diff options
author | truebrain <truebrain@openttd.org> | 2011-11-29 23:07:38 +0000 |
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committer | truebrain <truebrain@openttd.org> | 2011-11-29 23:07:38 +0000 |
commit | afdb67a3534f85b4efbd3327ece8137211042d7b (patch) | |
tree | b62375a3846c2089e1c6904331e8f5a3d44851ba /src/ai/api/ai_order.cpp | |
parent | 5f6dc2466318b1275e8b654a260a6c565a0ecc5c (diff) | |
download | openttd-afdb67a3534f85b4efbd3327ece8137211042d7b.tar.xz |
(svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script/api/script_* (Rubidium)
Diffstat (limited to 'src/ai/api/ai_order.cpp')
-rw-r--r-- | src/ai/api/ai_order.cpp | 657 |
1 files changed, 0 insertions, 657 deletions
diff --git a/src/ai/api/ai_order.cpp b/src/ai/api/ai_order.cpp deleted file mode 100644 index a905aedb8..000000000 --- a/src/ai/api/ai_order.cpp +++ /dev/null @@ -1,657 +0,0 @@ -/* $Id$ */ - -/* - * This file is part of OpenTTD. - * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. - * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. - * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. - */ - -/** @file ai_order.cpp Implementation of AIOrder. */ - -#include "../../stdafx.h" -#include "ai_order.hpp" -#include "ai_vehicle.hpp" -#include "ai_cargo.hpp" -#include "../ai_instance.hpp" -#include "../../debug.h" -#include "../../vehicle_base.h" -#include "../../roadstop_base.h" -#include "../../depot_base.h" -#include "../../station_base.h" -#include "../../waypoint_base.h" - -/** - * Gets the order type given a tile - * @param t the tile to get the order from - * @return the order type, or OT_END when there is no order - */ -static OrderType GetOrderTypeByTile(TileIndex t) -{ - if (!::IsValidTile(t)) return OT_END; - - switch (::GetTileType(t)) { - default: break; - case MP_STATION: - if (IsBuoy(t) || IsRailWaypoint(t)) return OT_GOTO_WAYPOINT; - if (IsHangar(t)) return OT_GOTO_DEPOT; - return OT_GOTO_STATION; - - case MP_WATER: if (::IsShipDepot(t)) return OT_GOTO_DEPOT; break; - case MP_ROAD: if (::GetRoadTileType(t) == ROAD_TILE_DEPOT) return OT_GOTO_DEPOT; break; - case MP_RAILWAY: - if (IsRailDepot(t)) return OT_GOTO_DEPOT; - break; - } - - return OT_END; -} - -/* static */ bool AIOrder::IsValidVehicleOrder(VehicleID vehicle_id, OrderPosition order_position) -{ - return AIVehicle::IsValidVehicle(vehicle_id) && order_position >= 0 && (order_position < ::Vehicle::Get(vehicle_id)->GetNumManualOrders() || order_position == ORDER_CURRENT); -} - -/** - * Get the current order the vehicle is executing. If the current order is in - * the order list, return the order from the orderlist. If the current order - * was a manual order, return the current order. - */ -static const Order *ResolveOrder(VehicleID vehicle_id, AIOrder::OrderPosition order_position) -{ - const Vehicle *v = ::Vehicle::Get(vehicle_id); - if (order_position == AIOrder::ORDER_CURRENT) { - const Order *order = &v->current_order; - if (order->GetType() == OT_GOTO_DEPOT && !(order->GetDepotOrderType() & ODTFB_PART_OF_ORDERS)) return order; - order_position = AIOrder::ResolveOrderPosition(vehicle_id, order_position); - if (order_position == AIOrder::ORDER_INVALID) return NULL; - } - const Order *order = v->orders.list->GetFirstOrder(); - while (order->GetType() == OT_IMPLICIT) order = order->next; - while (order_position > 0) { - order_position = (AIOrder::OrderPosition)(order_position - 1); - order = order->next; - while (order->GetType() == OT_IMPLICIT) order = order->next; - } - return order; -} - -/** - * Convert an AIOrder::OrderPosition (which is the manual order index) to an order index - * as expected by the OpenTTD commands. - * @param