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authorrubidium <rubidium@openttd.org>2007-05-20 19:14:08 +0000
committerrubidium <rubidium@openttd.org>2007-05-20 19:14:08 +0000
commitd86b5e5e9328e85faa1bf97615b8c796fc874863 (patch)
tree040143187639f8855d9618bfc8f784f4a42bbaeb /src/ai/default
parentc685a7179f58e8df5e64b424d4f320723e07b65c (diff)
downloadopenttd-d86b5e5e9328e85faa1bf97615b8c796fc874863.tar.xz
(svn r9892) -Codechange: lots of ground work for allowing multiple types of "road" with multiple owners on a single tile.
Diffstat (limited to 'src/ai/default')
-rw-r--r--src/ai/default/default.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/ai/default/default.cpp b/src/ai/default/default.cpp
index 8533e6eba..80956386b 100644
--- a/src/ai/default/default.cpp
+++ b/src/ai/default/default.cpp
@@ -2579,11 +2579,11 @@ static int32 AiDoBuildDefaultRoadBlock(TileIndex tile, const AiDefaultBlockData
if (p->mode == 2) {
if (IsTileType(c, MP_STREET) &&
GetRoadTileType(c) == ROAD_TILE_NORMAL &&
- (GetRoadBits(c) & p->attr) != 0) {
+ (GetRoadBits(c, ROADTYPE_ROAD) & p->attr) != 0) {
roadflag |= 2;
// all bits are already built?
- if ((GetRoadBits(c) & p->attr) == p->attr) continue;
+ if ((GetRoadBits(c, ROADTYPE_ROAD) & p->attr) == p->attr) continue;
}
ret = DoCommand(c, p->attr, 0, flag | DC_AUTO | DC_NO_WATER, CMD_BUILD_ROAD);