diff options
author | glx <glx@openttd.org> | 2009-02-21 00:43:18 +0000 |
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committer | glx <glx@openttd.org> | 2009-02-21 00:43:18 +0000 |
commit | 85ea21a5d018f1a403b1e91f88c3b1b83694d533 (patch) | |
tree | 3a4d310d13018512703d4a29573d32a37c7f5f3c /src/ai/api/ai_tile.hpp.sq | |
parent | 8eb906dda9d3a7ca0affc2ae934a54a375bb1421 (diff) | |
download | openttd-85ea21a5d018f1a403b1e91f88c3b1b83694d533.tar.xz |
(svn r15535) -Fix (r15460, pre noai merge): use '.' as 'any' for squirrel calls typechecking as stated in squirrel docs
Diffstat (limited to 'src/ai/api/ai_tile.hpp.sq')
-rw-r--r-- | src/ai/api/ai_tile.hpp.sq | 60 |
1 files changed, 30 insertions, 30 deletions
diff --git a/src/ai/api/ai_tile.hpp.sq b/src/ai/api/ai_tile.hpp.sq index 435ec1134..50bd9523f 100644 --- a/src/ai/api/ai_tile.hpp.sq +++ b/src/ai/api/ai_tile.hpp.sq @@ -62,36 +62,36 @@ void SQAITile_Register(Squirrel *engine) { AIError::RegisterErrorMapString(AITile::ERR_TILE_TOO_HIGH, "ERR_TILE_TOO_HIGH"); AIError::RegisterErrorMapString(AITile::ERR_TILE_TOO_LOW, "ERR_TILE_TOO_LOW"); - SQAITile.DefSQStaticMethod(engine, &AITile::IsBuildable, "IsBuildable", 2, "?i"); - SQAITile.DefSQStaticMethod(engine, &AITile::IsBuildableRectangle, "IsBuildableRectangle", 4, "?iii"); - SQAITile.DefSQStaticMethod(engine, &AITile::IsWaterTile, "IsWaterTile", 2, "?i"); - SQAITile.DefSQStaticMethod(engine, &AITile::IsCoastTile, "IsCoastTile", 2, "?i"); - SQAITile.DefSQStaticMethod(engine, &AITile::IsStationTile, "IsStationTile", 2, "?i"); - SQAITile.DefSQStaticMethod(engine, &AITile::IsSteepSlope, "IsSteepSlope", 2, "?i"); - SQAITile.DefSQStaticMethod(engine, &AITile::IsHalftileSlope, "IsHalftileSlope", 2, "?i"); - SQAITile.DefSQStaticMethod(engine, &AITile::HasTreeOnTile, "HasTreeOnTile", 2, "?i"); - SQAITile.DefSQStaticMethod(engine, &AITile::IsFarmTile, "IsFarmTile", 2, "?i"); - SQAITile.DefSQStaticMethod(engine, &AITile::IsRockTile, "IsRockTile", 2, "?i"); - SQAITile.DefSQStaticMethod(engine, &AITile::IsRoughTile, "IsRoughTile", 2, "?i"); - SQAITile.DefSQStaticMethod(engine, &AITile::IsSnowTile, "IsSnowTile", 2, "?i"); - SQAITile.DefSQStaticMethod(engine, &AITile::IsDesertTile, "IsDesertTile", 2, "?i"); - SQAITile.DefSQStaticMethod(engine, &AITile::GetSlope, "GetSlope", 2, "?i"); - SQAITile.DefSQStaticMethod(engine, &AITile::GetComplementSlope, "GetComplementSlope", 2, "?i"); - SQAITile.DefSQStaticMethod(engine, &AITile::GetHeight, "GetHeight", 2, "?i"); - SQAITile.DefSQStaticMethod(engine, &AITile::GetOwner, "GetOwner", 2, "?i"); - SQAITile.DefSQStaticMethod(engine, &AITile::HasTransportType, "HasTransportType", 3, "?ii"); - SQAITile.DefSQStaticMethod(engine, &AITile::GetCargoAcceptance, "GetCargoAcceptance", 6, "?iiiii"); - SQAITile.DefSQStaticMethod(engine, &AITile::GetCargoProduction, "GetCargoProduction", 6, "?iiiii"); - SQAITile.DefSQStaticMethod(engine, &AITile::GetDistanceManhattanToTile, "GetDistanceManhattanToTile", 3, "?ii"); - SQAITile.DefSQStaticMethod(engine, &AITile::GetDistanceSquareToTile, "GetDistanceSquareToTile", 3, "?ii"); - SQAITile.DefSQStaticMethod(engine, &AITile::RaiseTile, "RaiseTile", 3, "?ii"); - SQAITile.DefSQStaticMethod(engine, &AITile::LowerTile, "LowerTile", 