order_position The OrderPosition to convert. - * @return An OpenTTD-internal index for the same order. - */ -static int AIOrderPositionToRealOrderPosition(VehicleID vehicle_id, AIOrder::OrderPosition order_position) -{ - const Vehicle *v = ::Vehicle::Get(vehicle_id); - if (order_position == v->GetNumManualOrders()) return v->GetNumOrders(); - - assert(AIOrder::IsValidVehicleOrder(vehicle_id, order_position)); - - int res = (int)order_position; - const Order *order = v->orders.list->GetFirstOrder(); - for (; order->GetType() == OT_IMPLICIT; order = order->next) res++; - while (order_position > 0) { - order_position = (AIOrder::OrderPosition)(order_position - 1); - order = order->next; - for (; order->GetType() == OT_IMPLICIT; order = order->next) res++; - } - - return res; -} - -/* static */ bool AIOrder::IsGotoStationOrder(VehicleID vehicle_id, OrderPosition order_position) -{ - if (!IsValidVehicleOrder(vehicle_id, order_position)) return false; - - const Order *order = ::ResolveOrder(vehicle_id, order_position); - return order != NULL && order->GetType() == OT_GOTO_STATION; -} - -/* static */ bool AIOrder::IsGotoDepotOrder(VehicleID vehicle_id, OrderPosition order_position) -{ - if (!IsValidVehicleOrder(vehicle_id, order_position)) return false; - - const Order *order = ::ResolveOrder(vehicle_id, order_position); - return order != NULL && order->GetType() == OT_GOTO_DEPOT; -} - -/* static */ bool AIOrder::IsGotoWaypointOrder(VehicleID vehicle_id, OrderPosition order_position) -{ - if (!IsValidVehicleOrder(vehicle_id, order_position)) return false; - - const Order *order = ::ResolveOrder(vehicle_id, order_position); - return order != NULL && order->GetType() == OT_GOTO_WAYPOINT; -} - -/* static */ bool AIOrder::IsConditionalOrder(VehicleID vehicle_id, OrderPosition order_position) -{ - if (order_position == ORDER_CURRENT) return false; - if (!IsValidVehicleOrder(vehicle_id, order_position)) return false; - - const Order *order = ::Vehicle::Get(vehicle_id)->GetOrder(AIOrderPositionToRealOrderPosition(vehicle_id, order_position)); - return order->GetType() == OT_CONDITIONAL; -} - -/* static */ bool AIOrder::IsVoidOrder(VehicleID vehicle_id, OrderPosition order_position) -{ - if (order_position == ORDER_CURRENT) return false; - if (!IsValidVehicleOrder(vehicle_id, order_position)) return false; - - const Order *order = ::ResolveOrder(vehicle_id, order_position); - return order->GetType() == OT_DUMMY; -} - -/* static */ bool AIOrder::IsRefitOrder(VehicleID vehicle_id, OrderPosition order_position) -{ - if (!IsValidVehicleOrder(vehicle_id, order_position)) return false; - - const Order *order = ::ResolveOrder(vehicle_id, order_position); - return order != NULL && order->IsRefit(); -} - -/* static */ bool AIOrder::IsCurrentOrderPartOfOrderList(VehicleID vehicle_id) -{ - if (!AIVehicle::IsValidVehicle(vehicle_id)) return false; - if (GetOrderCount(vehicle_id) == 0) return false; - - const Order *order = &::Vehicle::Get(vehicle_id)->current_order; - if (order->GetType() != OT_GOTO_DEPOT) return true; - return (order->GetDepotOrderType() & ODTFB_PART_OF_ORDERS) != 0; -} - -/* static */ AIOrder::OrderPosition AIOrder::ResolveOrderPosition(VehicleID vehicle_id, OrderPosition order_position) -{ - if (!AIVehicle::IsValidVehicle(vehicle_id)) return ORDER_INVALID; - - if (order_position == ORDER_CURRENT) { - int cur_order_pos = ::Vehicle::Get(vehicle_id)->cur_real_order_index; - const Order *order = ::Vehicle::Get(vehicle_id)->GetOrder(0); - if (order == NULL) return ORDER_INVALID; - int num_implicit_orders = 0; - for (int i = 0; i < cur_order_pos; i++) { - if (order->GetType() == OT_IMPLICIT) num_implicit_orders++; - order = order->next; - } - return (AIOrder::OrderPosition)(cur_order_pos - num_implicit_orders); - } - return (order_position >= 0 && order_position < ::Vehicle::Get(vehicle_id)->GetNumManualOrders()) ? order_position : ORDER_INVALID; -} - - -/* static */ bool AIOrder::AreOrderFlagsValid(TileIndex destination, AIOrderFlags order_flags) -{ - OrderType ot = (order_flags & AIOF_GOTO_NEAREST_DEPOT) ? OT_GOTO_DEPOT : ::GetOrderTypeByTile(destination); - switch (ot) { - case OT_GOTO_STATION: - return (order_flags & ~(AIOF_NON_STOP_FLAGS | AIOF_UNLOAD_FLAGS | AIOF_LOAD_FLAGS)) == 0 && - /* Test the different mutual exclusive flags. */ - ((order_flags & AIOF_TRANSFER) == 0 || (order_flags & AIOF_UNLOAD) == 0) && - ((order_flags & AIOF_TRANSFER) == 0 || (order_flags & AIOF_NO_UNLOAD) == 0) && - ((order_flags & AIOF_UNLOAD) == 0 || (order_flags & AIOF_NO_UNLOAD) == 0) && - ((order_flags & AIOF_UNLOAD) == 0 || (order_flags & AIOF_NO_UNLOAD) == 0) && - ((order_flags & AIOF_NO_UNLOAD) == 0 || (order_flags & AIOF_NO_LOAD) == 0) && - ((order_flags & AIOF_FULL_LOAD_ANY) == 0 || (order_flags & AIOF_NO_LOAD) == 0); - - case OT_GOTO_DEPOT: - return (order_flags & ~(AIOF_NON_STOP_FLAGS | AIOF_DEPOT_FLAGS)) == 0 && - ((order_flags & AIOF_SERVICE_IF_NEEDED) == 0 || (order_flags & AIOF_STOP_IN_DEPOT) == 0); - - case OT_GOTO_WAYPOINT: return (order_flags & ~(AIOF_NON_STOP_FLAGS)) == 0; - default: return false; - } -} - -/* static */ bool AIOrder::IsValidConditionalOrder(OrderCondition condition, CompareFunction compare) -{ - switch (condition) { - case OC_LOAD_PERCENTAGE: - case OC_RELIABILITY: - case OC_MAX_SPEED: - case OC_AGE: - case OC_REMAINING_LIFETIME: - return compare >= CF_EQUALS && compare <= CF_MORE_EQUALS; - - case OC_REQUIRES_SERVICE: - return compare == CF_IS_TRUE || compare == CF_IS_FALSE; - - case OC_UNCONDITIONALLY: - return true; - - default: return false; - } -} - -/* static */ int32 AIOrder::GetOrderCount(VehicleID vehicle_id) -{ - return AIVehicle::IsValidVehicle(vehicle_id) ? ::Vehicle::Get(vehicle_id)->GetNumManualOrders() : -1; -} - -/* static */ TileIndex AIOrder::GetOrderDestination(VehicleID vehicle_id, OrderPosition order_position) -{ - if (!IsValidVehicleOrder(vehicle_id, order_position)) return INVALID_TILE; - - const Order *order = ::ResolveOrder(vehicle_id, order_position); - if (order == NULL || order->GetType() == OT_CONDITIONAL) return INVALID_TILE; - const Vehicle *v = ::Vehicle::Get(vehicle_id); - - switch (order->GetType()) { - case OT_GOTO_DEPOT: { - /* We don't know where the nearest depot is... (yet) */ - if (order->GetDepotActionType() & ODATFB_NEAREST_DEPOT) return INVALID_TILE; - - if (v->type != VEH_AIRCRAFT) return ::Depot::Get(order->GetDestination())->xy; - /* Aircraft's hangars are referenced by StationID, not DepotID */ - const Station *st = ::Station::Get(order->GetDestination()); - if (!st->airport.HasHangar()) return INVALID_TILE; - return st->airport.GetHangarTile(0); - } - - case OT_GOTO_STATION: { - const Station *st = ::Station::Get(order->GetDestination()); - if (st->train_station.tile != INVALID_TILE) { - TILE_AREA_LOOP(t, st->train_station) { - if (st->TileBelongsToRailStation(t)) return t; - } - } else if (st->dock_tile != INVALID_TILE) { - return st->dock_tile; - } else if (st->bus_stops != NULL) { - return st->bus_stops->xy; - } else if (st->truck_stops != NULL) { - return st->truck_stops->xy; - } else if (st->airport.tile != INVALID_TILE) { - TILE_AREA_LOOP(tile, st->airport) { - if (st->TileBelongsToAirport(tile) && !::IsHangar(tile)) return tile; - } - } - return INVALID_TILE; - } - - case OT_GOTO_WAYPOINT: { - const Waypoint *wp = ::Waypoint::Get(order->GetDestination()); - if (wp->train_station.tile != INVALID_TILE) { - TILE_AREA_LOOP(t, wp->train_station) { - if (wp->TileBelongsToRailStation(t)) return t; - } - } - /* If the waypoint has no rail waypoint tiles, it must have a buoy */ - return wp->xy; - } - default: return INVALID_TILE; - } -} - -/* static */ AIOrder::AIOrderFlags AIOrder::GetOrderFlags(VehicleID vehicle_id, OrderPosition order_position) -{ - if (!IsValidVehicleOrder(vehicle_id, order_position)) return AIOF_INVALID; - - const Order *order = ::ResolveOrder(vehicle_id, order_position); - if (order == NULL || order->GetType() == OT_CONDITIONAL || order->GetType() == OT_DUMMY) return AIOF_INVALID; - - AIOrderFlags order_flags = AIOF_NONE; - order_flags |= (AIOrderFlags)order->GetNonStopType(); - switch (order->GetType()) { - case OT_GOTO_DEPOT: - if (order->GetDepotOrderType() & ODTFB_SERVICE) order_flags |= AIOF_SERVICE_IF_NEEDED; - if (order->GetDepotActionType() & ODATFB_HALT) order_flags |= AIOF_STOP_IN_DEPOT; - if (order->GetDepotActionType() & ODATFB_NEAREST_DEPOT) order_flags |= AIOF_GOTO_NEAREST_DEPOT; - break; - - case OT_GOTO_STATION: - order_flags |= (AIOrderFlags)(order->GetLoadType() << 5); - order_flags |= (AIOrderFlags)(order->GetUnloadType() << 2); - break; - - default: break; - } - - return order_flags; -} - -/* static */ AIOrder::OrderPosition AIOrder::GetOrderJumpTo(VehicleID vehicle_id, OrderPosition order_position) -{ - if (!IsValidVehicleOrder(vehicle_id, order_position)) return ORDER_INVALID; - if (order_position == ORDER_CURRENT || !IsConditionalOrder(vehicle_id, order_position)) return ORDER_INVALID; - - const Order *order = ::ResolveOrder(vehicle_id, order_position); - return (OrderPosition)order->GetConditionSkipToOrder(); -} - -/* static */ AIOrder::OrderCondition AIOrder::GetOrderCondition(VehicleID vehicle_id, OrderPosition order_position) -{ - if (!IsValidVehicleOrder(vehicle_id, order_position)) return OC_INVALID; - if (order_position == ORDER_CURRENT || !IsConditionalOrder(vehicle_id, order_position)) return OC_INVALID; - - const Order *order = ::ResolveOrder(vehicle_id, order_position); - return (OrderCondition)order->GetConditionVariable(); -} - -/* static */ AIOrder::CompareFunction AIOrder::GetOrderCompareFunction(VehicleID vehicle_id, OrderPosition order_position) -{ - if (!IsValidVehicleOrder(vehicle_id, order_position)) return CF_INVALID; - if (order_position == ORDER_CURRENT || !IsConditionalOrder(vehicle_id, order_position)) return CF_INVALID; - - const Order *order = ::ResolveOrder(vehicle_id, order_position); - return (CompareFunction)order->GetConditionComparator(); -} - -/* static */ int32 AIOrder::GetOrderCompareValue(VehicleID vehicle_id, OrderPosition order_position) -{ - if (!IsValidVehicleOrder(vehicle_id, order_position)) return -1; - if (order_position == ORDER_CURRENT || !IsConditionalOrder(vehicle_id, order_position)) return -1; - - const Order *order = ::ResolveOrder(vehicle_id, order_position); - int32 value = order->GetConditionValue(); - if (order->GetConditionVariable() == OCV_MAX_SPEED) value = value * 16 / 10; - return value; -} - -/* static */ AIOrder::StopLocation AIOrder::GetStopLocation(VehicleID vehicle_id, OrderPosition order_position) -{ - if (!IsValidVehicleOrder(vehicle_id, order_position)) return STOPLOCATION_INVALID; - if (AIVehicle::GetVehicleType(vehicle_id) != AIVehicle::VT_RAIL) return STOPLOCATION_INVALID; - if (!IsGotoStationOrder(vehicle_id, order_position)) return STOPLOCATION_INVALID; - - const Order *order = ::ResolveOrder(vehicle_id, order_position); - return (AIOrder::StopLocation)order->GetStopLocation(); -} - -/* static */ CargoID AIOrder::GetOrderRefit(VehicleID