summaryrefslogtreecommitdiff
path: root/src/ai/ai_scanner.cpp
diff options
context:
space:
mode:
authortruebrain <truebrain@openttd.org>2009-01-12 17:11:45 +0000
committertruebrain <truebrain@openttd.org>2009-01-12 17:11:45 +0000
commita3dd7506d377b1434f913bd65c019eed52b64b6e (patch)
treeced1a262eb143ad6e64ec02f4a4c89835c0c32fd /src/ai/ai_scanner.cpp
parent9294f9616866b9778c22076c19b5a32b4f85f788 (diff)
downloadopenttd-a3dd7506d377b1434f913bd65c019eed52b64b6e.tar.xz
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks
Diffstat (limited to 'src/ai/ai_scanner.cpp')
-rw-r--r--src/ai/ai_scanner.cpp395
1 files changed, 395 insertions, 0 deletions
diff --git a/src/ai/ai_scanner.cpp b/src/ai/ai_scanner.cpp
new file mode 100644
index 000000000..68d53660d
--- /dev/null
+++ b/src/ai/ai_scanner.cpp
@@ -0,0 +1,395 @@
+/* $Id$ */
+
+/** @file ai_scanner.cpp allows scanning AI scripts */
+
+#include "../stdafx.h"
+#include "../debug.h"
+#include "../openttd.h"
+#include "../string_func.h"
+#include "../fileio_func.h"
+#include "../fios.h"
+#include "../network/network.h"
+#include "../core/random_func.hpp"
+#include <sys/types.h>
+#include <sys/stat.h>
+
+#include <squirrel.h>
+#include "../script/squirrel.hpp"
+#include "../script/squirrel_helper.hpp"
+#include "../script/squirrel_class.hpp"
+#include "ai.hpp"
+#include "ai_info.hpp"
+#include "ai_scanner.hpp"
+#include "api/ai_controller.hpp"
+
+void AIScanner::ScanDir(const char *dirname, bool library_dir, char *library_depth)
+{
+ extern bool FiosIsValidFile(const char *path, const struct dirent *ent, struct stat *sb);
+ extern bool FiosIsHiddenFile(const struct dirent *ent);
+
+ struct stat sb;
+ struct dirent *dirent;
+ DIR *dir;
+ char d_name[MAX_PATH];
+ char script_name[MAX_PATH];
+ dir = ttd_opendir(dirname);
+ /* Dir not found, so do nothing */
+ if (dir == NULL) return;
+
+ /* Walk all dirs trying to find a dir in which 'main.nut' exists */
+ while ((dirent = readdir(dir)) != NULL) {
+ ttd_strlcpy(d_name, FS2OTTD(dirent->d_name), sizeof(d_name));
+
+ /* Valid file, not '.' or '..', not hidden */
+ if (!FiosIsValidFile(dirname, dirent, &sb)) continue;
+ if (strcmp(d_name, ".") == 0 || strcmp(d_name, "..") == 0) continue;
+ if (FiosIsHiddenFile(dirent) && strncasecmp(d_name, PERSONAL_DIR, strlen(d_name)) != 0) continue;
+
+ if (S_ISDIR(sb.st_mode)) {
+ /* Create the full-length script-name */
+ ttd_strlcpy(script_name, dirname, sizeof(script_name));
+ ttd_strlcat(script_name, d_name, sizeof(script_name));
+ ttd_strlcat(script_name, PATHSEP, sizeof(script_name));
+
+ if (library_dir && library_depth == NULL) {
+ ScanDir(script_name, library_dir, d_name);
+ continue;
+ }
+ }
+ if (S_ISREG(sb.st_mode)) {
+ if (library_dir) continue;
+
+ char *ext = strrchr(d_name, '.');
+ if (ext == NULL || strcasecmp(ext, ".tar") != 0) continue;
+
+ /* Create the full path to the tarfile */
+ char tarname[MAX_PATH];
+ ttd_strlcpy(tarname, dirname, sizeof(tarname));
+ ttd_strlcat(tarname, d_name, sizeof(tarname));
+
+ /* Now the script-name starts with the first dir in the tar */
+ if (FioTarFirstDir(tarname) == NULL) continue;
+ ttd_strlcpy(script_name, "%aitar%", sizeof(tarname));
+ ttd_strlcat(script_name, FioTarFirstDir(tarname), sizeof(script_name));
+ FioTarAddLink(script_name, FioTarFirstDir(tarname));
+
+ /* The name of the AI is the name of the tar minus the .tar */
+ *ext = '\0';
