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author | truebrain <truebrain@openttd.org> | 2009-01-12 17:11:45 +0000 |
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committer | truebrain <truebrain@openttd.org> | 2009-01-12 17:11:45 +0000 |
commit | a3dd7506d377b1434f913bd65c019eed52b64b6e (patch) | |
tree | ced1a262eb143ad6e64ec02f4a4c89835c0c32fd /src/ai/api/ai_controller.cpp | |
parent | 9294f9616866b9778c22076c19b5a32b4f85f788 (diff) | |
download | openttd-a3dd7506d377b1434f913bd65c019eed52b64b6e.tar.xz |
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
Diffstat (limited to 'src/ai/api/ai_controller.cpp')
-rw-r--r-- | src/ai/api/ai_controller.cpp | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/src/ai/api/ai_controller.cpp b/src/ai/api/ai_controller.cpp new file mode 100644 index 000000000..cb1fb6819 --- /dev/null +++ b/src/ai/api/ai_controller.cpp @@ -0,0 +1,85 @@ +/* $Id$ */ + +/** @file ai_controller.cpp Implementation of AIControler. */ + +#include "../../stdafx.h" +#include "../../openttd.h" +#include "../../company_func.h" +#include "../../core/alloc_func.hpp" +#include "../../string_func.h" +#include "../../settings_type.h" +#include "../../company_base.h" +#include "../../saveload/saveload.h" +#include "table/strings.h" + +#include "../ai.hpp" +#include "ai_controller.hpp" +#include "../ai_info.hpp" +#include "../ai_storage.hpp" +#include "../ai_instance.hpp" +#include "../ai_config.hpp" +#include "ai_log.hpp" + +/* static */ void AIController::SetCommandDelay(int ticks) +{ + if (ticks <= 0) return; + AIObject::SetDoCommandDelay(ticks); +} + +/* static */ void AIController::Sleep(int ticks) +{ + if (ticks <= 0) { + AILog::Warning("Sleep() value should be > 0. Assuming value 1."); + ticks = 1; + } + + throw AI_VMSuspend(ticks, NULL); +} + +/* static */ void AIController::Print(bool error_msg, const char *message) +{ + AILog::Log(error_msg ? AILog::LOG_SQ_ERROR : AILog::LOG_SQ_INFO, message); +} + +AIController::AIController() : + ticks(0), + loaded_library_count(0) +{ +} + +AIController::~AIController() +{ + for (LoadedLibraryList::iterator iter = this->loaded_library.begin(); iter != this->loaded_library.end(); iter++) { + free((void *)(*iter).second); + free((void *)(*iter).first); + } + + this->loaded_library.clear(); +} + +uint AIController::GetTick() +{ + return this->ticks; +} + +int AIController::GetSetting(const char *name) +{ + return AIConfig::GetConfig(_current_company)->GetSetting(name); +} + +bool AIController::LoadedLibrary(const char *library_name, int *next_number, char *fake_class_name, int fake_class_name_len) +{ + LoadedLibraryList::iterator iter = this->loaded_library.find(library_name); + if (iter == this->loaded_library.end()) { + *next_number = ++this->loaded_library_count; + return false; + } + + ttd_strlcpy(fake_class_name, (*iter).second, fake_class_name_len); + return true; +} + +void AIController::AddLoadedLibrary(const char *library_name, const char *fake_class_name) +{ + this->loaded_library[strdup(library_name)] = strdup(fake_class_name); +} |