vehicle_id, OrderPosition order_position) -{ - if (!IsValidVehicleOrder(vehicle_id, order_position)) return CT_NO_REFIT; - if (order_position != ORDER_CURRENT && !IsGotoStationOrder(vehicle_id, order_position) && !IsGotoDepotOrder(vehicle_id, order_position)) return CT_NO_REFIT; - - const Order *order = ::ResolveOrder(vehicle_id, order_position); - return order->IsRefit() ? order->GetRefitCargo() : (CargoID)CT_NO_REFIT; -} - -/* static */ bool AIOrder::SetOrderJumpTo(VehicleID vehicle_id, OrderPosition order_position, OrderPosition jump_to) -{ - EnforcePrecondition(false, IsValidVehicleOrder(vehicle_id, order_position)); - EnforcePrecondition(false, order_position != ORDER_CURRENT && IsConditionalOrder(vehicle_id, order_position)); - EnforcePrecondition(false, IsValidVehicleOrder(vehicle_id, jump_to) && jump_to != ORDER_CURRENT); - - return AIObject::DoCommand(0, vehicle_id | (order_position << 20), MOF_COND_DESTINATION | (jump_to << 4), CMD_MODIFY_ORDER); -} - -/* static */ bool AIOrder::SetOrderCondition(VehicleID vehicle_id, OrderPosition order_position, OrderCondition condition) -{ - EnforcePrecondition(false, IsValidVehicleOrder(vehicle_id, order_position)); - EnforcePrecondition(false, order_position != ORDER_CURRENT && IsConditionalOrder(vehicle_id, order_position)); - EnforcePrecondition(false, condition >= OC_LOAD_PERCENTAGE && condition <= OC_REMAINING_LIFETIME); - - int order_pos = AIOrderPositionToRealOrderPosition(vehicle_id, order_position); - return AIObject::DoCommand(0, vehicle_id | (order_pos << 20), MOF_COND_VARIABLE | (condition << 4), CMD_MODIFY_ORDER); -} - -/* static */ bool AIOrder::SetOrderCompareFunction(VehicleID vehicle_id, OrderPosition order_position, CompareFunction compare) -{ - EnforcePrecondition(false, IsValidVehicleOrder(vehicle_id, order_position)); - EnforcePrecondition(false, order_position != ORDER_CURRENT && IsConditionalOrder(vehicle_id, order_position)); - EnforcePrecondition(false, compare >= CF_EQUALS && compare <= CF_IS_FALSE); - - int order_pos = AIOrderPositionToRealOrderPosition(vehicle_id, order_position); - return AIObject::DoCommand(0, vehicle_id | (order_pos << 20), MOF_COND_COMPARATOR | (compare << 4), CMD_MODIFY_ORDER); -} - -/* static */ bool AIOrder::SetOrderCompareValue(VehicleID vehicle_id, OrderPosition order_position, int32 value) -{ - EnforcePrecondition(false, IsValidVehicleOrder(vehicle_id, order_position)); - EnforcePrecondition(false, order_position != ORDER_CURRENT && IsConditionalOrder(vehicle_id, order_position)); - EnforcePrecondition(false, value >= 0 && value < 2048); - if (GetOrderCondition(vehicle_id, order_position) == OC_MAX_SPEED) value = value * 10 / 16; - - int order_pos = AIOrderPositionToRealOrderPosition(vehicle_id, order_position); - return AIObject::DoCommand(0, vehicle_id | (order_pos << 20), MOF_COND_VALUE | (value << 4), CMD_MODIFY_ORDER); -} - -/* static */ bool AIOrder::SetStopLocation(VehicleID vehicle_id, OrderPosition order_position, StopLocation stop_location) -{ - EnforcePrecondition(false, IsValidVehicleOrder(vehicle_id, order_position)); - EnforcePrecondition(false, AIVehicle::GetVehicleType(vehicle_id) == AIVehicle::VT_RAIL); - EnforcePrecondition(false, IsGotoStationOrder(vehicle_id, order_position)); - EnforcePrecondition(false, stop_location >= STOPLOCATION_NEAR && stop_location <= STOPLOCATION_FAR); - - order_position = AIOrder::ResolveOrderPosition(vehicle_id, order_position); - - int order_pos = AIOrderPositionToRealOrderPosition(vehicle_id, order_position); - uint32 p1 = vehicle_id | (order_pos << 20); - uint32 p2 = MOF_STOP_LOCATION | (stop_location << 4); - return