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authoryexo <yexo@openttd.org>2010-08-01 19:36:36 +0000
committeryexo <yexo@openttd.org>2010-08-01 19:36:36 +0000
commit99cb47a3825f370e19adacd1ad1e6241eccb99f9 (patch)
tree395d0bce297155d8071e5a761e9290f107ed248b /src/ai/api/ai_types.hpp
parented4f806f1dcff2e10d2fdfb687e6bcebe9a81af3 (diff)
downloadopenttd-99cb47a3825f370e19adacd1ad1e6241eccb99f9.tar.xz
(svn r20284) -Codechange: use ///< for single-line doxygen comments in the AI code
Diffstat (limited to 'src/ai/api/ai_types.hpp')
-rw-r--r--src/ai/api/ai_types.hpp34
1 files changed, 17 insertions, 17 deletions
diff --git a/src/ai/api/ai_types.hpp b/src/ai/api/ai_types.hpp
index 197391d84..2eb629aba 100644
--- a/src/ai/api/ai_types.hpp
+++ b/src/ai/api/ai_types.hpp
@@ -83,24 +83,24 @@
#include <squirrel.h>
/* Define all types here, so we don't have to include the whole _type.h maze */
-typedef uint BridgeType; //!< Internal name, not of any use for you.
-typedef byte CargoID; //!< The ID of a cargo.
-class CommandCost; //!< The cost of a command.
-typedef uint16 EngineID; //!< The ID of an engine.
-typedef uint16 GroupID; //!< The ID of a group.
-typedef uint16 IndustryID; //!< The ID of an industry.
-typedef uint8 IndustryType; //!< The ID of an industry-type.
-typedef OverflowSafeInt64 Money; //!< Money, stored in a 32bit/64bit safe way. For AIs money is always in pounds.
-typedef uint16 SignID; //!< The ID of a sign.
-typedef uint16 StationID; //!< The ID of a station.
-typedef uint16 StringID; //!< The ID of a string.
-typedef uint16 SubsidyID; //!< The ID of a subsidy.
-typedef uint32 TileIndex; //!< The ID of a tile (just named differently).
-typedef uint16 TownID; //!< The ID of a town.
-typedef uint16 VehicleID; //!< The ID of a vehicle.
+typedef uint BridgeType; ///< Internal name, not of any use for you.
+typedef byte CargoID; ///< The ID of a cargo.
+class CommandCost; ///< The cost of a command.
+typedef uint16 EngineID; ///< The ID of an engine.
+typedef uint16 GroupID; ///< The ID of a group.
+typedef uint16 IndustryID; ///< The ID of an industry.
+typedef uint8 IndustryType; ///< The ID of an industry-type.
+typedef OverflowSafeInt64 Money; ///< Money, stored in a 32bit/64bit safe way. For AIs money is always in pounds.
+typedef uint16 SignID; ///< The ID of a sign.
+typedef uint16 StationID; ///< The ID of a station.
+typedef uint16 StringID; ///< The ID of a string.
+typedef uint16 SubsidyID; ///< The ID of a subsidy.
+typedef uint32 TileIndex; ///< The ID of a tile (just named differently).
+typedef uint16 TownID; ///< The ID of a town.
+typedef uint16 VehicleID; ///< The ID of a vehicle.
/* Types we defined ourself, as the OpenTTD core doesn't have them (yet) */
-typedef uint AIErrorType; //!< The types of errors inside the NoAI framework.
-typedef BridgeType BridgeID; //!< The ID of a bridge.
+typedef uint AIErrorType; ///< The types of errors inside the NoAI framework.
+typedef BridgeType BridgeID; ///< The ID of a bridge.
#endif /* AI_TYPES_HPP */