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author | rubidium <rubidium@openttd.org> | 2009-07-16 22:58:06 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2009-07-16 22:58:06 +0000 |
commit | a007d609afec5e40d2aef362aca90d3a53580c8d (patch) | |
tree | bde43f387f72535de5319609840a89fc707e0884 /src/ai/api/ai_rail.cpp | |
parent | f16314d0cc8a7b79ac48d4835f55a0968ccb77e6 (diff) | |
download | openttd-a007d609afec5e40d2aef362aca90d3a53580c8d.tar.xz |
(svn r16854) -Fix (r2046): savegames from before this version would get the town id as their 'index' (#<num). For stations with custom names that custom name would be dropped and the lowest 6 bits of the StringID would be used for the 'index'. In other words, it resulted in a mess.
Diffstat (limited to 'src/ai/api/ai_rail.cpp')
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