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author | truebrain <truebrain@openttd.org> | 2009-01-12 17:11:45 +0000 |
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committer | truebrain <truebrain@openttd.org> | 2009-01-12 17:11:45 +0000 |
commit | a3dd7506d377b1434f913bd65c019eed52b64b6e (patch) | |
tree | ced1a262eb143ad6e64ec02f4a4c89835c0c32fd /src/ai/api/ai_company.hpp | |
parent | 9294f9616866b9778c22076c19b5a32b4f85f788 (diff) | |
download | openttd-a3dd7506d377b1434f913bd65c019eed52b64b6e.tar.xz |
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
Diffstat (limited to 'src/ai/api/ai_company.hpp')
-rw-r--r-- | src/ai/api/ai_company.hpp | 214 |
1 files changed, 214 insertions, 0 deletions
diff --git a/src/ai/api/ai_company.hpp b/src/ai/api/ai_company.hpp new file mode 100644 index 000000000..2497e43b7 --- /dev/null +++ b/src/ai/api/ai_company.hpp @@ -0,0 +1,214 @@ +/* $Id$ */ + +/** @file ai_company.hpp Everything to query a company's financials and statistics or build company related buildings. */ + +#ifndef AI_COMPANY_HPP +#define AI_COMPANY_HPP + +#include "ai_object.hpp" + +/** + * Class that handles all company related functions. + */ +class AICompany : public AIObject { +public: + static const char *GetClassName() { return "AICompany"; } + + /** Different constants related to CompanyID. */ + enum CompanyID { + INVALID_COMPANY = -1, //!< An invalid company. + FIRST_COMPANY = 0, //!< The first available company. + LAST_COMPANY = 7, //!< The last available company. + MY_COMPANY = 8, //!< Constant that gets resolved to the correct company index for your company. + }; + + /** + * Resolved the given company index to the correct index for the company. If + * the company index was MY_COMPANY it will be resolved to the index of + * your company. If the company with the given index does not exist it will + * return INVALID_COMPANY. + * @param company The company index to resolve. + * @return The resolved company index. + */ + static CompanyID ResolveCompanyID(CompanyID company); + + /** + * Check if a CompanyID is your CompanyID, to ease up checks. + * @param company The company index to check. + * @return True if and only if this company is your CompanyID. + */ + static bool IsMine(CompanyID company); + + /** + * Obsolete, use AICompany::SetName instead. + */ + static bool SetCompanyName(const char *name); + + /** + * Set the name of your company. + * @param name The new name of the company. + * @pre 'name' must have at least one character. + * @pre 'name' must have at most 30 characters. + * @exception AIError::ERR_NAME_IS_NOT_UNIQUE + * @return True if the name was changed. + */ + static bool SetName(const char *name); + + /** + * Obsolete, use AICompany::GetName instead. + */ + static const char *GetCompanyName(CompanyID company); + + /** + * Get the name of the given company. + * @param company The company to get the name for. + * @pre ResolveCompanyID(company) != INVALID_COMPANY + * @return The name of the given company. + */ + static const char *GetName(CompanyID company); + + /** + * Set the name of your president. + * @param name The new name of the president. + * @pre 'name' must have at least one character. + * @exception AIError::ERR_NAME_IS_NOT_UNIQUE + * @return True if the name was changed. + */ + static bool SetPresidentName(const char *name); + + /** + * Get the name of the president of the given company. + * @param company The company to get the president's name for. + * @pre ResolveCompanyID(company) != INVALID_COMPANY + * @return The name of the president of the given company. + */ + static const char *GetPresidentName(CompanyID company); + + /** + * Sets the amount to loan. + * @param loan The amount to loan (multiplier of GetLoanInterval()). + * @pre 'loan' must be non-negative. + * @pre GetLoanInterval() must be a multiplier of GetLoanInterval(). + * @pre 'loan' must be below GetMaxLoanAmount(). + * @pre 'loan' - GetLoanAmount() + GetBankBalance() must be non-negative. + * @return True if the loan could be set to your requested amount. + */ + static bool SetLoanAmount(int32 loan); + + /** + * Sets the minimum amount to loan, i.e. the