summaryrefslogtreecommitdiff
path: root/src/ai/api/ai_map.cpp
diff options
context:
space:
mode:
authortruebrain <truebrain@openttd.org>2009-01-12 17:11:45 +0000
committertruebrain <truebrain@openttd.org>2009-01-12 17:11:45 +0000
commita3dd7506d377b1434f913bd65c019eed52b64b6e (patch)
treeced1a262eb143ad6e64ec02f4a4c89835c0c32fd /src/ai/api/ai_map.cpp
parent9294f9616866b9778c22076c19b5a32b4f85f788 (diff)
downloadopenttd-a3dd7506d377b1434f913bd65c019eed52b64b6e.tar.xz
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks
Diffstat (limited to 'src/ai/api/ai_map.cpp')
-rw-r--r--src/ai/api/ai_map.cpp62
1 files changed, 62 insertions, 0 deletions
diff --git a/src/ai/api/ai_map.cpp b/src/ai/api/ai_map.cpp
new file mode 100644
index 000000000..2c8547f95
--- /dev/null
+++ b/src/ai/api/ai_map.cpp
@@ -0,0 +1,62 @@
+/* $Id$ */
+
+/** @file ai_map.cpp Implementation of AIMap. */
+
+#include "ai_map.hpp"
+#include "../../map_func.h"
+#include "../../tile_map.h"
+
+/* static */ bool AIMap::IsValidTile(TileIndex t)
+{
+ return ::IsValidTile(t);
+}
+
+/* static */ TileIndex AIMap::GetMapSize()
+{
+ return ::MapSize();
+}
+
+/* static */ uint32 AIMap::GetMapSizeX()
+{
+ return ::MapSizeX();
+}
+
+/* static */ uint32 AIMap::GetMapSizeY()
+{
+ return ::MapSizeY();
+}
+
+/* static */ uint32 AIMap::GetTileX(TileIndex t)
+{
+ return ::TileX(t);
+}
+
+/* static */ uint32 AIMap::GetTileY(TileIndex t)
+{
+ return ::TileY(t);
+}
+
+/* static */ TileIndex AIMap::GetTileIndex(uint32 x, uint32 y)
+{
+ return ::TileXY(x, y);
+}
+
+/* static */ uint32 AIMap::DistanceManhattan(TileIndex t1, TileIndex t2)
+{
+ return ::DistanceManhattan(t1, t2);
+}
+
+/* static */ uint32 AIMap::DistanceMax(TileIndex t1, TileIndex t2)
+{
+ return ::DistanceMax(t1, t2);
+}
+
+/* static */ uint32 AIMap::DistanceSquare(TileIndex t1, TileIndex t2)
+{
+ return ::DistanceSquare(t1, t2);
+}
+
+/* static */ uint32 AIMap::DistanceFromEdge(TileIndex t)
+{
+ return ::DistanceFromEdge(t);
+}