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author | truebrain <truebrain@openttd.org> | 2009-01-12 17:11:45 +0000 |
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committer | truebrain <truebrain@openttd.org> | 2009-01-12 17:11:45 +0000 |
commit | a3dd7506d377b1434f913bd65c019eed52b64b6e (patch) | |
tree | ced1a262eb143ad6e64ec02f4a4c89835c0c32fd /src/ai/api/ai_cargolist.hpp | |
parent | 9294f9616866b9778c22076c19b5a32b4f85f788 (diff) | |
download | openttd-a3dd7506d377b1434f913bd65c019eed52b64b6e.tar.xz |
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
Diffstat (limited to 'src/ai/api/ai_cargolist.hpp')
-rw-r--r-- | src/ai/api/ai_cargolist.hpp | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/src/ai/api/ai_cargolist.hpp b/src/ai/api/ai_cargolist.hpp new file mode 100644 index 000000000..86a99a393 --- /dev/null +++ b/src/ai/api/ai_cargolist.hpp @@ -0,0 +1,48 @@ +/* $Id$ */ + +/** @file ai_cargolist.hpp List all the cargos. */ + +#ifndef AI_CARGOLIST_HPP +#define AI_CARGOLIST_HPP + +#include "ai_abstractlist.hpp" + +/** + * Creates a list of cargos that can be produced in the current game. + * @ingroup AIList + */ +class AICargoList : public AIAbstractList { +public: + static const char *GetClassName() { return "AICargoList"; } + AICargoList(); +}; + +/** + * Creates a list of cargos that the given industry accepts. + * @ingroup AIList + */ +class AICargoList_IndustryAccepting : public AIAbstractList { +public: + static const char *GetClassName() { return "AICargoList_IndustryAccepting"; } + + /** + * @param industry_id The industry to get the list of cargos it accepts from. + */ + AICargoList_IndustryAccepting(IndustryID industry_id); +}; + +/** + * Creates a list of cargos that the given industry can produce. + * @ingroup AIList + */ +class AICargoList_IndustryProducing : public AIAbstractList { +public: + static const char *GetClassName() { return "AICargoList_IndustryProducing"; } + + /** + * @param industry_id The industry to get the list of cargos it produces from. + */ + AICargoList_IndustryProducing(IndustryID industry_id); +}; + +#endif /* AI_CARGOLIST_HPP */ |