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authortruebrain <truebrain@openttd.org>2011-11-29 23:07:38 +0000
committertruebrain <truebrain@openttd.org>2011-11-29 23:07:38 +0000
commitafdb67a3534f85b4efbd3327ece8137211042d7b (patch)
treeb62375a3846c2089e1c6904331e8f5a3d44851ba /src/ai/api/ai_order.cpp
parent5f6dc2466318b1275e8b654a260a6c565a0ecc5c (diff)
downloadopenttd-afdb67a3534f85b4efbd3327ece8137211042d7b.tar.xz
(svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script/api/script_* (Rubidium)
Diffstat (limited to 'src/ai/api/ai_order.cpp')
-rw-r--r--src/ai/api/ai_order.cpp657
1 files changed, 0 insertions, 657 deletions
diff --git a/src/ai/api/ai_order.cpp b/src/ai/api/ai_order.cpp
deleted file mode 100644
index a905aedb8..000000000
--- a/src/ai/api/ai_order.cpp
+++ /dev/null
@@ -1,657 +0,0 @@
-/* $Id$ */
-
-/*
- * This file is part of OpenTTD.
- * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
- * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
- */
-
-/** @file ai_order.cpp Implementation of AIOrder. */
-
-#include "../../stdafx.h"
-#include "ai_order.hpp"
-#include "ai_vehicle.hpp"
-#include "ai_cargo.hpp"
-#include "../ai_instance.hpp"
-#include "../../debug.h"
-#include "../../vehicle_base.h"
-#include "../../roadstop_base.h"
-#include "../../depot_base.h"
-#include "../../station_base.h"
-#include "../../waypoint_base.h"
-
-/**
- * Gets the order type given a tile
- * @param t the tile to get the order from
- * @return the order type, or OT_END when there is no order
- */
-static OrderType GetOrderTypeByTile(TileIndex t)
-{
- if (!::IsValidTile(t)) return OT_END;
-
- switch (::GetTileType(t)) {
- default: break;
- case MP_STATION:
- if (IsBuoy(t) || IsRailWaypoint(t)) return OT_GOTO_WAYPOINT;
- if (IsHangar(t)) return OT_GOTO_DEPOT;
- return OT_GOTO_STATION;
-
- case MP_WATER: if (::IsShipDepot(t)) return OT_GOTO_DEPOT; break;
- case MP_ROAD: if (::GetRoadTileType(t) == ROAD_TILE_DEPOT) return OT_GOTO_DEPOT; break;
- case MP_RAILWAY:
- if (IsRailDepot(t)) return OT_GOTO_DEPOT;
- break;
- }
-
- return OT_END;
-}
-
-/* static */ bool AIOrder::IsValidVehicleOrder(VehicleID vehicle_id, OrderPosition order_position)
-{
- return AIVehicle::IsValidVehicle(vehicle_id) && order_position >= 0 && (order_position < ::Vehicle::Get(vehicle_id)->GetNumManualOrders() || order_position == ORDER_CURRENT);
-}
-
-/**
- * Get the current order the vehicle is executing. If the current order is in
- * the order list, return the order from the orderlist. If the current order
- * was a manual order, return the current order.
- */
-static const Order *ResolveOrder(VehicleID vehicle_id, AIOrder::OrderPosition order_position)
-{
- const Vehicle *v = ::Vehicle::Get(vehicle_id);
- if (order_position == AIOrder::ORDER_CURRENT) {
- const Order *order = &v->current_order;
- if (order->GetType() == OT_GOTO_DEPOT && !(order->GetDepotOrderType() & ODTFB_PART_OF_ORDERS)) return order;
- order_position = AIOrder::ResolveOrderPosition(vehicle_id, order_position);
- if (order_position == AIOrder::ORDER_INVALID) return NULL;
- }
- const Order *order = v->orders.list->GetFirstOrder();
- while (order->GetType() == OT_IMPLICIT) order = order->next;
- while (order_position > 0) {
- order_position = (AIOrder::OrderPosition)(order_position - 1);
- order = order->next;
- while (order->GetType() == OT_IMPLICIT) order = order->next;
- }
- return order;
-}
-
-/**
- * Convert an AIOrder::OrderPosition (which is the manual order index) to an order index
- * as expected by the OpenTTD commands.
- * @param order_position The OrderPosition to convert.
- * @return An OpenTTD-internal index for the same order.
