diff options
author | rubidium <rubidium@openttd.org> | 2008-01-15 18:44:22 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-01-15 18:44:22 +0000 |
commit | 576f8ad93e5eb2d2c2777ae1e448ae80e80d14ba (patch) | |
tree | 7948f0844d640b0be32729fdeaf9be3da5453758 /src/ai/trolly | |
parent | ab7cb0804de68b015dcc774a4fbcc82e356d2c87 (diff) | |
download | openttd-576f8ad93e5eb2d2c2777ae1e448ae80e80d14ba.tar.xz |
(svn r11866) -Codechange: swap OFB_* and OF_* so it conceptually in sync with other cases of *B_* vs *_* like VETSB_* and VETS_*.
Diffstat (limited to 'src/ai/trolly')
-rw-r--r-- | src/ai/trolly/trolly.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/ai/trolly/trolly.cpp b/src/ai/trolly/trolly.cpp index f7c488b49..01792f527 100644 --- a/src/ai/trolly/trolly.cpp +++ b/src/ai/trolly/trolly.cpp @@ -1187,7 +1187,7 @@ static void AiNew_State_GiveOrders(Player *p) if (_patches.gotodepot) { idx = 0; order.type = OT_GOTO_DEPOT; - order.flags = OF_UNLOAD; + order.flags = OFB_UNLOAD; order.dest = GetDepotByTile(_players_ainew[p->index].depot_tile)->index; AI_DoCommand(0, _players_ainew[p->index].veh_id + (idx << 16), PackOrder(&order), DC_EXEC, CMD_INSERT_ORDER); } @@ -1197,7 +1197,7 @@ static void AiNew_State_GiveOrders(Player *p) order.flags = 0; order.dest = GetStationIndex(_players_ainew[p->index].to_tile); if (_players_ainew[p->index].tbt == AI_TRUCK && _players_ainew[p->index].to_deliver) - order.flags |= OF_FULL_LOAD; + order.flags |= OFB_FULL_LOAD; AI_DoCommand(0, _players_ainew[p->index].veh_id + (idx << 16), PackOrder(&order), DC_EXEC, CMD_INSERT_ORDER); idx = 0; @@ -1205,7 +1205,7 @@ static void AiNew_State_GiveOrders(Player *p) order.flags = 0; order.dest = GetStationIndex(_players_ainew[p->index].from_tile); if (_players_ainew[p->index].tbt == AI_TRUCK && _players_ainew[p->index].from_deliver) - order.flags |= OF_FULL_LOAD; + order.flags |= OFB_FULL_LOAD; AI_DoCommand(0, _players_ainew[p->index].veh_id + (idx << 16), PackOrder(&order), DC_EXEC, CMD_INSERT_ORDER); // Start the engines! |