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author | rubidium <rubidium@openttd.org> | 2008-01-09 16:40:02 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-01-09 16:40:02 +0000 |
commit | b4337eba83e34ddaac29684d78202ae9623e9240 (patch) | |
tree | 9569d5da425e71768a78a6ffdbad415f3fb38811 /src/ai/default/default.h | |
parent | a27a240b879ab555f36695ba30c9dea0e2a6817e (diff) | |
download | openttd-b4337eba83e34ddaac29684d78202ae9623e9240.tar.xz |
(svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
Diffstat (limited to 'src/ai/default/default.h')
-rw-r--r-- | src/ai/default/default.h | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/src/ai/default/default.h b/src/ai/default/default.h index d367d4a72..9c45d0945 100644 --- a/src/ai/default/default.h +++ b/src/ai/default/default.h @@ -4,5 +4,61 @@ #define DEFAULT_H void AiDoGameLoop(Player*); +void SaveLoad_AI(PlayerID id); + +struct AiBuildRec { + TileIndex spec_tile; + TileIndex use_tile; + byte rand_rng; + byte cur_building_rule; + byte unk6; + byte unk7; + byte buildcmd_a; + byte buildcmd_b; + byte direction; + CargoID cargo; +}; + +struct PlayerAI { + byte state; + byte tick; ///< Used to determine how often to move + uint32 state_counter; ///< Can hold tile index! + uint16 timeout_counter; + + byte state_mode; + byte banned_tile_count; + RailTypeByte railtype_to_use; + + CargoID cargo_type; + byte num_wagons; + byte build_kind; + byte num_build_rec; + byte num_loco_to_build; + byte num_want_fullload; + + byte route_type_mask; + + TileIndex start_tile_a; + TileIndex cur_tile_a; + DiagDirectionByte cur_dir_a; + DiagDirectionByte start_dir_a; + + TileIndex start_tile_b; + TileIndex cur_tile_b; + DiagDirectionByte cur_dir_b; + DiagDirectionByte start_dir_b; + + Vehicle *cur_veh; ///< only used by some states + + AiBuildRec src, dst, mid1, mid2; + + VehicleID wagon_list[9]; + byte order_list_blocks[20]; + + TileIndex banned_tiles[16]; + byte banned_val[16]; +}; + +extern PlayerAI _players_ai[MAX_PLAYERS]; #endif |