- */
-static int AIOrderPositionToRealOrderPosition(VehicleID vehicle_id, AIOrder::OrderPosition order_position)
-{
- const Vehicle *v = ::Vehicle::Get(vehicle_id);
- if (order_position == v->GetNumManualOrders()) return v->GetNumOrders();
-
- assert(AIOrder::IsValidVehicleOrder(vehicle_id, order_position));
-
- int res = (int)order_position;
- const Order *order = v->orders.list->GetFirstOrder();
- for (; order->GetType() == OT_IMPLICIT; order = order->next) res++;
- while (order_position > 0) {
- order_position = (AIOrder::OrderPosition)(order_position - 1);
- order = order->next;
- for (; order->GetType() == OT_IMPLICIT; order = order->next) res++;
- }
-
- return res;
-}
-
-/* static */ bool AIOrder::IsGotoStationOrder(VehicleID vehicle_id, OrderPosition order_position)
-{
- if (!IsValidVehicleOrder(vehicle_id, order_position)) return false;
-
- const Order *order = ::ResolveOrder(vehicle_id, order_position);
- return order != NULL && order->GetType() == OT_GOTO_STATION;
-}
-
-/* static */ bool AIOrder::IsGotoDepotOrder(VehicleID vehicle_id, OrderPosition order_position)
-{
- if (!IsValidVehicleOrder(vehicle_id, order_position)) return false;
-
- const Order *order = ::ResolveOrder(vehicle_id, order_position);
- return order != NULL && order->GetType() == OT_GOTO_DEPOT;
-}
-
-/* static */ bool AIOrder::IsGotoWaypointOrder(VehicleID vehicle_id, OrderPosition order_position)
-{
- if (!IsValidVehicleOrder(vehicle_id, order_position)) return false;
-
- const Order *order = ::ResolveOrder(vehicle_id, order_position);
- return order != NULL && order->GetType() == OT_GOTO_WAYPOINT;
-}
-
-/* static */ bool AIOrder::IsConditionalOrder(VehicleID vehicle_id, OrderPosition order_position)
-{
- if (order_position == ORDER_CURRENT) return false;
- if (!IsValidVehicleOrder(vehicle_id, order_position)) return false;
-
- const Order *order = ::Vehicle::Get(vehicle_id)->GetOrder(AIOrderPositionToRealOrderPosition(vehicle_id, order_position));
- return order->GetType() == OT_CONDITIONAL;
-}
-
-/* static */ bool AIOrder::IsVoidOrder(VehicleID vehicle_id, OrderPosition order_position)
-{
- if (order_position == ORDER_CURRENT) return false;
- if (!IsValidVehicleOrder(vehicle_id, order_position)) return false;
-
- const Order *order = ::ResolveOrder(vehicle_id, order_position);
- return order->GetType() == OT_DUMMY;
-}
-
-/* static */ bool AIOrder::IsRefitOrder(VehicleID vehicle_id, OrderPosition order_position)
-{
- if (!IsValidVehicleOrder(vehicle_id, order_position)) return false;
-
- const Order *order = ::ResolveOrder(vehicle_id, order_position);
- return order != NULL && order->IsRefit();
-}
-
-/* static */ bool AIOrder::IsCurrentOrderPartOfOrderList(VehicleID vehicle_id)
-{
- if (!AIVehicle::IsValidVehicle(vehicle_id)) return false;
- if (GetOrderCount(vehicle_id) == 0) return false;
-
- const Order *order = &::Vehicle::Get(vehicle_id)->current_order;
- if (order->GetType() != OT_GOTO_DEPOT) return true;
- return (order->GetDepotOrderType() & ODTFB_PART_OF_ORDERS) != 0;
-}
-
-/* static */ AIOrder::OrderPosition AIOrder::ResolveOrderPosition(VehicleID vehicle_id, OrderPosition order_position)
-{
- if (!AIVehicle::IsValidVehicle(vehicle_id)) return ORDER_INVALID;
-
- if (order_position == ORDER_CURRENT) {
- int cur_order_pos = ::Vehicle::Get(vehicle_id)->cur_real_order_index;
- const Order *order = ::Vehicle::Get(vehicle_id)->GetOrder(0);
- if (order == NULL) return ORDER_INVALID;
- int num_implicit_orders = 0;
- for (int i = 0; i < cur_order_pos; i++) {
- if (order->GetType() == OT_IMPLICIT) num_implicit_orders++;
- order = order->next;
- }
- return (AIOrder::OrderPosition)(cur_order_pos - num_implicit_orders);