AIObject::DoCommand(0, p1, p2, CMD_MODIFY_ORDER); -} - -/* static */ bool AIOrder::SetOrderRefit(VehicleID vehicle_id, OrderPosition order_position, CargoID refit_cargo) -{ - EnforcePrecondition(false, IsValidVehicleOrder(vehicle_id, order_position)); - EnforcePrecondition(false, IsGotoStationOrder(vehicle_id, order_position) || (IsGotoDepotOrder(vehicle_id, order_position) && refit_cargo != CT_AUTO_REFIT)); - EnforcePrecondition(false, AICargo::IsValidCargo(refit_cargo) || refit_cargo == CT_AUTO_REFIT || refit_cargo == CT_NO_REFIT); - - uint32 p1 = vehicle_id; - uint32 p2 = refit_cargo | AIOrderPositionToRealOrderPosition(vehicle_id, AIOrder::ResolveOrderPosition(vehicle_id, order_position)) << 16; - return AIObject::DoCommand(0, p1, p2, CMD_ORDER_REFIT); -} - -/* static */ bool AIOrder::AppendOrder(VehicleID vehicle_id, TileIndex destination, AIOrderFlags order_flags) -{ - EnforcePrecondition(false, AIVehicle::IsValidVehicle(vehicle_id)); - EnforcePrecondition(false, AreOrderFlagsValid(destination, order_flags)); - - return InsertOrder(vehicle_id, (AIOrder::OrderPosition)::Vehicle::Get(vehicle_id)->GetNumManualOrders(), destination, order_flags); -} - -/* static */ bool AIOrder::AppendConditionalOrder(VehicleID vehicle_id, OrderPosition jump_to) -{ - EnforcePrecondition(false, AIVehicle::IsValidVehicle(vehicle_id)); - EnforcePrecondition(false, IsValidVehicleOrder(vehicle_id, jump_to)); - - return InsertConditionalOrder(vehicle_id, (AIOrder::OrderPosition)::Vehicle::Get(vehicle_id)->GetNumManualOrders(), jump_to); -} - -/* static */ bool AIOrder::InsertOrder(VehicleID vehicle_id, OrderPosition order_position, TileIndex destination, AIOrder::AIOrderFlags order_flags) -{ - /* IsValidVehicleOrder is not good enough because it does not allow appending. */ - if (order_position == ORDER_CURRENT) order_position = AIOrder::ResolveOrderPosition(vehicle_id, order_position); - - EnforcePrecondition(false, AIVehicle::IsValidVehicle(vehicle_id)); - EnforcePrecondition(false, order_position >= 0 && order_position <= ::Vehicle::Get(vehicle_id)->GetNumManualOrders()); - EnforcePrecondition(false, AreOrderFlagsValid(destination, order_flags)); - - Order order; - OrderType ot = (order_flags & AIOF_GOTO_NEAREST_DEPOT) ? OT_GOTO_DEPOT : ::GetOrderTypeByTile(destination); - switch (ot) { - case OT_GOTO_DEPOT: { - OrderDepotTypeFlags odtf = (OrderDepotTypeFlags)(ODTFB_PART_OF_ORDERS | ((order_flags & AIOF_SERVICE_IF_NEEDED) ? ODTFB_SERVICE : 0)); - OrderDepotActionFlags odaf = (OrderDepotActionFlags)(ODATF_SERVICE_ONLY | ((order_flags & AIOF_STOP_IN_DEPOT) ? ODATFB_HALT : 0)); - if (order_flags & AIOF_GOTO_NEAREST_DEPOT) odaf |= ODATFB_NEAREST_DEPOT; - OrderNonStopFlags onsf = (OrderNonStopFlags)((order_flags & AIOF_NON_STOP_INTERMEDIATE) ? ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS : ONSF_STOP_EVERYWHERE); - if (order_flags & AIOF_GOTO_NEAREST_DEPOT) { - order.MakeGoToDepot(0, odtf, onsf, odaf); - } else { - /* Check explicitly if the order is to a station (for aircraft) or - * to a depot (other vehicle types). */ - if (::Vehicle::Get(vehicle_id)->type == VEH_AIRCRAFT) { - if (!::IsTileType(destination, MP_STATION)) return false; - order.MakeGoToDepot(::GetStationIndex(destination), odtf, onsf, odaf); - } else { - if (::IsTileType(destination, MP_STATION)) return false; - order.MakeGoToDepot(::GetDepotIndex(destination), odtf, onsf, odaf); - } - } - break; - } - - case OT_GOTO_STATION: - order.MakeGoToStation(::GetStationIndex(destination)); - order.SetLoadType((OrderLoadFlags)GB(order_flags, 5, 3)); - order.SetUnloadType((OrderUnloadFlags)GB(order_flags, 2, 3)); - order.SetStopLocation(OSL_PLATFORM_FAR_END); - break; - - case