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author | smatz <smatz@openttd.org> | 2009-01-04 15:32:25 +0000 |
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committer | smatz <smatz@openttd.org> | 2009-01-04 15:32:25 +0000 |
commit | 7368c740a646c958797b5dff90d6c5b51236e2a4 (patch) | |
tree | 56e0ff1f4048e467cf123e92ca788c3c4bbc0f94 /src/ai/default/default.h | |
parent | c9e8fd307e36b3d35f5bf7d01cffe64b1e75b846 (diff) | |
download | openttd-7368c740a646c958797b5dff90d6c5b51236e2a4.tar.xz |
(svn r14828) -Codechange: move most of save/load-specific code to separate files
Diffstat (limited to 'src/ai/default/default.h')
-rw-r--r-- | src/ai/default/default.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/ai/default/default.h b/src/ai/default/default.h index 69d65a396..843cf0f17 100644 --- a/src/ai/default/default.h +++ b/src/ai/default/default.h @@ -10,7 +10,6 @@ #include "../../rail_type.h" void AiDoGameLoop(Company *c); -void SaveLoad_AI(CompanyID company); struct AiBuildRec { TileIndex spec_tile; |