- }
- return (order_position >= 0 && order_position < ::Vehicle::Get(vehicle_id)->GetNumManualOrders()) ? order_position : ORDER_INVALID;
-}
-
-
-/* static */ bool AIOrder::AreOrderFlagsValid(TileIndex destination, AIOrderFlags order_flags)
-{
- OrderType ot = (order_flags & AIOF_GOTO_NEAREST_DEPOT) ? OT_GOTO_DEPOT : ::GetOrderTypeByTile(destination);
- switch (ot) {
- case OT_GOTO_STATION:
- return (order_flags & ~(AIOF_NON_STOP_FLAGS | AIOF_UNLOAD_FLAGS | AIOF_LOAD_FLAGS)) == 0 &&
- /* Test the different mutual exclusive flags. */
- ((order_flags & AIOF_TRANSFER) == 0 || (order_flags & AIOF_UNLOAD) == 0) &&
- ((order_flags & AIOF_TRANSFER) == 0 || (order_flags & AIOF_NO_UNLOAD) == 0) &&
- ((order_flags & AIOF_UNLOAD) == 0 || (order_flags & AIOF_NO_UNLOAD) == 0) &&
- ((order_flags & AIOF_UNLOAD) == 0 || (order_flags & AIOF_NO_UNLOAD) == 0) &&
- ((order_flags & AIOF_NO_UNLOAD) == 0 || (order_flags & AIOF_NO_LOAD) == 0) &&
- ((order_flags & AIOF_FULL_LOAD_ANY) == 0 || (order_flags & AIOF_NO_LOAD) == 0);
-
- case OT_GOTO_DEPOT:
- return (order_flags & ~(AIOF_NON_STOP_FLAGS | AIOF_DEPOT_FLAGS)) == 0 &&
- ((order_flags & AIOF_SERVICE_IF_NEEDED) == 0 || (order_flags & AIOF_STOP_IN_DEPOT) == 0);
-
- case OT_GOTO_WAYPOINT: return (order_flags & ~(AIOF_NON_STOP_FLAGS)) == 0;
- default: return false;
- }
-}
-
-/* static */ bool AIOrder::IsValidConditionalOrder(OrderCondition condition, CompareFunction compare)
-{
- switch (condition) {
- case OC_LOAD_PERCENTAGE:
- case OC_RELIABILITY:
- case OC_MAX_SPEED:
- case OC_AGE:
- case OC_REMAINING_LIFETIME:
- return compare >= CF_EQUALS && compare <= CF_MORE_EQUALS;
-
- case OC_REQUIRES_SERVICE:
- return compare == CF_IS_TRUE || compare == CF_IS_FALSE;
-
- case OC_UNCONDITIONALLY:
- return true;
-
- default: return false;
- }
-}
-
-/* static */ int32 AIOrder::GetOrderCount(VehicleID vehicle_id)
-{
- return AIVehicle::IsValidVehicle(vehicle_id) ? ::Vehicle::Get(vehicle_id)->GetNumManualOrders() : -1;
-}
-
-/* static */ TileIndex AIOrder::GetOrderDestination(VehicleID vehicle_id, OrderPosition order_position)
-{
- if (!IsValidVehicleOrder(vehicle_id, order_position)) return INVALID_TILE;
-
- const Order *order = ::ResolveOrder(vehicle_id, order_position);
- if (order == NULL || order->GetType() == OT_CONDITIONAL) return INVALID_TILE;
- const Vehicle *v = ::Vehicle::Get(vehicle_id);
-
- switch (order->GetType()) {
- case OT_GOTO_DEPOT: {
- /* We don't know where the nearest depot is... (yet) */
- if (order->GetDepotActionType() & ODATFB_NEAREST_DEPOT) return INVALID_TILE;
-
- if (v->type != VEH_AIRCRAFT) return ::Depot::Get(order->GetDestination())->xy;
- /* Aircraft's hangars are referenced by StationID, not DepotID */
- const Station *st = ::Station::Get(order->GetDestination());
- if (!st->airport.HasHangar()) return INVALID_TILE;
- return st->airport.GetHangarTile(0);
- }
-
- case OT_GOTO_STATION: {
- const Station *st = ::Station::Get(order->GetDestination());
- if (st->train_station.tile != INVALID_TILE) {
- TILE_AREA_LOOP(t, st->train_station) {
- if (st->TileBelongsToRailStation(t)) return t;
- }
- } else if (st->dock_tile != INVALID_TILE) {
- return st->dock_tile;
- } else if (st->bus_stops != NULL) {
- return st->bus_stops->xy;
- } else if (st->truck_stops != NULL) {
- return st->truck_stops->xy;
- } else if (st->airport.tile != INVALID_TILE) {
- TILE_AREA_LOOP(tile, st->airport) {
- if (st->TileBelongsToAirport(tile) && !::IsHangar(tile)) return tile;
- }
- }
- return INVALID_TILE;
- }
-
- case OT_GOTO_WAYPOINT: {
- const Waypoint *wp = ::Waypoint::Get(order->GetDestination());
- if (wp->train_station.tile != INVALID_TILE) {
