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authortruebrain <truebrain@openttd.org>2011-11-29 23:07:38 +0000
committertruebrain <truebrain@openttd.org>2011-11-29 23:07:38 +0000
commitafdb67a3534f85b4efbd3327ece8137211042d7b (patch)
treeb62375a3846c2089e1c6904331e8f5a3d44851ba /src/ai/api/ai_waypoint.hpp
parent5f6dc2466318b1275e8b654a260a6c565a0ecc5c (diff)
downloadopenttd-afdb67a3534f85b4efbd3327ece8137211042d7b.tar.xz
(svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script/api/script_* (Rubidium)
Diffstat (limited to 'src/ai/api/ai_waypoint.hpp')
-rw-r--r--src/ai/api/ai_waypoint.hpp72
1 files changed, 0 insertions, 72 deletions
diff --git a/src/ai/api/ai_waypoint.hpp b/src/ai/api/ai_waypoint.hpp
deleted file mode 100644
index 413035a46..000000000
--- a/src/ai/api/ai_waypoint.hpp
+++ /dev/null
@@ -1,72 +0,0 @@
-/* $Id$ */
-
-/*
- * This file is part of OpenTTD.
- * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
- * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
- */
-
-/** @file ai_waypoint.hpp Everything to query and build waypoints. */
-
-#ifndef AI_WAYPOINT_HPP
-#define AI_WAYPOINT_HPP
-
-#include "ai_basestation.hpp"
-
-/**
- * Class that handles all waypoint related functions.
- */
-class AIWaypoint : public AIBaseStation {
-public:
- /**
- * Type of waypoints known in the game.
- */
- enum WaypointType {
- /* Values are important, as they represent the internal state of the game. */
- WAYPOINT_RAIL = 0x01, ///< Rail waypoint
- WAYPOINT_BUOY = 0x10, ///< Buoy
- WAYPOINT_ANY = 0x11, ///< All waypoint types
- };
-
- /**
- * All waypoint related error messages.
- */
- enum ErrorMessages {
- /** Base for waypoint related errors */
- ERR_WAYPOINT_BASE = AIError::ERR_CAT_WAYPOINT << AIError::ERR_CAT_BIT_SIZE,
-
- /** The waypoint is build too close to another waypoint */
- ERR_WAYPOINT_TOO_CLOSE_TO_ANOTHER_WAYPOINT, // [STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT]
-
- /** The waypoint would join more than one existing waypoint together. */
- ERR_WAYPOINT_ADJOINS_MULTIPLE_WAYPOINTS, // [STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING]
- };
-
- /**
- * Checks whether the given waypoint is valid and owned by you.
- * @param waypoint_id The waypoint to check.
- * @return True if and only if the waypoint is valid.
- */
- static bool IsValidWaypoint(StationID waypoint_id);
-
- /**
- * Get the StationID of a tile.
- * @param tile The tile to find the StationID of.
- * @pre AIRail::IsRailWaypointTile(tile).
- * @return StationID of the waypoint.
- */
- static StationID GetWaypointID(TileIndex tile);
-
- /**
- * Check if any part of the waypoint contains a waypoint of the type waypoint_type
- * @param waypoint_id The waypoint to look at.
- * @param waypoint_type The WaypointType to look for.
- * @return True if the waypoint has a waypoint part of the type waypoint_type.
- */
- static bool HasWaypointType(StationID waypoint_id, WaypointType waypoint_type);
-};
-
-DECLARE_ENUM_AS_BIT_SET(AIWaypoint::WaypointType)
-
-#endif /* AI_WAYPOINT_HPP */