:
return;
}
}
-
- bool IsEnd()
- {
- return this->list->buckets.empty() || this->has_no_more_items;
- }
};
/**
@@ -238,11 +243,13 @@ public:
*/
class AIListSorterItemAscending : public AIListSorter {
private:
- AIList::AIListMap::iterator item_iter;
- bool has_no_more_items;
- int32 item_next;
+ AIList::AIListMap::iterator item_iter; ///< The iterator over the items in the map.
public:
+ /**
+ * Create a new sorter.
+ * @param list The list to sort.
+ */
AIListSorterItemAscending(AIList *list)
{
this->list = list;
@@ -267,6 +274,9 @@ public:
this->has_no_more_items = true;
}
+ /**
+ * Find the next item, and store that information.
+ */
void FindNext()
{
if (this->item_iter == this->list->items.end()) {
@@ -296,11 +306,6 @@ public:
return;
}
}
-
- bool IsEnd()
- {
- return this->list->items.empty() || this->has_no_more_items;
- }
};
/**
@@ -308,11 +313,13 @@ public:
*/
class AIListSorterItemDescending : public AIListSorter {
private:
- AIList::AIListMap::iterator item_iter;
- bool has_no_more_items;
- int32 item_next;
+ AIList::AIListMap::iterator item_iter; ///< The iterator over the items in the map.
public:
+ /**
+ * Create a new sorter.
+ * @param list The list to sort.
+ */
AIListSorterItemDescending(AIList *list)
{
this->list = list;
@@ -338,6 +345,9 @@ public:
this->has_no_more_items = true;
}
+ /**
+ * Find the next item, and store that information.
+ */
void FindNext()
{
if (this->item_iter == this->list->items.end()) {
@@ -367,11 +377,6 @@ public:
return;
}
}
-
- bool IsEnd()
- {
- return this->list->items.empty() || this->has_no_more_items;
- }
};
diff --git a/src/ai/api/ai_object.cpp b/src/ai/api/ai_object.cpp
index f2ddbebae..53f09d11a 100644
--- a/src/ai/api/ai_object.cpp
+++ b/src/ai/api/ai_object.cpp
@@ -21,6 +21,10 @@
#include "../ai_instance.hpp"
#include "ai_error.hpp"
+/**
+ * Get the storage associated with the current AIInstance.
+ * @return The storage.
+ */
static AIStorage *GetStorage()
{
return AIInstance::GetStorage();
diff --git a/src/ai/api/ai_object.hpp b/src/ai/api/ai_object.hpp
index 06d0f9edb..e928bef23 100644
--- a/src/ai/api/ai_object.hpp
+++ b/src/ai/api/ai_object.hpp
@@ -148,6 +148,7 @@ protected:
* from CanSuspend() if the reason we are not allowed
* to execute a DoCommand is in squirrel and not the API.
* In that case use this function to restore the previous value.
+ * @return True iff DoCommands are allowed in the current scope.
*/
static bool GetAllowDoCommand();
diff --git a/src/ai/api/ai_order.cpp b/src/ai/api/ai_order.cpp
index 752291751..0c646f052 100644
--- a/src/ai/api/ai_order.cpp
+++ b/src/ai/api/ai_order.cpp
@@ -512,7 +512,7 @@ static void _DoCommandReturnSetOrderFlags(class AIInstance *instance)
EnforcePrecondition(false, (order_flags & AIOF_GOTO_NEAREST_DEPOT) == (current & AIOF_GOTO_NEAREST_DEPOT));
if ((current & AIOF_NON_STOP_FLAGS) != (order_flags & AIOF_NON_STOP_FLAGS)) {
- return AIObject::DoCommand(0, vehicle_id | (order_position << 20), (order_flags & AIOF_NON_STOP_FLAGS) << 4 | MOF_NON_STOP, CMD_MODIFY_ORDER, NULL, &_DoCommandReturnSetOrderFlags);
+ return AIObject::DoCommand(0, vehicle_id | (order_position << 20), (order_flags & AIOF_NON_STOP_FLAGS) << 4 | MOF_NON_STOP, CMD_MODIFY_ORDER, NULL, &::_DoCommandReturnSetOrderFlags);
}
switch (order->GetType()) {
@@ -521,16 +521,16 @@ static void _DoCommandReturnSetOrderFlags(class AIInstance *instance)
uint data = DA_ALWAYS_GO;
if (order_flags & AIOF_SERVICE_IF_NEEDED) data = DA_SERVICE;