- TILE_AREA_LOOP(t, wp->train_station) {
- if (wp->TileBelongsToRailStation(t)) return t;
- }
- }
- /* If the waypoint has no rail waypoint tiles, it must have a buoy */
- return wp->xy;
- }
- default: return INVALID_TILE;
- }
-}
-
-/* static */ AIOrder::AIOrderFlags AIOrder::GetOrderFlags(VehicleID vehicle_id, OrderPosition order_position)
-{
- if (!IsValidVehicleOrder(vehicle_id, order_position)) return AIOF_INVALID;
-
- const Order *order = ::ResolveOrder(vehicle_id, order_position);
- if (order == NULL || order->GetType() == OT_CONDITIONAL || order->GetType() == OT_DUMMY) return AIOF_INVALID;
-
- AIOrderFlags order_flags = AIOF_NONE;
- order_flags |= (AIOrderFlags)order->GetNonStopType();
- switch (order->GetType()) {
- case OT_GOTO_DEPOT:
- if (order->GetDepotOrderType() & ODTFB_SERVICE) order_flags |= AIOF_SERVICE_IF_NEEDED;
- if (order->GetDepotActionType() & ODATFB_HALT) order_flags |= AIOF_STOP_IN_DEPOT;
- if (order->GetDepotActionType() & ODATFB_NEAREST_DEPOT) order_flags |= AIOF_GOTO_NEAREST_DEPOT;
- break;
-
- case OT_GOTO_STATION:
- order_flags |= (AIOrderFlags)(order->GetLoadType() << 5);
- order_flags |= (AIOrderFlags)(order->GetUnloadType() << 2);
- break;
-
- default: break;
- }
-
- return order_flags;
-}
-
-/* static */ AIOrder::OrderPosition AIOrder::GetOrderJumpTo(VehicleID vehicle_id, OrderPosition order_position)
-{
- if (!IsValidVehicleOrder(vehicle_id, order_position)) return ORDER_INVALID;
- if (order_position == ORDER_CURRENT || !IsConditionalOrder(vehicle_id, order_position)) return ORDER_INVALID;
-
- const Order *order = ::ResolveOrder(vehicle_id, order_position);
- return (OrderPosition)order->GetConditionSkipToOrder();
-}
-
-/* static */ AIOrder::OrderCondition AIOrder::GetOrderCondition(VehicleID vehicle_id, OrderPosition order_position)
-{
- if (!IsValidVehicleOrder(vehicle_id, order_position)) return OC_INVALID;
- if (order_position == ORDER_CURRENT || !IsConditionalOrder(vehicle_id, order_position)) return OC_INVALID;
-
- const Order *order = ::ResolveOrder(vehicle_id, order_position);
- return (OrderCondition)order->GetConditionVariable();
-}
-
-/* static */ AIOrder::CompareFunction AIOrder::GetOrderCompareFunction(VehicleID vehicle_id, OrderPosition order_position)
-{
- if (!IsValidVehicleOrder(vehicle_id, order_position)) return CF_INVALID;
- if (order_position == ORDER_CURRENT || !IsConditionalOrder(vehicle_id, order_position)) return CF_INVALID;
-
- const Order *order = ::ResolveOrder(vehicle_id, order_position);
- return (CompareFunction)order->GetConditionComparator();
-}
-
-/* static */ int32 AIOrder::GetOrderCompareValue(VehicleID vehicle_id, OrderPosition order_position)
-{
- if (!IsValidVehicleOrder(vehicle_id, order_position)) return -1;
- if (order_position == ORDER_CURRENT || !IsConditionalOrder(vehicle_id, order_position)) return -1;
-
- const Order *order = ::ResolveOrder(vehicle_id, order_position);
- int32 value = order->GetConditionValue();
- if (order->GetConditionVariable() == OCV_MAX_SPEED) value = value * 16 / 10;
- return value;
-}
-
-/* static */ AIOrder::StopLocation AIOrder::GetStopLocation(VehicleID vehicle_id, OrderPosition order_position)
-{
- if (!IsValidVehicleOrder(vehicle_id, order_position)) return STOPLOCATION_INVALID;
- if (AIVehicle::GetVehicleType(vehicle_id) != AIVehicle::VT_RAIL) return STOPLOCATION_INVALID;
- if (!IsGotoStationOrder(vehicle_id, order_position)) return STOPLOCATION_INVALID;
-
- const Order *order = ::ResolveOrder(vehicle_id, order_position);
- return (AIOrder::StopLocation)order->GetStopLocation();
-}
-
-/* static */ CargoID AIOrder::GetOrderRefit(VehicleID vehicle_id, OrderPosition order_position)
-{
