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author | truebrain <truebrain@openttd.org> | 2009-01-12 17:11:45 +0000 |
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committer | truebrain <truebrain@openttd.org> | 2009-01-12 17:11:45 +0000 |
commit | a3dd7506d377b1434f913bd65c019eed52b64b6e (patch) | |
tree | ced1a262eb143ad6e64ec02f4a4c89835c0c32fd /src/ai/api/ai_industrylist.cpp | |
parent | 9294f9616866b9778c22076c19b5a32b4f85f788 (diff) | |
download | openttd-a3dd7506d377b1434f913bd65c019eed52b64b6e.tar.xz |
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
Diffstat (limited to 'src/ai/api/ai_industrylist.cpp')
-rw-r--r-- | src/ai/api/ai_industrylist.cpp | 42 |
1 files changed, 42 insertions, 0 deletions
diff --git a/src/ai/api/ai_industrylist.cpp b/src/ai/api/ai_industrylist.cpp new file mode 100644 index 000000000..be8fbcfa4 --- /dev/null +++ b/src/ai/api/ai_industrylist.cpp @@ -0,0 +1,42 @@ +/* $Id$ */ + +/** @file ai_industrylist.cpp Implementation of AIIndustryList and friends. */ + +#include "ai_industrylist.hpp" +#include "../../openttd.h" +#include "../../tile_type.h" +#include "../../industry.h" + +AIIndustryList::AIIndustryList() +{ + Industry *i; + FOR_ALL_INDUSTRIES(i) { + this->AddItem(i->index); + } +} + +AIIndustryList_CargoAccepting::AIIndustryList_CargoAccepting(CargoID cargo_id) +{ + const Industry *i; + const IndustrySpec *indsp; + + FOR_ALL_INDUSTRIES(i) { + indsp = ::GetIndustrySpec(i->type); + + for (byte j = 0; j < lengthof(indsp->accepts_cargo); j++) + if (indsp->accepts_cargo[j] == cargo_id) this->AddItem(i->index); + } +} + +AIIndustryList_CargoProducing::AIIndustryList_CargoProducing(CargoID cargo_id) +{ + const Industry *i; + const IndustrySpec *indsp; + + FOR_ALL_INDUSTRIES(i) { + indsp = ::GetIndustrySpec(i->type); + + for (byte j = 0; j < lengthof(indsp->produced_cargo); j++) + if (indsp->produced_cargo[j] == cargo_id) this->AddItem(i->index); + } +} |