if (order_flags & AIOF_STOP_IN_DEPOT) data = DA_STOP;
- return AIObject::DoCommand(0, vehicle_id | (order_position << 20), (data << 4) | MOF_DEPOT_ACTION, CMD_MODIFY_ORDER, NULL, &_DoCommandReturnSetOrderFlags);
+ return AIObject::DoCommand(0, vehicle_id | (order_position << 20), (data << 4) | MOF_DEPOT_ACTION, CMD_MODIFY_ORDER, NULL, &::_DoCommandReturnSetOrderFlags);
}
break;
case OT_GOTO_STATION:
if ((current & AIOF_UNLOAD_FLAGS) != (order_flags & AIOF_UNLOAD_FLAGS)) {
- return AIObject::DoCommand(0, vehicle_id | (order_position << 20), (order_flags & AIOF_UNLOAD_FLAGS) << 2 | MOF_UNLOAD, CMD_MODIFY_ORDER, NULL, &_DoCommandReturnSetOrderFlags);
+ return AIObject::DoCommand(0, vehicle_id | (order_position << 20), (order_flags & AIOF_UNLOAD_FLAGS) << 2 | MOF_UNLOAD, CMD_MODIFY_ORDER, NULL, &::_DoCommandReturnSetOrderFlags);
}
if ((current & AIOF_LOAD_FLAGS) != (order_flags & AIOF_LOAD_FLAGS)) {
- return AIObject::DoCommand(0, vehicle_id | (order_position << 20), (order_flags & AIOF_LOAD_FLAGS) >> 1 | MOF_LOAD, CMD_MODIFY_ORDER, NULL, &_DoCommandReturnSetOrderFlags);
+ return AIObject::DoCommand(0, vehicle_id | (order_position << 20), (order_flags & AIOF_LOAD_FLAGS) >> 1 | MOF_LOAD, CMD_MODIFY_ORDER, NULL, &::_DoCommandReturnSetOrderFlags);
}
break;
diff --git a/src/ai/api/ai_testmode.hpp b/src/ai/api/ai_testmode.hpp
index a5596727e..c82ce7891 100644
--- a/src/ai/api/ai_testmode.hpp
+++ b/src/ai/api/ai_testmode.hpp
@@ -29,8 +29,8 @@ public:
static const char *GetClassName() { return "AITestMode"; }
private:
- AIModeProc *last_mode;
- AIObject *last_instance;
+ AIModeProc *last_mode; ///< The previous mode we were in.
+ AIObject *last_instance; ///< The previous instace of the mode.
protected:
/**
diff --git a/src/ai/api/ai_tunnel.cpp b/src/ai/api/ai_tunnel.cpp
index 59055af2f..99aec30c4 100644
--- a/src/ai/api/ai_tunnel.cpp
+++ b/src/ai/api/ai_tunnel.cpp
@@ -46,6 +46,10 @@
return tile;
}
+/**
+ * Helper function to connect a just built tunnel to nearby roads.
+ * @param instance The AI we have to built the road for.
+ */
static void _DoCommandReturnBuildTunnel2(class AIInstance *instance)
{
if (!AITunnel::_BuildTunnelRoad2()) {
@@ -58,6 +62,10 @@ static void _DoCommandReturnBuildTunnel2(class AIInstance *instance)
NOT_REACHED();
}
+/**
+ * Helper function to connect a just built tunnel to nearby roads.
+ * @param instance The AI we have to built the road for.
+ */
static void _DoCommandReturnBuildTunnel1(class AIInstance *instance)
{
if (!AITunnel::_BuildTunnelRoad1()) {
@@ -91,7 +99,7 @@ static void _DoCommandReturnBuildTunnel1(class AIInstance *instance)
}
AIObject::SetCallbackVariable(0, start);
- return AIObject::DoCommand(start, type, 0, CMD_BUILD_TUNNEL, NULL, &_DoCommandReturnBuildTunnel1);
+ return AIObject::DoCommand(start, type, 0, CMD_BUILD_TUNNEL, NULL, &::_DoCommandReturnBuildTunnel1);
}
/* static */ bool AITunnel::_BuildTunnelRoad1()
@@ -103,7 +111,7 @@ static void _DoCommandReturnBuildTunnel1(class AIInstance *instance)
DiagDirection dir_1 = ::DiagdirBetweenTiles(end, start);
DiagDirection dir_2 = ::ReverseDiagDir(dir_1);
- return AIObject::DoCommand(start + ::TileOffsByDiagDir(dir_1), ::DiagDirToRoadBits(dir_2) | (AIObject::GetRoadType() << 4), 0, CMD_BUILD_ROAD, NULL, &_DoCommandReturnBuildTunnel2);
+ return AIObject::DoCommand(start + ::TileOffsByDiagDir(dir_1), ::DiagDirToRoadBits(dir_2) | (AIObject::GetRoadType() << 4), 0, CMD_BUILD_ROAD, NULL, &::_DoCommandReturnBuildTunnel2);
}
/* static */ bool AITunnel::_BuildTunnelRoad2()