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authorrubidium <rubidium@openttd.org>2007-08-30 13:03:56 +0000
committerrubidium <rubidium@openttd.org>2007-08-30 13:03:56 +0000
commitcb7eaff3534c1d18c9c8bc06be04ceb437d97765 (patch)
tree141633b357757cb790c904dc033f8479d58ba5e5 /src/ai/default
parentac5fde61fb03059daee4b505dcaad84f21b93857 (diff)
downloadopenttd-cb7eaff3534c1d18c9c8bc06be04ceb437d97765.tar.xz
(svn r11003) -Codechange: replace Vehicle->next to Vehicle->Next() and Vehicle->SetNext() so we can trap instances that change a next pointer and (in the future) update the first/previous pointers based on that.
Diffstat (limited to 'src/ai/default')
-rw-r--r--src/ai/default/default.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/ai/default/default.cpp b/src/ai/default/default.cpp
index b28e2a2b8..87306b6bc 100644
--- a/src/ai/default/default.cpp
+++ b/src/ai/default/default.cpp
@@ -261,8 +261,8 @@ static EngineID AiChooseTrainToReplaceWith(const Player* p, const Vehicle* v)
const Vehicle* u = v;
int num = 0;
- while (++num, u->next != NULL) {
- u = u->next;
+ while (++num, u->Next() != NULL) {
+ u = u->Next();
}
// XXX: check if a wagon
@@ -2496,7 +2496,7 @@ handle_nocash:
// Sell a vehicle if the train is double headed.
v = GetVehicle(loco_id);
- if (v->next != NULL) {
+ if (v->Next() != NULL) {
i = p->ai.wagon_list[p->ai.num_wagons * 2 - 2];
p->ai.wagon_list[p->ai.num_wagons * 2 - 2] = INVALID_VEHICLE;
DoCommand(tile, i, 0, DC_EXEC, CMD_SELL_RAIL_WAGON);