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authortruebrain <truebrain@openttd.org>2009-01-12 17:11:45 +0000
committertruebrain <truebrain@openttd.org>2009-01-12 17:11:45 +0000
commita3dd7506d377b1434f913bd65c019eed52b64b6e (patch)
treeced1a262eb143ad6e64ec02f4a4c89835c0c32fd /src/ai/api/ai_industrylist.hpp
parent9294f9616866b9778c22076c19b5a32b4f85f788 (diff)
downloadopenttd-a3dd7506d377b1434f913bd65c019eed52b64b6e.tar.xz
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks
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+/* $Id$ */
+
+/** @file ai_industrylist.hpp List all the industries. */
+
+#ifndef AI_INDUSTRYLIST_HPP
+#define AI_INDUSTRYLIST_HPP
+
+#include "ai_abstractlist.hpp"
+
+/**
+ * Creates a list of industries that are currently on the map.
+ * @ingroup AIList
+ */
+class AIIndustryList : public AIAbstractList {
+public:
+ static const char *GetClassName() { return "AIIndustryList"; }
+ AIIndustryList();
+};
+
+/**
+ * Creates a list of industries that accepts a given cargo.
+ * @ingroup AIList
+ */
+class AIIndustryList_CargoAccepting : public AIAbstractList {
+public:
+ static const char *GetClassName() { return "AIIndustryList_CargoAccepting"; }
+
+ /**
+ * @param cargo_id The cargo this industry should accept.
+ */
+ AIIndustryList_CargoAccepting(CargoID cargo_id);
+};
+
+/**
+ * Creates a list of industries that can produce a given cargo.
+ * @note It also contains industries that currently produces 0 units of the cargo.
+ * @ingroup AIList
+ */
+class AIIndustryList_CargoProducing : public AIAbstractList {
+public:
+ static const char *GetClassName() { return "AIIndustryList_CargoProducing"; }
+
+ /**
+ * @param cargo_id The cargo this industry should produce.
+ */
+ AIIndustryList_CargoProducing(CargoID cargo_id);
+};
+
+#endif /* AI_INDUSTRYLIST_HPP */