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author | truebrain <truebrain@openttd.org> | 2009-01-12 17:11:45 +0000 |
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committer | truebrain <truebrain@openttd.org> | 2009-01-12 17:11:45 +0000 |
commit | c2406cd42d481a697602b430111a9e59af61660f (patch) | |
tree | ced1a262eb143ad6e64ec02f4a4c89835c0c32fd /src/ai/api/ai_depotlist.cpp | |
parent | ec97e1fd0d6ca942805fa25d94007437bc0ed952 (diff) | |
download | openttd-c2406cd42d481a697602b430111a9e59af61660f.tar.xz |
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
Diffstat (limited to 'src/ai/api/ai_depotlist.cpp')
-rw-r--r-- | src/ai/api/ai_depotlist.cpp | 42 |
1 files changed, 42 insertions, 0 deletions
diff --git a/src/ai/api/ai_depotlist.cpp b/src/ai/api/ai_depotlist.cpp new file mode 100644 index 000000000..b93ec3aef --- /dev/null +++ b/src/ai/api/ai_depotlist.cpp @@ -0,0 +1,42 @@ +/* $Id$ */ + +/** @file ai_depotlist.cpp Implementation of AIDepotList and friends. */ + +#include "ai_depotlist.hpp" +#include "../../core/math_func.hpp" +#include "../../tile_map.h" +#include "../../company_func.h" +#include "../../depot_base.h" +#include "../../station_base.h" + +AIDepotList::AIDepotList(AITile::TransportType transport_type) +{ + ::TileType tile_type; + switch (transport_type) { + default: return; + + case AITile::TRANSPORT_ROAD: tile_type = ::MP_ROAD; break; + case AITile::TRANSPORT_RAIL: tile_type = ::MP_RAILWAY; break; + case AITile::TRANSPORT_WATER: tile_type = ::MP_WATER; break; + + case AITile::TRANSPORT_AIR: { + /* Hangars are not seen as real depots by the depot code. */ + const Station *st; + FOR_ALL_STATIONS(st) { + if (st->owner == ::_current_company) { + const AirportFTAClass *afc = st->Airport(); + for (uint i = 0; i < afc->nof_depots; i++) { + this->AddItem(st->xy + ToTileIndexDiff(afc->airport_depots[i])); + } + } + } + return; + } + } + + /* Handle 'standard' depots. */ + const Depot *depot; + FOR_ALL_DEPOTS(depot) { + if (::GetTileOwner(depot->xy) == ::_current_company && ::IsTileType(depot->xy, tile_type)) this->AddItem(depot->xy); + } +} |