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authoryexo <yexo@openttd.org>2009-08-19 16:14:15 +0000
committeryexo <yexo@openttd.org>2009-08-19 16:14:15 +0000
commita4afa140f36673cd7dac1277aa4dd1d45618363b (patch)
tree8617da9c602cfe25338ae27da8ba08bc8ff6415c /src/ai/api/ai_controller.cpp
parent0780dc8138ae6edf3aee217f48e7759804a95464 (diff)
downloadopenttd-a4afa140f36673cd7dac1277aa4dd1d45618363b.tar.xz
(svn r17223) -Change [NoAI] [FS#2980]: Crash an AI when it uses a DoCommand / Sleep instead of just printing an error message in the AI Debug Window
Diffstat (limited to 'src/ai/api/ai_controller.cpp')
-rw-r--r--src/ai/api/ai_controller.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/ai/api/ai_controller.cpp b/src/ai/api/ai_controller.cpp
index 24510b7e7..7553f5944 100644
--- a/src/ai/api/ai_controller.cpp
+++ b/src/ai/api/ai_controller.cpp
@@ -24,8 +24,7 @@
/* static */ void AIController::Sleep(int ticks)
{
if (!AIObject::GetAllowDoCommand()) {
- AILog::Error("You are not allowed to call Sleep in your constructor, Save(), Load(), and any valuator.\n");
- return;
+ throw AI_FatalError("You are not allowed to call Sleep in your constructor, Save(), Load(), and any valuator.");
}
if (ticks <= 0) {