- if (!IsValidVehicleOrder(vehicle_id, order_position)) return CT_NO_REFIT;
- if (order_position != ORDER_CURRENT && !IsGotoStationOrder(vehicle_id, order_position) && !IsGotoDepotOrder(vehicle_id, order_position)) return CT_NO_REFIT;
-
- const Order *order = ::ResolveOrder(vehicle_id, order_position);
- return order->IsRefit() ? order->GetRefitCargo() : (CargoID)CT_NO_REFIT;
-}
-
-/* static */ bool AIOrder::SetOrderJumpTo(VehicleID vehicle_id, OrderPosition order_position, OrderPosition jump_to)
-{
- EnforcePrecondition(false, IsValidVehicleOrder(vehicle_id, order_position));
- EnforcePrecondition(false, order_position != ORDER_CURRENT && IsConditionalOrder(vehicle_id, order_position));
- EnforcePrecondition(false, IsValidVehicleOrder(vehicle_id, jump_to) && jump_to != ORDER_CURRENT);
-
- return AIObject::DoCommand(0, vehicle_id | (order_position << 20), MOF_COND_DESTINATION | (jump_to << 4), CMD_MODIFY_ORDER);
-}
-
-/* static */ bool AIOrder::SetOrderCondition(VehicleID vehicle_id, OrderPosition order_position, OrderCondition condition)
-{
- EnforcePrecondition(false, IsValidVehicleOrder(vehicle_id, order_position));
- EnforcePrecondition(false, order_position != ORDER_CURRENT && IsConditionalOrder(vehicle_id, order_position));
- EnforcePrecondition(false, condition >= OC_LOAD_PERCENTAGE && condition <= OC_REMAINING_LIFETIME);
-
- int order_pos = AIOrderPositionToRealOrderPosition(vehicle_id, order_position);
- return AIObject::DoCommand(0, vehicle_id | (order_pos << 20), MOF_COND_VARIABLE | (condition << 4), CMD_MODIFY_ORDER);
-}
-
-/* static */ bool AIOrder::SetOrderCompareFunction(VehicleID vehicle_id, OrderPosition order_position, CompareFunction compare)
-{
- EnforcePrecondition(false, IsValidVehicleOrder(vehicle_id, order_position));
- EnforcePrecondition(false, order_position != ORDER_CURRENT && IsConditionalOrder(vehicle_id, order_position));
- EnforcePrecondition(false, compare >= CF_EQUALS && compare <= CF_IS_FALSE);
-
- int order_pos = AIOrderPositionToRealOrderPosition(vehicle_id, order_position);
- return AIObject::DoCommand(0, vehicle_id | (order_pos << 20), MOF_COND_COMPARATOR | (compare << 4), CMD_MODIFY_ORDER);
-}
-
-/* static */ bool AIOrder::SetOrderCompareValue(VehicleID vehicle_id, OrderPosition order_position, int32 value)
-{
- EnforcePrecondition(false, IsValidVehicleOrder(vehicle_id, order_position));
- EnforcePrecondition(false, order_position != ORDER_CURRENT && IsConditionalOrder(vehicle_id, order_position));
- EnforcePrecondition(false, value >= 0 && value < 2048);
- if (GetOrderCondition(vehicle_id, order_position) == OC_MAX_SPEED) value = value * 10 / 16;
-
- int order_pos = AIOrderPositionToRealOrderPosition(vehicle_id, order_position);
- return AIObject::DoCommand(0, vehicle_id | (order_pos << 20), MOF_COND_VALUE | (value << 4), CMD_MODIFY_ORDER);
-}
-
-/* static */ bool AIOrder::SetStopLocation(VehicleID vehicle_id, OrderPosition order_position, StopLocation stop_location)
-{
- EnforcePrecondition(false, IsValidVehicleOrder(vehicle_id, order_position));
- EnforcePrecondition(false, AIVehicle::GetVehicleType(vehicle_id) == AIVehicle::VT_RAIL);
- EnforcePrecondition(false, IsGotoStationOrder(vehicle_id, order_position));
- EnforcePrecondition(false, stop_location >= STOPLOCATION_NEAR && stop_location <= STOPLOCATION_FAR);
-
- order_position = AIOrder::ResolveOrderPosition(vehicle_id, order_position);
-
- int order_pos = AIOrderPositionToRealOrderPosition(vehicle_id, order_position);
- uint32 p1 = vehicle_id | (order_pos << 20);
- uint32 p2 = MOF_STOP_LOCATION | (stop_location << 4);
- return AIObject::DoCommand(0, p1, p2, CMD_MODIFY_ORDER);
-}
-
