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authorglx <glx@openttd.org>2009-02-21 00:43:18 +0000
committerglx <glx@openttd.org>2009-02-21 00:43:18 +0000
commitab3fc1d4376fd5db464e6f7f9dc244560f099205 (patch)
tree3a4d310d13018512703d4a29573d32a37c7f5f3c /src/ai/api/ai_tile.hpp.sq
parent15789a76c147a69853b3bcb0aa592d96fbc7f182 (diff)
downloadopenttd-ab3fc1d4376fd5db464e6f7f9dc244560f099205.tar.xz
(svn r15535) -Fix (r15460, pre noai merge): use '.' as 'any' for squirrel calls typechecking as stated in squirrel docs
Diffstat (limited to 'src/ai/api/ai_tile.hpp.sq')
-rw-r--r--src/ai/api/ai_tile.hpp.sq60
1 files changed, 30 insertions, 30 deletions
diff --git a/src/ai/api/ai_tile.hpp.sq b/src/ai/api/ai_tile.hpp.sq
index 435ec1134..50bd9523f 100644
--- a/src/ai/api/ai_tile.hpp.sq
+++ b/src/ai/api/ai_tile.hpp.sq
@@ -62,36 +62,36 @@ void SQAITile_Register(Squirrel *engine) {
AIError::RegisterErrorMapString(AITile::ERR_TILE_TOO_HIGH, "ERR_TILE_TOO_HIGH");
AIError::RegisterErrorMapString(AITile::ERR_TILE_TOO_LOW, "ERR_TILE_TOO_LOW");
- SQAITile.DefSQStaticMethod(engine, &AITile::IsBuildable, "IsBuildable", 2, "?i");
- SQAITile.DefSQStaticMethod(engine, &AITile::IsBuildableRectangle, "IsBuildableRectangle", 4, "?iii");
- SQAITile.DefSQStaticMethod(engine, &AITile::IsWaterTile, "IsWaterTile", 2, "?i");
- SQAITile.DefSQStaticMethod(engine, &AITile::IsCoastTile, "IsCoastTile", 2, "?i");
- SQAITile.DefSQStaticMethod(engine, &AITile::IsStationTile, "IsStationTile", 2, "?i");
- SQAITile.DefSQStaticMethod(engine, &AITile::IsSteepSlope, "IsSteepSlope", 2, "?i");
- SQAITile.DefSQStaticMethod(engine, &AITile::IsHalftileSlope, "IsHalftileSlope", 2, "?i");
- SQAITile.DefSQStaticMethod(engine, &AITile::HasTreeOnTile, "HasTreeOnTile", 2, "?i");
- SQAITile.DefSQStaticMethod(engine, &AITile::IsFarmTile, "IsFarmTile", 2, "?i");
- SQAITile.DefSQStaticMethod(engine, &AITile::IsRockTile, "IsRockTile", 2, "?i");
- SQAITile.DefSQStaticMethod(engine, &AITile::IsRoughTile, "IsRoughTile", 2, "?i");
- SQAITile.DefSQStaticMethod(engine, &AITile::IsSnowTile, "IsSnowTile", 2, "?i");
- SQAITile.DefSQStaticMethod(engine, &AITile::IsDesertTile, "IsDesertTile", 2, "?i");
- SQAITile.DefSQStaticMethod(engine, &AITile::GetSlope, "GetSlope", 2, "?i");
- SQAITile.DefSQStaticMethod(engine, &AITile::GetComplementSlope, "GetComplementSlope", 2, "?i");
- SQAITile.DefSQStaticMethod(engine, &AITile::GetHeight, "GetHeight", 2, "?i");
- SQAITile.DefSQStaticMethod(engine, &AITile::GetOwner, "GetOwner", 2, "?i");
- SQAITile.DefSQStaticMethod(engine, &AITile::HasTransportType, "HasTransportType", 3, "?ii");
- SQAITile.DefSQStaticMethod(engine, &AITile::GetCargoAcceptance, "GetCargoAcceptance", 6, "?iiiii");
- SQAITile.DefSQStaticMethod(engine, &AITile::GetCargoProduction, "GetCargoProduction", 6, "?iiiii");
- SQAITile.DefSQStaticMethod(engine, &AITile::GetDistanceManhattanToTile, "GetDistanceManhattanToTile", 3, "?ii");
- SQAITile.DefSQStaticMethod(engine, &AITile::GetDistanceSquareToTile, "GetDistanceSquareToTile", 3, "?ii");
- SQAITile.DefSQStaticMethod(engine, &AITile::RaiseTile, "RaiseTile", 3, "?ii");
- SQAITile.DefSQStaticMethod(engine, &AITile::LowerTile, "LowerTile", 3, "?ii");
