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authorfrosch <frosch@openttd.org>2008-02-14 15:59:16 +0000
committerfrosch <frosch@openttd.org>2008-02-14 15:59:16 +0000
commit43c0f7ea8efdd6915b5ca1d311fa1186175b2e52 (patch)
treea43464406df621d20a7dd83755ef86ae3474e9ea /src/ai/trolly
parent739b118c6b79ca85be89aed3653abf046b1640f0 (diff)
downloadopenttd-43c0f7ea8efdd6915b5ca1d311fa1186175b2e52.tar.xz
(svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), IsRoadDepot[Tile]() and HasTileRoadType(); and use them.
Diffstat (limited to 'src/ai/trolly')
-rw-r--r--src/ai/trolly/trolly.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/ai/trolly/trolly.cpp b/src/ai/trolly/trolly.cpp
index 8f62b7e95..1a5a0fce4 100644
--- a/src/ai/trolly/trolly.cpp
+++ b/src/ai/trolly/trolly.cpp
@@ -801,8 +801,7 @@ static void AiNew_State_FindDepot(Player *p)
for (j = DIAGDIR_BEGIN; j < DIAGDIR_END; j++) {
TileIndex t = tile + TileOffsByDiagDir(j);
- if (IsTileType(t, MP_ROAD) &&
- GetRoadTileType(t) == ROAD_TILE_DEPOT &&
+ if (IsRoadDepotTile(t) &&
IsTileOwner(t, _current_player) &&
GetRoadDepotDirection(t) == ReverseDiagDir(j)) {
_players_ainew[p->index].depot_tile = t;
@@ -1102,7 +1101,7 @@ static void AiNew_State_BuildDepot(Player *p)
CommandCost res;
assert(_players_ainew[p->index].state == AI_STATE_BUILD_DEPOT);
- if (IsTileType(_players_ainew[p->index].depot_tile, MP_ROAD) && GetRoadTileType(_players_ainew[p->index].depot_tile) == ROAD_TILE_DEPOT) {
+ if (IsRoadDepotTile(_players_ainew[p->index].depot_tile)) {
if (IsTileOwner(_players_ainew[p->index].depot_tile, _current_player)) {
// The depot is already built
_players_ainew[p->index].state = AI_STATE_BUILD_VEHICLE;