-/* static */ bool AIOrder::SetOrderRefit(VehicleID vehicle_id, OrderPosition order_position, CargoID refit_cargo)
-{
- EnforcePrecondition(false, IsValidVehicleOrder(vehicle_id, order_position));
- EnforcePrecondition(false, IsGotoStationOrder(vehicle_id, order_position) || (IsGotoDepotOrder(vehicle_id, order_position) && refit_cargo != CT_AUTO_REFIT));
- EnforcePrecondition(false, AICargo::IsValidCargo(refit_cargo) || refit_cargo == CT_AUTO_REFIT || refit_cargo == CT_NO_REFIT);
-
- uint32 p1 = vehicle_id;
- uint32 p2 = refit_cargo | AIOrderPositionToRealOrderPosition(vehicle_id, AIOrder::ResolveOrderPosition(vehicle_id, order_position)) << 16;
- return AIObject::DoCommand(0, p1, p2, CMD_ORDER_REFIT);
-}
-
-/* static */ bool AIOrder::AppendOrder(VehicleID vehicle_id, TileIndex destination, AIOrderFlags order_flags)
-{
- EnforcePrecondition(false, AIVehicle::IsValidVehicle(vehicle_id));
- EnforcePrecondition(false, AreOrderFlagsValid(destination, order_flags));
-
- return InsertOrder(vehicle_id, (AIOrder::OrderPosition)::Vehicle::Get(vehicle_id)->GetNumManualOrders(), destination, order_flags);
-}
-
-/* static */ bool AIOrder::AppendConditionalOrder(VehicleID vehicle_id, OrderPosition jump_to)
-{
- EnforcePrecondition(false, AIVehicle::IsValidVehicle(vehicle_id));
- EnforcePrecondition(false, IsValidVehicleOrder(vehicle_id, jump_to));
-
- return InsertConditionalOrder(vehicle_id, (AIOrder::OrderPosition)::Vehicle::Get(vehicle_id)->GetNumManualOrders(), jump_to);
-}
-
-/* static */ bool AIOrder::InsertOrder(VehicleID vehicle_id, OrderPosition order_position, TileIndex destination, AIOrder::AIOrderFlags order_flags)
-{
- /* IsValidVehicleOrder is not good enough because it does not allow appending. */
- if (order_position == ORDER_CURRENT) order_position = AIOrder::ResolveOrderPosition(vehicle_id, order_position);
-
- EnforcePrecondition(false, AIVehicle::IsValidVehicle(vehicle_id));
- EnforcePrecondition(false, order_position >= 0 && order_position <= ::Vehicle::Get(vehicle_id)->GetNumManualOrders());
- EnforcePrecondition(false, AreOrderFlagsValid(destination, order_flags));
-
- Order order;
- OrderType ot = (order_flags & AIOF_GOTO_NEAREST_DEPOT) ? OT_GOTO_DEPOT : ::GetOrderTypeByTile(destination);
- switch (ot) {
- case OT_GOTO_DEPOT: {
- OrderDepotTypeFlags odtf = (OrderDepotTypeFlags)(ODTFB_PART_OF_ORDERS | ((order_flags & AIOF_SERVICE_IF_NEEDED) ? ODTFB_SERVICE : 0));
- OrderDepotActionFlags odaf = (OrderDepotActionFlags)(ODATF_SERVICE_ONLY | ((order_flags & AIOF_STOP_IN_DEPOT) ? ODATFB_HALT : 0));
- if (order_flags & AIOF_GOTO_NEAREST_DEPOT) odaf |= ODATFB_NEAREST_DEPOT;
- OrderNonStopFlags onsf = (OrderNonStopFlags)((order_flags & AIOF_NON_STOP_INTERMEDIATE) ? ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS : ONSF_STOP_EVERYWHERE);
- if (order_flags & AIOF_GOTO_NEAREST_DEPOT) {
- order.MakeGoToDepot(0, odtf, onsf, odaf);
- } else {
- /* Check explicitly if the order is to a station (for aircraft) or
- * to a depot (other vehicle types). */
- if (::Vehicle::Get(vehicle_id)->type == VEH_AIRCRAFT) {
- if (!::IsTileType(destination, MP_STATION)) return false;
- order.MakeGoToDepot(::GetStationIndex(destination), odtf, onsf, odaf);
- } else {
- if (::IsTileType(destination, MP_STATION)) return false;
- order.MakeGoToDepot(::GetDepotIndex(destination), odtf, onsf, odaf);
- }
- }
- break;
- }
-
- case OT_GOTO_STATION:
- order.MakeGoToStation(::GetStationIndex(destination));
- order.SetLoadType((OrderLoadFlags)GB(order_flags, 5, 3));
- order.SetUnloadType((OrderUnloadFlags)GB(order_flags, 2, 3));
- order.SetStopLocation(OSL_PLATFORM_FAR_END);
- break;
-
- case OT_GOTO_WAYPOINT:
- order.MakeGoToWaypoint(::GetStationIndex(destination));
- break;
-
- default:
- return false;
- }
-
- order.SetNonStopType((OrderNonStopFlags)GB(order_flags, 0, 2));
-
- int order_pos = AIOrderPositionToRealOrderPosition(vehicle_id, order_position);
- return AIObject::DoCommand(0, vehicle_id | (order_pos << 20), order.Pack(), CMD_INSERT_ORDER);
-}
-
-/* static */ bool AIOrder::InsertConditionalOrder(VehicleID vehicle_id, OrderPosition order_position, OrderPosition jump_to)
-{
- /* IsValidVehicleOrder is not good enough because it does not allow appending. */
- if (order_position == ORDER_CURRENT) order_position = AIOrder::ResolveOrderPosition(vehicle_id, order_position);
-
- EnforcePrecondition(false, AIVehicle::IsValidVehicle(vehicle_id));
- EnforcePrecondition(false, order_position >= 0 && order_position <= ::Vehicle::Get(vehicle_id)->GetNumManualOrders());
- EnforcePrecondition(false, IsValidVehicleOrder(vehicle_id, jump_to) && jump_to != ORDER_CURRENT);
-
- Order order;
- order.MakeConditional(jump_to);
-
- int order_pos = AIOrderPositionToRealOrderPosition(vehicle_id, order_position);
- return AIObject::DoCommand(0, vehicle_id | (order_pos << 20), order.Pack(), CMD_INSERT_ORDER);
-}
-
-/* static */ bool AIOrder::RemoveOrder(VehicleID vehicle_id, OrderPosition order_position)
-{
- order_position = AIOrder::ResolveOrderPosition(vehicle_id, order_position);
-
- EnforcePrecondition(false, IsValidVehicleOrder(vehicle_id, order_position));
-
- int order_pos = AIOrderPositionToRealOrderPosition(vehicle_id, order_position);
- return AIObject::DoCommand(0, vehicle_id, order_pos, CMD_DELETE_ORDER);
-}
-
-/* static */ bool AIOrder::SkipToOrder(VehicleID vehicle_id, OrderPosition next_order)
-{
- next_order = AIOrder::ResolveOrderPosition(vehicle_id, next_order);
-
- EnforcePrecondition(false, IsValidVehicleOrder(vehicle_id, next_order));
-
- int order_pos = AIOrderPositionToRealOrderPosition(vehicle_id, next_order);
- return AIObject::DoCommand(0, vehicle_id, order_pos, CMD_SKIP_TO_ORDER);
-}
-
-/**
- * Callback handler as SetOrderFlags possibly needs multiple DoCommand calls
- * to be able to set all order flags correctly. As we need to wait till the
- * command has completed before we know the next bits to change we need to
- * call the function multiple times. Each time it'll reduce the difference
- * between the wanted and the current order.
- * @param instance The AI we are doing the callback for.
- */
-static void _DoCommandReturnSetOrderFlags(class AIInstance *instance)
-{
- AIObject::SetLastCommandRes(AIOrder::_SetOrderFlags());
- AIInstance::DoCommandReturn(instance);
-}
-
-/* static */ bool AIOrder::_SetOrderFlags()
-{
- /* Make sure we don't go into an infinite loop */
- int retry = AIObject::GetCallbackVariable(3) - 1;
- if (retry < 0) {
- DEBUG(ai, 0, "Possible infinite loop in SetOrderFlags() detected");
- return false;
- }
- AIObject::SetCallbackVariable(3, retry);
-
- VehicleID vehicle_id = (VehicleID)AIObject::GetCallbackVariable(0);
- OrderPosition order_position = (OrderPosition)AIObject::GetCallbackVariable(1);
- AIOrderFlags order_flags = (AIOrderFlags)AIObject::GetCallbackVariable(2);
-
- order_position = AIOrder::ResolveOrderPosition(vehicle_id, order_position);
-
- EnforcePrecondition(false, IsValidVehicleOrder(vehicle_id, order_position));
- EnforcePrecondition(false, AreOrderFlagsValid(GetOrderDestination(vehicle_id, order_position), order_flags));
-
- const Order *order = ::ResolveOrder(vehicle_id, order_position);
- int order_pos = AIOrderPositionToRealOrderPosition(vehicle_id, order_position);
-
- AIOrderFlags current = GetOrderFlags(vehicle_id, order_position);
-
