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authorrubidium <rubidium@openttd.org>2009-02-12 22:25:53 +0000
committerrubidium <rubidium@openttd.org>2009-02-12 22:25:53 +0000
commitdea3490b2fb3ed9bf67eafd45b0a524a7ea15750 (patch)
tree3e221a4c240d5e3816d46d5d1e22664047944955 /src/ai/api/ai_tile.hpp.sq
parent3314ef39d21f8a2c0ffbe2c39d0d12ca73b041a2 (diff)
downloadopenttd-dea3490b2fb3ed9bf67eafd45b0a524a7ea15750.tar.xz
(svn r15460) -Fix [NoAI]: don't require an instance to exist in the scope for static functions and limit exposure of the internal function GetClassName.
Diffstat (limited to 'src/ai/api/ai_tile.hpp.sq')
-rw-r--r--src/ai/api/ai_tile.hpp.sq61
1 files changed, 30 insertions, 31 deletions
diff --git a/src/ai/api/ai_tile.hpp.sq b/src/ai/api/ai_tile.hpp.sq
index 844c92cf7..435ec1134 100644
--- a/src/ai/api/ai_tile.hpp.sq
+++ b/src/ai/api/ai_tile.hpp.sq
@@ -62,37 +62,36 @@ void SQAITile_Register(Squirrel *engine) {
AIError::RegisterErrorMapString(AITile::ERR_TILE_TOO_HIGH, "ERR_TILE_TOO_HIGH");
AIError::RegisterErrorMapString(AITile::ERR_TILE_TOO_LOW, "ERR_TILE_TOO_LOW");
- SQAITile.DefSQStaticMethod(engine, &AITile::GetClassName, "GetClassName", 1, "x");
- SQAITile.DefSQStaticMethod(engine, &AITile::IsBuildable, "IsBuildable", 2, "xi");
- SQAITile.DefSQStaticMethod(engine, &AITile::IsBuildableRectangle, "IsBuildableRectangle", 4, "xiii");
- SQAITile.DefSQStaticMethod(engine, &AITile::IsWaterTile, "IsWaterTile", 2, "xi");
- SQAITile.DefSQStaticMethod(engine, &AITile::IsCoastTile, "IsCoastTile", 2, "xi");
- SQAITile.DefSQStaticMethod(engine, &AITile::IsStationTile, "IsStationTile", 2, "xi");
- SQAITile.DefSQStaticMethod(engine, &AITile::IsSteepSlope, "IsSteepSlope", 2, "xi");
- SQAITile.DefSQStaticMethod(engine, &AITile::IsHalftileSlope, "IsHalftileSlope", 2, "xi");
- SQAITile.DefSQStaticMethod(engine, &AITile::HasTreeOnTile, "HasTreeOnTile", 2, "xi");
- SQAITile.DefSQStaticMethod(engine, &AITile::IsFarmTile, "IsFarmTile", 2, "xi");
- SQAITile.DefSQStaticMethod(engine, &AITile::IsRockTile, "IsRockTile", 2, "xi");
- SQAITile.DefSQStaticMethod(engine, &AITile::IsRoughTile, "IsRoughTile", 2, "xi");
- SQAITile.DefSQStaticMethod(engine, &AITile::IsSnowTile, "IsSnowTile", 2, "xi");
- SQAITile.DefSQStaticMethod(engine, &AITile::IsDesertTile, "IsDesertTile", 2, "xi");
- SQAITile.DefSQStaticMethod(engine, &AITile::GetSlope, "GetSlope", 2, "xi");
- SQAITile.DefSQStaticMethod(engine, &AITile::GetComplementSlope, "GetComplementSlope", 2, "xi");
- SQAITile.DefSQStaticMethod(engine, &AITile::GetHeight, "GetHeight", 2, "xi");
- SQAITile.DefSQStaticMethod(engine, &AITile::GetOwner, "GetOwner", 2, "xi");
- SQAITile.DefSQStaticMethod(engine, &AITile::HasTransportType, "HasTransportType", 3, "xii");
- SQAITile.DefSQStaticMethod(engine, &AITile::GetCargoAcceptance, "GetCargoAcceptance", 6, "xiiiii");
- SQAITile.DefSQStaticMethod(engine, &AITile::GetCargoProduction, "GetCargoProduction", 6, "xiiiii");
- SQAITile.DefSQStaticMethod(engine, &AITile::GetDistanceManhattanToTile, "GetDistanceManhattanToTile", 3, "xii");
- SQAITile.DefSQStaticMethod(engine, &AITile::GetDistanceSquareToTile, "GetDistanceSquareToTile", 3, "xii");
- SQAITile.DefSQStaticMethod(engine, &AITile::RaiseTile, "RaiseTile", 3, "xii");
- SQAITile.DefSQStaticMethod(engine, &AITile::LowerTile, "LowerTile", 3, "xii");
