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authoryexo <yexo@openttd.org>2009-04-19 15:14:23 +0000
committeryexo <yexo@openttd.org>2009-04-19 15:14:23 +0000
commita91ff2d5e8b0a65da160b93f2aa293d3c54c2ae3 (patch)
tree9b72fe67cc6fc9267cfb13a40999747e5552175c /src/ai
parentef909252265088d0a3d0949f37d34ddb853a18c7 (diff)
downloadopenttd-a91ff2d5e8b0a65da160b93f2aa293d3c54c2ae3.tar.xz
(svn r16093) -Feature [FS#2808]: Add GetURL() as possible function to info.nut. If AIs implement it, that url is shown when the AI crashes and also in the AI selection window.
Diffstat (limited to 'src/ai')
-rw-r--r--src/ai/ai_gui.cpp5
-rw-r--r--src/ai/ai_instance.cpp7
2 files changed, 12 insertions, 0 deletions
diff --git a/src/ai/ai_gui.cpp b/src/ai/ai_gui.cpp
index b534d89cd..90e7b6394 100644
--- a/src/ai/ai_gui.cpp
+++ b/src/ai/ai_gui.cpp
@@ -101,6 +101,11 @@ struct AIListWindow : public Window {
SetDParam(0, selected_info->GetVersion());
DrawString(4, this->widget[AIL_WIDGET_INFO_BG].right - 4, y, STR_AI_VERSION, TC_BLACK);
y += 13;
+ if (selected_info->GetURL() != NULL) {
+ SetDParamStr(0, selected_info->GetURL());
+ DrawString(4, this->widget[AIL_WIDGET_INFO_BG].right - 4, y, STR_AI_URL, TC_BLACK);
+ y += 13;
+ }
SetDParamStr(0, selected_info->GetDescription());
DrawStringMultiLine(4, this->width - 8, y, this->widget[AIL_WIDGET_INFO_BG].bottom, STR_JUST_RAW_STRING);
}
diff --git a/src/ai/ai_instance.cpp b/src/ai/ai_instance.cpp
index 03f6b67ba..dcd68410b 100644
--- a/src/ai/ai_instance.cpp
+++ b/src/ai/ai_instance.cpp
@@ -19,6 +19,7 @@
#define DEFINE_SCRIPT_FILES
#include "ai_info.hpp"
+#include "ai_config.hpp"
#include "ai_storage.hpp"
#include "ai_instance.hpp"
#include "ai_gui.hpp"
@@ -258,6 +259,12 @@ void AIInstance::Died()
if (strcmp(GetCompany(_current_company)->ai_info->GetMainScript(), "%_dummy") != 0) {
ShowErrorMessage(INVALID_STRING_ID, STR_AI_PLEASE_REPORT_CRASH, 0, 0);
}
+
+ const AIInfo *info = AIConfig::GetConfig(_current_company)->GetInfo();
+ if (info->GetURL() != NULL) {
+ AILog::Info("Please report the error to the following URL:");
+ AILog::Info(info->GetURL());
+ }
}
void AIInstance::GameLoop()