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author | truebrain <truebrain@openttd.org> | 2009-01-12 17:11:45 +0000 |
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committer | truebrain <truebrain@openttd.org> | 2009-01-12 17:11:45 +0000 |
commit | a3dd7506d377b1434f913bd65c019eed52b64b6e (patch) | |
tree | ced1a262eb143ad6e64ec02f4a4c89835c0c32fd /src/ai/ai_scanner.hpp | |
parent | 9294f9616866b9778c22076c19b5a32b4f85f788 (diff) | |
download | openttd-a3dd7506d377b1434f913bd65c019eed52b64b6e.tar.xz |
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
Diffstat (limited to 'src/ai/ai_scanner.hpp')
-rw-r--r-- | src/ai/ai_scanner.hpp | 102 |
1 files changed, 102 insertions, 0 deletions
diff --git a/src/ai/ai_scanner.hpp b/src/ai/ai_scanner.hpp new file mode 100644 index 000000000..2801f556a --- /dev/null +++ b/src/ai/ai_scanner.hpp @@ -0,0 +1,102 @@ +/* $Id$ */ + +/** @file ai_scanner.hpp declarations of the class for AI scanner */ + +#ifndef AI_SCANNER_HPP +#define AI_SCANNER_HPP + +#include <map> + +class AIScanner { +public: + AIScanner(); + ~AIScanner(); + + /** + * Import a library inside the Squirrel VM. + */ + bool ImportLibrary(const char *library, const char *class_name, int version, HSQUIRRELVM vm, class AIController *controller); + + /** + * Register a library to be put in the available list. + */ + void RegisterLibrary(class AILibrary *library); + + /** + * Register an AI to be put in the available list. + */ + void RegisterAI(class AIInfo *info); + + void SetDummyAI(class AIInfo *info) { this->info_dummy = info; } + + /** + * Remove an AI from the available list. + */ + void UnregisterAI(class AIInfo *info); + + /** + * Select a Random AI. + */ + class AIInfo *SelectRandomAI(); + + /** + * Find an AI by name. + */ + class AIInfo *FindAI(const char *name); + + /** + * Get the list of available AIs for the console. + */ + char *GetAIConsoleList(char *p, const char *last); + + /** + * Get the list of all registered AIs. + */ + const AIInfoList *GetAIInfoList() { return &this->info_list; } + + /** + * Get the engine of the main squirrel handler (it indexes all avialable squirrels). + */ + class Squirrel *GetEngine() { return this->engine; } + + /** + * Get the current script the ScanDir is looking at. + */ + const char *GetCurrentScript() { return this->current_script; } + + /** + * Get the directory of the current script the ScanDir is looking at. + */ + const char *GetCurrentDirName() { return this->current_dir; } + + /** + * Rescan the AI dir for scripts. + */ + void RescanAIDir(); + +private: + typedef std::map<const char *, class AILibrary *, ltstr> AILibraryList; + + /** + * Scan the AI dir for scripts. + */ + void ScanAIDir(); + + /** + * Scan a dir for AIs. + * For non-library-scan, if an AI is found, AIInfo is created, and the AI + * is registered to the central system. + * For library-scan, if a library is found, AILibrary is created, and the + * library is registered to the central system. + */ + void ScanDir(const char *dirname, bool library_dir, char *library_depth = NULL); + + AIInfoList info_list; + AIInfo *info_dummy; + AILibraryList library_list; + class Squirrel *engine; + char *current_script; + char *current_dir; +}; + +#endif /* AI_SCANNER_HPP */ |