OT_GOTO_WAYPOINT: - order.MakeGoToWaypoint(::GetStationIndex(destination)); - break; - - default: - return false; - } - - order.SetNonStopType((OrderNonStopFlags)GB(order_flags, 0, 2)); - - int order_pos = AIOrderPositionToRealOrderPosition(vehicle_id, order_position); - return AIObject::DoCommand(0, vehicle_id | (order_pos << 20), order.Pack(), CMD_INSERT_ORDER); -} - -/* static */ bool AIOrder::InsertConditionalOrder(VehicleID vehicle_id, OrderPosition order_position, OrderPosition jump_to) -{ - /* IsValidVehicleOrder is not good enough because it does not allow appending. */ - if (order_position == ORDER_CURRENT) order_position = AIOrder::ResolveOrderPosition(vehicle_id, order_position); - - EnforcePrecondition(false, AIVehicle::IsValidVehicle(vehicle_id)); - EnforcePrecondition(false, order_position >= 0 && order_position <= ::Vehicle::Get(vehicle_id)->GetNumManualOrders()); - EnforcePrecondition(false, IsValidVehicleOrder(vehicle_id, jump_to) && jump_to != ORDER_CURRENT); - - Order order; - order.MakeConditional(jump_to); - - int order_pos = AIOrderPositionToRealOrderPosition(vehicle_id, order_position); - return AIObject::DoCommand(0, vehicle_id | (order_pos << 20), order.Pack(), CMD_INSERT_ORDER); -} - -/* static */ bool AIOrder::RemoveOrder(VehicleID vehicle_id, OrderPosition order_position) -{ - order_position = AIOrder::ResolveOrderPosition(vehicle_id, order_position); - - EnforcePrecondition(false, IsValidVehicleOrder(vehicle_id, order_position)); - - int order_pos = AIOrderPositionToRealOrderPosition(vehicle_id, order_position); - return AIObject::DoCommand(0, vehicle_id, order_pos, CMD_DELETE_ORDER); -} - -/* static */ bool AIOrder::SkipToOrder(VehicleID vehicle_id, OrderPosition next_order) -{ - next_order = AIOrder::ResolveOrderPosition(vehicle_id, next_order); - - EnforcePrecondition(false, IsValidVehicleOrder(vehicle_id, next_order)); - - int order_pos = AIOrderPositionToRealOrderPosition(vehicle_id, next_order); - return AIObject::DoCommand(0, vehicle_id, order_pos, CMD_SKIP_TO_ORDER); -} - -/** - * Callback handler as SetOrderFlags possibly needs multiple DoCommand calls - * to be able to set all order flags correctly. As we need to wait till the - * command has completed before we know the next bits to change we need to - * call the function multiple times. Each time it'll reduce the difference - * between the wanted and the current order. - * @param instance The AI we are doing the callback for. - */ -static void _DoCommandReturnSetOrderFlags(class AIInstance *instance) -{ - AIObject::SetLastCommandRes(AIOrder::_SetOrderFlags()); - AIInstance::DoCommandReturn(instance); -} - -/* static */ bool AIOrder::_SetOrderFlags() -{ - /* Make sure we don't go into an infinite loop */ - int retry = AIObject::GetCallbackVariable(3) - 1; - if (retry < 0) { - DEBUG(ai, 0, "Possible infinite loop in SetOrderFlags() detected"); - return false; - } - AIObject::SetCallbackVariable(3, retry); - - VehicleID vehicle_id = (VehicleID)AIObject::GetCallbackVariable(0); - OrderPosition order_position = (OrderPosition)AIObject::GetCallbackVariable(1); - AIOrderFlags order_flags = (AIOrderFlags)AIObject::GetCallbackVariable(2); - - order_position = AIOrder::ResolveOrderPosition(vehicle_id, order_position); - - EnforcePrecondition(false, IsValidVehicleOrder(vehicle_id, order_position)); - EnforcePrecondition(false, AreOrderFlagsValid(GetOrderDestination(vehicle_id, order_position), order_flags)); - - const Order *order = ::ResolveOrder(vehicle_id, order_position); - int order_pos = AIOrderPositionToRealOrderPosition(vehicle_id, order_position); - - AIOrderFlags current = GetOrderFlags(vehicle_id, order_position); - - EnforcePrecondition(false, (order_flags & AIOF_GOTO_NEAREST_DEPOT) == (current & AIOF_GOTO_NEAREST_DEPOT)); - - if ((current & AIOF_NON_STOP_FLAGS) != (order_flags & AIOF_NON_STOP_FLAGS)) { - return AIObject::DoCommand(0, vehicle_id | (order_pos << 20), (order_flags & AIOF_NON_STOP_FLAGS) << 4 | MOF_NON_STOP, CMD_MODIFY_ORDER, NULL, &::_DoCommandReturnSetOrderFlags); - } - - switch (order->GetType()) { - case OT_GOTO_DEPOT: - if ((current & AIOF_DEPOT_FLAGS) != (order_flags & AIOF_DEPOT_FLAGS)) { - uint data = DA_ALWAYS_GO; - if (order_flags & AIOF_SERVICE_IF_NEEDED) data = DA_SERVICE; - if (order_flags & AIOF_STOP_IN_DEPOT) data = DA_STOP; - return AIObject::DoCommand(0, vehicle_id | (order_pos << 20), (data << 4) | MOF_DEPOT_ACTION, CMD_MODIFY_ORDER, NULL, &::_DoCommandReturnSetOrderFlags); - } - break; - - case OT_GOTO_STATION: - if ((current & AIOF_UNLOAD_FLAGS) != (order_flags & AIOF_UNLOAD_FLAGS)) { - return AIObject::DoCommand(0, vehicle_id | (order_pos << 20), (order_flags & AIOF_UNLOAD_FLAGS) << 2 | MOF_UNLOAD, CMD_MODIFY_ORDER, NULL, &::_DoCommandReturnSetOrderFlags); - } - if ((current & AIOF_LOAD_FLAGS) != (order_flags & AIOF_LOAD_FLAGS)) { - return AIObject::DoCommand(0, vehicle_id | (order_pos << 20), (order_flags & AIOF_LOAD_FLAGS) >> 1 | MOF_LOAD, CMD_MODIFY_ORDER, NULL, &::_DoCommandReturnSetOrderFlags); - } - break; - - default: break; - } - - assert(GetOrderFlags(vehicle_id, order_position) == order_flags); - - return true; -} - -/* static */ bool AIOrder::SetOrderFlags(VehicleID vehicle_id, OrderPosition order_position, AIOrder::AIOrderFlags order_flags) -{ - AIObject::SetCallbackVariable(0, vehicle_id); - AIObject::SetCallbackVariable(1, order_position); - AIObject::SetCallbackVariable(2, order_flags); - /* In case another client(s) change orders at the same time we could - * end in an infinite loop. This stops that from happening ever. */ - AIObject::SetCallbackVariable(3, 8); - return AIOrder::_SetOrderFlags(); -} - -/* static */ bool AIOrder::MoveOrder(VehicleID vehicle_id, OrderPosition order_position_move, OrderPosition order_position_target) -{ - order_position_move = AIOrder::ResolveOrderPosition(vehicle_id, order_position_move); - order_position_target = AIOrder::ResolveOrderPosition(vehicle_id, order_position_target); - - EnforcePrecondition(false, IsValidVehicleOrder(vehicle_id, order_position_move)); - EnforcePrecondition(false, IsValidVehicleOrder(vehicle_id, order_position_target)); - - int order_pos_move = AIOrderPositionToRealOrderPosition(vehicle_id, order_position_move); - int order_pos_target = AIOrderPositionToRealOrderPosition(vehicle_id, order_position_target); - return AIObject::DoCommand(0, vehicle_id, order_pos_move | (order_pos_target << 16), CMD_MOVE_ORDER); -} - -/* static */ bool AIOrder::CopyOrders(VehicleID vehicle_id, VehicleID main_vehicle_id) -{ - EnforcePrecondition(false, AIVehicle::IsValidVehicle(vehicle_id)); - EnforcePrecondition(false, AIVehicle::IsValidVehicle(main_vehicle_id)); - - return AIObject::DoCommand(0, vehicle_id | CO_COPY << 30, main_vehicle_id, CMD_CLONE_ORDER); -} - -/* static */ bool AIOrder::ShareOrders(VehicleID vehicle_id, VehicleID main_vehicle_id) -{ - EnforcePrecondition(false, AIVehicle::IsValidVehicle(vehicle_id)); - EnforcePrecondition(false, AIVehicle::IsValidVehicle(main_vehicle_id)); - - return AIObject::DoCommand(0, vehicle_id | CO_SHARE << 30, main_vehicle_id, CMD_CLONE_ORDER); -} - -/* static */ bool AIOrder::UnshareOrders(VehicleID vehicle_id) -{ - EnforcePrecondition(false, AIVehicle::IsValidVehicle(vehicle_id)); - - return AIObject::DoCommand(0, vehicle_id | CO_UNSHARE << 30, 0, CMD_CLONE_ORDER); -} |