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author | truebrain <truebrain@openttd.org> | 2009-01-12 17:11:45 +0000 |
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committer | truebrain <truebrain@openttd.org> | 2009-01-12 17:11:45 +0000 |
commit | a3dd7506d377b1434f913bd65c019eed52b64b6e (patch) | |
tree | ced1a262eb143ad6e64ec02f4a4c89835c0c32fd /src/ai/api/ai_base.cpp | |
parent | 9294f9616866b9778c22076c19b5a32b4f85f788 (diff) | |
download | openttd-a3dd7506d377b1434f913bd65c019eed52b64b6e.tar.xz |
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
Diffstat (limited to 'src/ai/api/ai_base.cpp')
-rw-r--r-- | src/ai/api/ai_base.cpp | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/src/ai/api/ai_base.cpp b/src/ai/api/ai_base.cpp new file mode 100644 index 000000000..fa04bac36 --- /dev/null +++ b/src/ai/api/ai_base.cpp @@ -0,0 +1,43 @@ +/* $Id$ */ + +/** @file ai_base.cpp Implementation of AIBase. */ + +#include "ai_base.hpp" +#include "../../network/network.h" +#include "../../core/random_func.hpp" + +/* static */ uint32 AIBase::Rand() +{ + /* We pick RandomRange if we are in SP (so when saved, we do the same over and over) + * but we pick InteractiveRandomRange if we are a network_server or network-client. */ + if (_networking) return ::InteractiveRandom(); + return ::Random(); +} + +/* static */ uint32 AIBase::RandItem(int unused_param) +{ + return AIBase::Rand(); +} + +/* static */ uint AIBase::RandRange(uint max) +{ + /* We pick RandomRange if we are in SP (so when saved, we do the same over and over) + * but we pick InteractiveRandomRange if we are a network_server or network-client. */ + if (_networking) return ::InteractiveRandomRange(max); + return ::RandomRange(max); +} + +/* static */ uint32 AIBase::RandRangeItem(int unused_param, uint max) +{ + return AIBase::RandRange(max); +} + +/* static */ bool AIBase::Chance(uint out, uint max) +{ + return (uint16)Rand() <= (uint16)((65536 * out) / max); +} + +/* static */ bool AIBase::ChanceItem(int unused_param, uint out, uint max) +{ + return AIBase::Chance(out, max); +} |