3, "?ii"); - SQAITile.DefSQStaticMethod(engine, &AITile::LevelTiles, "LevelTiles", 3, "?ii"); - SQAITile.DefSQStaticMethod(engine, &AITile::DemolishTile, "DemolishTile", 2, "?i"); - SQAITile.DefSQStaticMethod(engine, &AITile::PlantTree, "PlantTree", 2, "?i"); - SQAITile.DefSQStaticMethod(engine, &AITile::PlantTreeRectangle, "PlantTreeRectangle", 4, "?iii"); - SQAITile.DefSQStaticMethod(engine, &AITile::IsWithinTownInfluence, "IsWithinTownInfluence", 3, "?ii"); - SQAITile.DefSQStaticMethod(engine, &AITile::GetClosestTown, "GetClosestTown", 2, "?i"); + SQAITile.DefSQStaticMethod(engine, &AITile::IsBuildable, "IsBuildable", 2, ".i"); + SQAITile.DefSQStaticMethod(engine, &AITile::IsBuildableRectangle, "IsBuildableRectangle", 4, ".iii"); + SQAITile.DefSQStaticMethod(engine, &AITile::IsWaterTile, "IsWaterTile", 2, ".i"); + SQAITile.DefSQStaticMethod(engine, &AITile::IsCoastTile, "IsCoastTile", 2, ".i"); + SQAITile.DefSQStaticMethod(engine, &AITile::IsStationTile, "IsStationTile", 2, ".i"); + SQAITile.DefSQStaticMethod(engine, &AITile::IsSteepSlope, "IsSteepSlope", 2, ".i"); + SQAITile.DefSQStaticMethod(engine, &AITile::IsHalftileSlope, "IsHalftileSlope", 2, ".i"); + SQAITile.DefSQStaticMethod(engine, &AITile::HasTreeOnTile, "HasTreeOnTile", 2, ".i"); + SQAITile.DefSQStaticMethod(engine, &AITile::IsFarmTile, "IsFarmTile", 2, ".i"); + SQAITile.DefSQStaticMethod(engine, &AITile::IsRockTile, "IsRockTile", 2, ".i"); + SQAITile.DefSQStaticMethod(engine, &AITile::IsRoughTile, "IsRoughTile", 2, ".i"); + SQAITile.DefSQStaticMethod(engine, &AITile::IsSnowTile, "IsSnowTile", 2, ".i"); + SQAITile.DefSQStaticMethod(engine, &AITile::IsDesertTile, "IsDesertTile", 2, ".i"); + SQAITile.DefSQStaticMethod(engine, &AITile::GetSlope, "GetSlope", 2, ".i"); + SQAITile.DefSQStaticMethod(engine, &AITile::GetComplementSlope, "GetComplementSlope", 2, ".i"); + SQAITile.DefSQStaticMethod(engine, &AITile::GetHeight, "GetHeight", 2, ".i"); + SQAITile.DefSQStaticMethod(engine, &AITile::GetOwner, "GetOwner", 2, ".i"); + SQAITile.DefSQStaticMethod(engine, &AITile::HasTransportType, "HasTransportType", 3, ".ii"); + SQAITile.DefSQStaticMethod(engine, &AITile::GetCargoAcceptance, "GetCargoAcceptance", 6, ".iiiii"); + SQAITile.DefSQStaticMethod(engine, &AITile::GetCargoProduction, "GetCargoProduction", 6, ".iiiii"); + SQAITile.DefSQStaticMethod(engine, &AITile::GetDistanceManhattanToTile, "GetDistanceManhattanToTile", 3, ".ii"); + SQAITile.DefSQStaticMethod(engine, &AITile::GetDistanceSquareToTile, "GetDistanceSquareToTile", 3, ".ii"); + SQAITile.DefSQStaticMethod(engine, &AITile::RaiseTile, "RaiseTile", 3, ".ii"); + SQAITile.DefSQStaticMethod(engine, &AITile::LowerTile, "LowerTile", 3, ".ii"); + SQAITile.DefSQStaticMethod(engine, &AITile::LevelTiles, "LevelTiles", 3, ".ii"); + SQAITile.DefSQStaticMethod(engine, &AITile::DemolishTile, "DemolishTile", 2, ".i"); + SQAITile.DefSQStaticMethod(engine, &AITile::PlantTree, "PlantTree", 2, ".i"); + SQAITile.DefSQStaticMethod(engine, &AITile::PlantTreeRectangle, "PlantTreeRectangle", 4, ".iii"); + SQAITile.DefSQStaticMethod(engine, &AITile::IsWithinTownInfluence, "IsWithinTownInfluence", 3, ".ii"); + SQAITile.DefSQStaticMethod(engine, &AITile::GetClosestTown, "GetClosestTown", 2, ".i"); SQAITile.PostRegister(engine); } |