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authortruebrain <truebrain@openttd.org>2009-01-12 17:11:45 +0000
committertruebrain <truebrain@openttd.org>2009-01-12 17:11:45 +0000
commita3dd7506d377b1434f913bd65c019eed52b64b6e (patch)
treeced1a262eb143ad6e64ec02f4a4c89835c0c32fd /src/ai/api/ai_industry.hpp
parent9294f9616866b9778c22076c19b5a32b4f85f788 (diff)
downloadopenttd-a3dd7506d377b1434f913bd65c019eed52b64b6e.tar.xz
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks
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+/* $Id$ */
+
+/** @file ai_industry.hpp Everything to query and build industries. */
+
+#ifndef AI_INDUSTRY_HPP
+#define AI_INDUSTRY_HPP
+
+#include "ai_object.hpp"
+
+/**
+ * Class that handles all industry related functions.
+ */
+class AIIndustry : public AIObject {
+public:
+ static const char *GetClassName() { return "AIIndustry"; }
+
+ /**
+ * Gets the maximum industry index; there are no valid industries with a
+ * higher index.
+ * @return The maximum industry index.
+ * @post Return value is always non-negative.
+ */
+ static IndustryID GetMaxIndustryID();
+
+ /**
+ * Gets the number of industries. This is different than GetMaxIndustryID()
+ * because of the way OpenTTD works internally.
+ * @return The number of industries.
+ * @post Return value is always non-negative.
+ */
+ static int32 GetIndustryCount();
+
+ /**
+ * Checks whether the given industry index is valid.
+ * @param industry_id The index to check.
+ * @return True if and only if the industry is valid.
+ */
+ static bool IsValidIndustry(IndustryID industry_id);
+
+ /**
+ * Get the name of the industry.
+ * @param industry_id The industry to get the name of.
+ * @pre IsValidIndustry(industry_id).
+ * @return The name of the industry.
+ */
+ static const char *GetName(IndustryID industry_id);
+
+ /**
+ * Gets the production of a cargo of the industry.
+ * @param industry_id The index of the industry.
+ * @param cargo_id The index of the cargo.
+ * @pre IsValidIndustry(industry_id).
+ * @pre AICargo::IsValidCargo(cargo_id).
+ * @return The production of the cargo for this industry, or -1 if
+ * this industry doesn't produce this cargo.
+ */
+ static int32 GetProduction(IndustryID industry_id, CargoID cargo_id);
+
+ /**
+ * See if an industry accepts a certain cargo.
+ * @param industry_id The index of the industry.
+ * @param cargo_id The index of the cargo.
+ * @pre IsValidIndustry(industry_id).
+ * @pre AICargo::IsValidCargo(cargo_id).
+ * @return The production of the cargo for this industry.
+ */
+ static bool IsCargoAccepted(IndustryID industry_id, CargoID cargo_id);
+
+ /**
+ * Get the amount of cargo stockpiled for processing.
+ * @param industry_id The index of the industry.
+ * @param cargo_id The index of the cargo.
+ * @pre IsValidIndustry(industry_id).
+ * @pre AICargo::IsValidCargo(cargo_id).
+ * @return The amount of cargo that is waiting for processing.
+ */
+ static int32 GetStockpiledCargo(IndustryID industry_id, CargoID cargo_id);
+
+ /**
+ * Get the total last month's production of the given cargo at an industry.
+ * @param industry_id The index of the industry.
+ * @param cargo_id The index of the cargo.
+ * @pre IsValidIndustry(industry_id).
+ * @pre AICargo::IsValidCargo(cargo_id).
+ * @return The last month's production of the given cargo for this industry.
+ */
+ static int32 GetLastMonthProduction(IndustryID industry_id, CargoID cargo_id);
+
+ /**
+ * Get the total amount of cargo transported from an industry last month.
+ * @param industry_id The index of the industry.
+ * @param cargo_id The index of the cargo.
+ * @pre IsValidIndustry(industry_id).
+ * @pre AICargo::IsValidCargo(cargo_id).
+ * @return The amount of given cargo transported from this industry last month.
+ */
+ static int32 GetLastMonthTransported(IndustryID industry_id, CargoID cargo_id);
+
+ /**
+ * Gets the location of the industry.
+ * @param industry_id The index of the industry.
+ * @pre IsValidIndustry(industry_id).
+ * @return The location of the industry.
+ */
+ static TileIndex GetLocation(IndustryID industry_id);
+
+ /**
+ * Get the number of stations around an industry.
+ * @param industry_id The index of the industry.
+ * @pre IsValidIndustry(industry_id).
+ * @return The number of stations around an industry.
+ */
+ static int32 GetAmountOfStationsAround(IndustryID industry_id);
+
+ /**
+ * Get the manhattan distance from the tile to the AIIndustry::GetLocation()
+ * of the industry.
+ * @param industry_id The industry to get the distance to.
+ * @param tile The tile to get the distance to.
+ * @pre IsValidIndustry(industry_id).
+ * @pre AIMap::IsValidTile(tile).
+ * @return The distance between industry and tile.
+ */
+ static int32 GetDistanceManhattanToTile(IndustryID industry_id, TileIndex tile);
+
+ /**
+ * Get the square distance from the tile to the AIIndustry::GetLocation()
+ * of the industry.
+ * @param industry_id The industry to get the distance to.
+ * @param tile The tile to get the distance to.
+ * @pre IsValidIndustry(industry_id).
+ * @pre AIMap::IsValidTile(tile).
+ * @return The distance between industry and tile.
+ */
+ static int32 GetDistanceSquareToTile(IndustryID industry_id, TileIndex tile);
+
+ /**
+ * Is this industry built on water.
+ * @param industry_id The index of the industry.
+ * @pre IsValidIndustry(industry_id).
+ * @return True when the industry is built on water.
+ */
+ static bool IsBuiltOnWater(IndustryID industry_id);
+
+ /**
+ * Does this industry have a heliport and dock?
+ * @param industry_id The index of the industry.
+ * @pre IsValidIndustry(industry_id).
+ * @return True when the industry has a heliport and dock.
+ */
+ static bool HasHeliportAndDock(IndustryID industry_id);
+
+ /**
+ * Gets the location of the industry's heliport/dock.
+ * @param industry_id The index of the industry.
+ * @pre IsValidIndustry(industry_id).
+ * @pre HasHeliportAndDock(industry_id).
+ * @return The location of the industry's heliport/dock.
+ */
+ static TileIndex GetHeliportAndDockLocation(IndustryID industry_id);
+
+ /**
+ * Get the IndustryType of the industry.
+ * @param industry_id The index of the industry.
+ * @pre IsValidIndustry(industry_id).
+ * @return The IndustryType of the industry.
+ */
+ static IndustryType GetIndustryType(IndustryID industry_id);
+};
+
+#endif /* AI_INDUSTRY_HPP */