given amount of loan rounded up. + * @param loan The amount to loan (any positive number). + * @pre 'loan' must be non-negative. + * @pre 'loan' must be below GetMaxLoanAmount(). + * @return True if we could allocate a minimum of "loan" loan. + */ + static bool SetMinimumLoanAmount(int32 loan); + + /** + * Gets the amount your company have loaned. + * @return The amount loaned money. + * @post The return value is always non-negative. + * @post GetLoanInterval() is always a multiplier of the return value. + */ + static Money GetLoanAmount(); + + /** + * Gets the maximum amount your company can loan. + * @return The maximum amount your company can loan. + * @post The return value is always non-negative. + * @post GetLoanInterval() is always a multiplier of the return value. + */ + static Money GetMaxLoanAmount(); + + /** + * Gets the interval/loan step. + * @return The loan step. + * @post Return value is always positive. + */ + static Money GetLoanInterval(); + + /** + * Gets the current value of the given company. + * @param company The company to get the company value of. + * @pre ResolveCompanyID(company) != INVALID_COMPANY + * @return The current value of the given company. + */ + static Money GetCompanyValue(CompanyID company); + + /** + * Gets the bank balance. In other words, the amount of money the given company can spent. + * @param company The company to get the bank balance of. + * @pre ResolveCompanyID(company) != INVALID_COMPANY + * @return The actual bank balance. + */ + static Money GetBankBalance(CompanyID company); + + /** + * Build your company's HQ on the given tile. + * @param tile The tile to build your HQ on, this tile is the most nothern tile of your HQ. + * @pre AIMap::IsValidTile(tile). + * @exception AIError::ERR_AREA_NOT_CLEAR + * @exception AIError::ERR_FLAT_LAND_REQUIRED + * @return True if the HQ could be build. + * @note An HQ can not be removed, only by water or rebuilding; If an HQ is + * build again, the old one is removed. + */ + static bool BuildCompanyHQ(TileIndex tile); + + /** + * Return the location of a company's HQ. + * @param company The company the get the HQ of. + * @pre ResolveCompanyID(company) != INVALID_COMPANY. + * @return The tile of the company's HQ, this tile is the most nothern tile of that HQ, or INVALID_TILE if there is no HQ yet. + */ + static TileIndex GetCompanyHQ(CompanyID company); + + /** + * Set whether autorenew is enabled for your company. + * @param autorenew The new autorenew status. + * @return True if autorenew status has been modified. + */ + static bool SetAutoRenewStatus(bool autorenew); + + /** + * Return whether autorenew is enabled for a company. + * @param company The company to get the autorenew status of. + * @pre ResolveCompanyID(company) != INVALID_COMPANY. + * @return True if autorenew is enabled. + */ + static bool GetAutoRenewStatus(CompanyID company); + + /** + * Set the number of months before/after max age to autorenew an engine for your company. + * @param months The new months between autorenew. + * @return True if autorenew months has been modified. + */ + static bool SetAutoRenewMonths(int16 months); + + /** + * Return the number of months before/after max age to autorenew an engine for a company. + * @param company The company to get the autorenew months of. + * @pre ResolveCompanyID(company) != INVALID_COMPANY. + * @return The months before/after max age of engine. + */ + static int16 GetAutoRenewMonths(CompanyID company); + + /** + * Set the minimum money needed to autorenew an engine for your company. + * @param money The new minimum required money for autorenew to work. + * @return True if autorenew money has been modified. + */ + static bool SetAutoRenewMoney(uint32 money); + + /** + * Return the minimum money needed to autorenew an engine for a company. + * @param company The company to get the autorenew money of. + * @pre ResolveCompanyID(company) != INVALID_COMPANY. + * @return The minimum required money for autorenew to work. + */ + static uint32 GetAutoRenewMoney(CompanyID company); +}; + +DECLARE_POSTFIX_INCREMENT(AICompany::CompanyID); + +#endif /* AI_COMPANY_HPP */ |