- SQAITile.DefSQStaticMethod(engine, &AITile::LevelTiles, "LevelTiles", 3, "xii");
- SQAITile.DefSQStaticMethod(engine, &AITile::DemolishTile, "DemolishTile", 2, "xi");
- SQAITile.DefSQStaticMethod(engine, &AITile::PlantTree, "PlantTree", 2, "xi");
- SQAITile.DefSQStaticMethod(engine, &AITile::PlantTreeRectangle, "PlantTreeRectangle", 4, "xiii");
- SQAITile.DefSQStaticMethod(engine, &AITile::IsWithinTownInfluence, "IsWithinTownInfluence", 3, "xii");
- SQAITile.DefSQStaticMethod(engine, &AITile::GetClosestTown, "GetClosestTown", 2, "xi");
+ SQAITile.DefSQStaticMethod(engine, &AITile::IsBuildable, "IsBuildable", 2, "?i");
+ SQAITile.DefSQStaticMethod(engine, &AITile::IsBuildableRectangle, "IsBuildableRectangle", 4, "?iii");
+ SQAITile.DefSQStaticMethod(engine, &AITile::IsWaterTile, "IsWaterTile", 2, "?i");
+ SQAITile.DefSQStaticMethod(engine, &AITile::IsCoastTile, "IsCoastTile", 2, "?i");
+ SQAITile.DefSQStaticMethod(engine, &AITile::IsStationTile, "IsStationTile", 2, "?i");
+ SQAITile.DefSQStaticMethod(engine, &AITile::IsSteepSlope, "IsSteepSlope", 2, "?i");
+ SQAITile.DefSQStaticMethod(engine, &AITile::IsHalftileSlope, "IsHalftileSlope", 2, "?i");
+ SQAITile.DefSQStaticMethod(engine, &AITile::HasTreeOnTile, "HasTreeOnTile", 2, "?i");
+ SQAITile.DefSQStaticMethod(engine, &AITile::IsFarmTile, "IsFarmTile", 2, "?i");
+ SQAITile.DefSQStaticMethod(engine, &AITile::IsRockTile, "IsRockTile", 2, "?i");
+ SQAITile.DefSQStaticMethod(engine, &AITile::IsRoughTile, "IsRoughTile", 2, "?i");
+ SQAITile.DefSQStaticMethod(engine, &AITile::IsSnowTile, "IsSnowTile", 2, "?i");
+ SQAITile.DefSQStaticMethod(engine, &AITile::IsDesertTile, "IsDesertTile", 2, "?i");
+ SQAITile.DefSQStaticMethod(engine, &AITile::GetSlope, "GetSlope", 2, "?i");
+ SQAITile.DefSQStaticMethod(engine, &AITile::GetComplementSlope, "GetComplementSlope", 2, "?i");
+ SQAITile.DefSQStaticMethod(engine, &AITile::GetHeight, "GetHeight", 2, "?i");
+ SQAITile.DefSQStaticMethod(engine, &AITile::GetOwner, "GetOwner", 2, "?i");
+ SQAITile.DefSQStaticMethod(engine, &AITile::HasTransportType, "HasTransportType", 3, "?ii");
+ SQAITile.DefSQStaticMethod(engine, &AITile::GetCargoAcceptance, "GetCargoAcceptance", 6, "?iiiii");
+ SQAITile.DefSQStaticMethod(engine, &AITile::GetCargoProduction, "GetCargoProduction", 6, "?iiiii");
+ SQAITile.DefSQStaticMethod(engine, &AITile::GetDistanceManhattanToTile, "GetDistanceManhattanToTile", 3, "?ii");
+ SQAITile.DefSQStaticMethod(engine, &AITile::GetDistanceSquareToTile, "GetDistanceSquareToTile", 3, "?ii");
+ SQAITile.DefSQStaticMethod(engine, &AITile::RaiseTile, "RaiseTile", 3, "?ii");
+ SQAITile.DefSQStaticMethod(engine, &AITile::LowerTile, "LowerTile", 3, "?ii");
+ SQAITile.DefSQStaticMethod(engine, &AITile::LevelTiles, "LevelTiles", 3, "?ii");
+ SQAITile.DefSQStaticMethod(engine, &AITile::DemolishTile, "DemolishTile", 2, "?i");
+ SQAITile.DefSQStaticMethod(engine, &AITile::PlantTree, "PlantTree", 2, "?i");
+ SQAITile.DefSQStaticMethod(engine, &AITile::PlantTreeRectangle, "PlantTreeRectangle", 4, "?iii");
+ SQAITile.DefSQStaticMethod(engine, &AITile::IsWithinTownInfluence, "IsWithinTownInfluence", 3, "?ii");
+ SQAITile.DefSQStaticMethod(engine, &AITile::GetClosestTown, "GetClosestTown", 2, "?i");
SQAITile.PostRegister(engine);
}