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authorzuu <zuu@openttd.org>2015-12-10 18:28:01 +0000
committerzuu <zuu@openttd.org>2015-12-10 18:28:01 +0000
commitaabc46712a8df13f7b58b53d366dbaa810535687 (patch)
tree3a641b38881a0164a5c3eb7308e847ed7fb67898 /src/ai
parent6a52c972c79142084b82f13ee5d33ce621b6f820 (diff)
downloadopenttd-aabc46712a8df13f7b58b53d366dbaa810535687.tar.xz
(svn r27468) -Fix (r27444): Game Scripts were not displayed in the content download window when opened from the AI/GS settings window.
Diffstat (limited to 'src/ai')
-rw-r--r--src/ai/ai_gui.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/ai/ai_gui.cpp b/src/ai/ai_gui.cpp
index 0c557d790..8944e8bc4 100644
--- a/src/ai/ai_gui.cpp
+++ b/src/ai/ai_gui.cpp
@@ -901,8 +901,7 @@ struct AIConfigWindow : public Window {
ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
} else {
#if defined(ENABLE_NETWORK)
- ShowNetworkContentListWindow(NULL, CONTENT_TYPE_AI);
- _network_content_client.RequestContentList(CONTENT_TYPE_GAME);
+ ShowNetworkContentListWindow(NULL, CONTENT_TYPE_AI, CONTENT_TYPE_GAME);
#endif
}
break;