- EnforcePrecondition(false, (order_flags & AIOF_GOTO_NEAREST_DEPOT) == (current & AIOF_GOTO_NEAREST_DEPOT));
-
- if ((current & AIOF_NON_STOP_FLAGS) != (order_flags & AIOF_NON_STOP_FLAGS)) {
- return AIObject::DoCommand(0, vehicle_id | (order_pos << 20), (order_flags & AIOF_NON_STOP_FLAGS) << 4 | MOF_NON_STOP, CMD_MODIFY_ORDER, NULL, &::_DoCommandReturnSetOrderFlags);
- }
-
- switch (order->GetType()) {
- case OT_GOTO_DEPOT:
- if ((current & AIOF_DEPOT_FLAGS) != (order_flags & AIOF_DEPOT_FLAGS)) {
- uint data = DA_ALWAYS_GO;
- if (order_flags & AIOF_SERVICE_IF_NEEDED) data = DA_SERVICE;
- if (order_flags & AIOF_STOP_IN_DEPOT) data = DA_STOP;
- return AIObject::DoCommand(0, vehicle_id | (order_pos << 20), (data << 4) | MOF_DEPOT_ACTION, CMD_MODIFY_ORDER, NULL, &::_DoCommandReturnSetOrderFlags);
- }
- break;
-
- case OT_GOTO_STATION:
- if ((current & AIOF_UNLOAD_FLAGS) != (order_flags & AIOF_UNLOAD_FLAGS)) {
- return AIObject::DoCommand(0, vehicle_id | (order_pos << 20), (order_flags & AIOF_UNLOAD_FLAGS) << 2 | MOF_UNLOAD, CMD_MODIFY_ORDER, NULL, &::_DoCommandReturnSetOrderFlags);
- }
- if ((current & AIOF_LOAD_FLAGS) != (order_flags & AIOF_LOAD_FLAGS)) {
- return AIObject::DoCommand(0, vehicle_id | (order_pos << 20), (order_flags & AIOF_LOAD_FLAGS) >> 1 | MOF_LOAD, CMD_MODIFY_ORDER, NULL, &::_DoCommandReturnSetOrderFlags);
- }
- break;
-
- default: break;
- }
-
- assert(GetOrderFlags(vehicle_id, order_position) == order_flags);
-
- return true;
-}
-
-/* static */ bool AIOrder::SetOrderFlags(VehicleID vehicle_id, OrderPosition order_position, AIOrder::AIOrderFlags order_flags)
-{
- AIObject::SetCallbackVariable(0, vehicle_id);
- AIObject::SetCallbackVariable(1, order_position);
- AIObject::SetCallbackVariable(2, order_flags);
- /* In case another client(s) change orders at the same time we could
- * end in an infinite loop. This stops that from happening ever. */
- AIObject::SetCallbackVariable(3, 8);
- return AIOrder::_SetOrderFlags();
-}
-
-/* static */ bool AIOrder::MoveOrder(VehicleID vehicle_id, OrderPosition order_position_move, OrderPosition order_position_target)
-{
- order_position_move = AIOrder::ResolveOrderPosition(vehicle_id, order_position_move);
- order_position_target = AIOrder::ResolveOrderPosition(vehicle_id, order_position_target);
-
- EnforcePrecondition(false, IsValidVehicleOrder(vehicle_id, order_position_move));
- EnforcePrecondition(false, IsValidVehicleOrder(vehicle_id, order_position_target));
-
- int order_pos_move = AIOrderPositionToRealOrderPosition(vehicle_id, order_position_move);
- int order_pos_target = AIOrderPositionToRealOrderPosition(vehicle_id, order_position_target);
- return AIObject::DoCommand(0, vehicle_id, order_pos_move | (order_pos_target << 16), CMD_MOVE_ORDER);
-}
-
-/* static */ bool AIOrder::CopyOrders(VehicleID vehicle_id, VehicleID main_vehicle_id)
-{
- EnforcePrecondition(false, AIVehicle::IsValidVehicle(vehicle_id));
- EnforcePrecondition(false, AIVehicle::IsValidVehicle(main_vehicle_id));
-
- return AIObject::DoCommand(0, vehicle_id | CO_COPY << 30, main_vehicle_id, CMD_CLONE_ORDER);
-}
-
-/* static */ bool AIOrder::ShareOrders(VehicleID vehicle_id, VehicleID main_vehicle_id)
-{
- EnforcePrecondition(false, AIVehicle::IsValidVehicle(vehicle_id));
- EnforcePrecondition(false, AIVehicle::IsValidVehicle(main_vehicle_id));
-
- return AIObject::DoCommand(0, vehicle_id | CO_SHARE << 30, main_vehicle_id, CMD_CLONE_ORDER);
-}
-
-/* static */ bool AIOrder::UnshareOrders(VehicleID vehicle_id)
-{
- EnforcePrecondition(false, AIVehicle::IsValidVehicle(vehicle_id));
-
- return AIObject::DoCommand(0, vehicle_id | CO_UNSHARE << 30, 0, CMD_CLONE_ORDER);
-}