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authorrubidium <rubidium@openttd.org>2007-06-18 16:42:40 +0000
committerrubidium <rubidium@openttd.org>2007-06-18 16:42:40 +0000
commitb09431478d416ceb58f9676d67c1cc3b4af397bc (patch)
treea267e10793edc2f19da1d23e3a7f536644234f0f /src/ai/trolly/trolly.cpp
parentfad2a36b8f9ce57610532226b2f14cbadc40fae9 (diff)
downloadopenttd-b09431478d416ceb58f9676d67c1cc3b4af397bc.tar.xz
(svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).
Diffstat (limited to 'src/ai/trolly/trolly.cpp')
-rw-r--r--src/ai/trolly/trolly.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/ai/trolly/trolly.cpp b/src/ai/trolly/trolly.cpp
index dd274e2ed..f0e3e2500 100644
--- a/src/ai/trolly/trolly.cpp
+++ b/src/ai/trolly/trolly.cpp
@@ -1057,11 +1057,11 @@ static void AiNew_State_BuildPath(Player *p)
}
ret = AI_DoCommand(tile, DiagDirToRoadBits(ReverseDiagDir((DiagDirection)dir1)), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
- if (!CmdFailed(ret)) {
+ if (CmdSucceeded(ret)) {
dir1 = TileOffsByDiagDir(dir1);
if (IsTileType(tile + dir1, MP_CLEAR) || IsTileType(tile + dir1, MP_TREES)) {
ret = AI_DoCommand(tile+dir1, AiNew_GetRoadDirection(tile, tile+dir1, tile+dir1+dir1), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
- if (!CmdFailed(ret)) {
+ if (CmdSucceeded(ret)) {
if (IsTileType(tile + dir1 + dir1, MP_CLEAR) || IsTileType(tile + dir1 + dir1, MP_TREES))
AI_DoCommand(tile+dir1+dir1, AiNew_GetRoadDirection(tile+dir1, tile+dir1+dir1, tile+dir1+dir1+dir1), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
}
@@ -1069,11 +1069,11 @@ static void AiNew_State_BuildPath(Player *p)
}
ret = AI_DoCommand(tile, DiagDirToRoadBits(ReverseDiagDir((DiagDirection)dir2)), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
- if (!CmdFailed(ret)) {
+ if (CmdSucceeded(ret)) {
dir2 = TileOffsByDiagDir(dir2);
if (IsTileType(tile + dir2, MP_CLEAR) || IsTileType(tile + dir2, MP_TREES)) {
ret = AI_DoCommand(tile+dir2, AiNew_GetRoadDirection(tile, tile+dir2, tile+dir2+dir2), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
- if (!CmdFailed(ret)) {
+ if (CmdSucceeded(ret)) {
if (IsTileType(tile + dir2 + dir2, MP_CLEAR) || IsTileType(tile + dir2 + dir2, MP_TREES))
AI_DoCommand(tile+dir2+dir2, AiNew_GetRoadDirection(tile+dir2, tile+dir2+dir2, tile+dir2+dir2+dir2), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
}
@@ -1081,11 +1081,11 @@ static void AiNew_State_BuildPath(Player *p)
}
ret = AI_DoCommand(tile, DiagDirToRoadBits((DiagDirection)dir3), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
- if (!CmdFailed(ret)) {
+ if (CmdSucceeded(ret)) {
dir3 = TileOffsByDiagDir(dir3);
if (IsTileType(tile + dir3, MP_CLEAR) || IsTileType(tile + dir3, MP_TREES)) {
ret = AI_DoCommand(tile+dir3, AiNew_GetRoadDirection(tile, tile+dir3, tile+dir3+dir3), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
- if (!CmdFailed(ret)) {
+ if (CmdSucceeded(ret)) {
if (IsTileType(tile + dir3 + dir3, MP_CLEAR) || IsTileType(tile + dir3 + dir3, MP_TREES))
AI_DoCommand(tile+dir3+dir3, AiNew_GetRoadDirection(tile+dir3, tile+dir3+dir3, tile+dir3+dir3+dir3), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
}