- SQAITile.DefSQStaticMethod(engine, &AITile::LevelTiles, "LevelTiles", 3, "?ii");
- SQAITile.DefSQStaticMethod(engine, &AITile::DemolishTile, "DemolishTile", 2, "?i");
- SQAITile.DefSQStaticMethod(engine, &AITile::PlantTree, "PlantTree", 2, "?i");
- SQAITile.DefSQStaticMethod(engine, &AITile::PlantTreeRectangle, "PlantTreeRectangle", 4, "?iii");
- SQAITile.DefSQStaticMethod(engine, &AITile::IsWithinTownInfluence, "IsWithinTownInfluence", 3, "?ii");
- SQAITile.DefSQStaticMethod(engine, &AITile::GetClosestTown, "GetClosestTown", 2, "?i");
+ SQAITile.DefSQStaticMethod(engine, &AITile::IsBuildable, "IsBuildable", 2, ".i");
+ SQAITile.DefSQStaticMethod(engine, &AITile::IsBuildableRectangle, "IsBuildableRectangle", 4, ".iii");
+ SQAITile.DefSQStaticMethod(engine, &AITile::IsWaterTile, "IsWaterTile", 2, ".i");
+ SQAITile.DefSQStaticMethod(engine, &AITile::IsCoastTile, "IsCoastTile", 2, ".i");
+ SQAITile.DefSQStaticMethod(engine, &AITile::IsStationTile, "IsStationTile", 2, ".i");
+ SQAITile.DefSQStaticMethod(engine, &AITile::IsSteepSlope, "IsSteepSlope", 2, ".i");
+ SQAITile.DefSQStaticMethod(engine, &AITile::IsHalftileSlope, "IsHalftileSlope", 2, ".i");
+ SQAITile.DefSQStaticMethod(engine, &AITile::HasTreeOnTile, "HasTreeOnTile", 2, ".i");
+ SQAITile.DefSQStaticMethod(engine, &AITile::IsFarmTile, "IsFarmTile", 2, ".i");
+ SQAITile.DefSQStaticMethod(engine, &AITile::IsRockTile, "IsRockTile", 2, ".i");
+ SQAITile.DefSQStaticMethod(engine, &AITile::IsRoughTile, "IsRoughTile", 2, ".i");
+ SQAITile.DefSQStaticMethod(engine, &AITile::IsSnowTile, "IsSnowTile", 2, ".i");
+ SQAITile.DefSQStaticMethod(engine, &AITile::IsDesertTile, "IsDesertTile", 2, ".i");
+ SQAITile.DefSQStaticMethod(engine, &AITile::GetSlope, "GetSlope", 2, ".i");
+ SQAITile.DefSQStaticMethod(engine, &AITile::GetComplementSlope, "GetComplementSlope", 2, ".i");
+ SQAITile.DefSQStaticMethod(engine, &AITile::GetHeight, "GetHeight", 2, ".i");
+ SQAITile.DefSQStaticMethod(engine, &AITile::GetOwner, "GetOwner", 2, ".i");
+ SQAITile.DefSQStaticMethod(engine, &AITile::HasTransportType, "HasTransportType", 3, ".ii");
+ SQAITile.DefSQStaticMethod(engine, &AITile::GetCargoAcceptance, "GetCargoAcceptance", 6, ".iiiii");
+ SQAITile.DefSQStaticMethod(engine, &AITile::GetCargoProduction, "GetCargoProduction", 6, ".iiiii");
+ SQAITile.DefSQStaticMethod(engine, &AITile::GetDistanceManhattanToTile, "GetDistanceManhattanToTile", 3, ".ii");
+ SQAITile.DefSQStaticMethod(engine, &AITile::GetDistanceSquareToTile, "GetDistanceSquareToTile", 3, ".ii");
+ SQAITile.DefSQStaticMethod(engine, &AITile::RaiseTile, "RaiseTile", 3, ".ii");
+ SQAITile.DefSQStaticMethod(engine, &AITile::LowerTile, "LowerTile", 3, ".ii");
+ SQAITile.DefSQStaticMethod(engine, &AITile::LevelTiles, "LevelTiles", 3, ".ii");
+ SQAITile.DefSQStaticMethod(engine, &AITile::DemolishTile, "DemolishTile", 2, ".i");
+ SQAITile.DefSQStaticMethod(engine, &AITile::PlantTree, "PlantTree", 2, ".i");
+ SQAITile.DefSQStaticMethod(engine, &AITile::PlantTreeRectangle, "PlantTreeRectangle", 4, ".iii");
+ SQAITile.DefSQStaticMethod(engine, &AITile::IsWithinTownInfluence, "IsWithinTownInfluence", 3, ".ii");
+ SQAITile.DefSQStaticMethod(engine, &AITile::GetClosestTown, "GetClosestTown", 2, ".i");
SQAITile.PostRegister(engine);
}