+ }
+
+ if (!library_dir) {
+ /* We look for the file 'info.nut' inside the AI dir.. if it doesn't exists, it isn't an AI */
+ ttd_strlcat(script_name, "info.nut", sizeof(script_name));
+ if (FioCheckFileExists(script_name, AI_DIR)) {
+ char load_script[MAX_PATH];
+ ttd_strlcpy(load_script, script_name, sizeof(load_script));
+
+ /* Remove the 'info.nut' part and replace it with 'main.nut' */
+ script_name[strlen(script_name) - 8] = '\0';
+ ttd_strlcat(script_name, "main.nut", sizeof(script_name));
+
+ DEBUG(ai, 6, "[script] Loading script '%s' for AI handling", load_script);
+ this->current_script = script_name;
+ this->current_dir = d_name;
+ this->engine->LoadScript(load_script);
+ }
+ } else {
+ /* We look for the file 'library.nut' inside the library dir.. */
+ ttd_strlcat(script_name, "library.nut", sizeof(script_name));
+ if (FioCheckFileExists(script_name, AI_DIR)) {
+ char load_script[MAX_PATH];
+ char dir_name[MAX_PATH];
+ char d_name_2[MAX_PATH];
+ /* In case the directory has a dot in it, ignore it, as that is the
+ * indicator for multiple versions of the same library */
+ ttd_strlcpy(d_name_2, d_name, sizeof(d_name_2));
+ char *e = strrchr(d_name_2, '.');
+ if (e != NULL) *e = '\0';
+
+ ttd_strlcpy(load_script, script_name, sizeof(load_script));
+ ttd_strlcpy(dir_name, library_depth, sizeof(dir_name));
+ ttd_strlcat(dir_name, ".", sizeof(dir_name));
+ ttd_strlcat(dir_name, d_name_2, sizeof(dir_name));
+
+ /* Remove the 'library.nut' part and replace it with 'main.nut' */
+ script_name[strlen(script_name) - 11] = '\0';
+ ttd_strlcat(script_name, "main.nut", sizeof(script_name));
+
+ DEBUG(ai, 6, "[script] Loading script '%s' for Squirrel library", load_script);
+ this->current_script = script_name;
+ this->current_dir = dir_name;
+ this->engine->LoadScript(load_script);
+ }
+ }
+ }
+ closedir(dir);
+}
+
+void AIScanner::ScanAIDir()
+{
+ char buf[MAX_PATH];
+ Searchpath sp;
+
+ FOR_ALL_SEARCHPATHS(sp) {
+ FioAppendDirectory(buf, MAX_PATH, sp, AI_DIR);
+ if (FileExists(buf)) this->ScanDir(buf, false);
+ ttd_strlcat(buf, "library" PATHSEP, MAX_PATH);
+ if (FileExists(buf)) this->ScanDir(buf, true);
+ }
+}
+
+void AIScanner::RescanAIDir()
+{
+ extern void ScanForTarFiles();
+ ScanForTarFiles();
+ this->ScanAIDir();
+}
+
+AIScanner::AIScanner()
+{
+ this->engine = new Squirrel();
+
+ /* Create the AIInfo class, and add the RegisterAI function */
+ DefSQClass <AIInfo> SQAIInfo("AIInfo");
+ SQAIInfo.PreRegister(engine);
+ SQAIInfo.AddConstructor<void (AIInfo::*)(), 1>(engine, "x");
+ SQAIInfo.DefSQAdvancedMethod(this->engine, &AIInfo::AddSetting, "AddSetting");
+ SQAIInfo.PostRegister(engine);
+ this->engine->AddMethod("RegisterAI", &AIInfo::Constructor, 2, "tx");
+ /* Create the AILibrary class, and add the RegisterLibrary function */
+ this->engine->AddClassBegin("AILibrary");
+ this->engine->AddClassEnd();
+ this->engine->AddMethod("RegisterLibrary", &AILibrary::Constructor, 2, "tx");
+
+ /* Mark this class as global pointer */
+ this->engine->SetGlobalPointer(this);
+
+ /* Scan the AI dir for scripts */
+ this->ScanAIDir();
+
+ /* Create the dummy AI */
+ this->engine->AddMethod("RegisterDummyAI", &AIInfo::DummyConstructor, 2, "tx");
+ this->current_script = (char *)"%_dummy";
+ this->current_dir = (char *)"%_dummy";
+ extern void AI_CreateAIInfoDummy(HSQUIRRELVM vm);
+ AI_CreateAIInfoDummy(this->engine->GetVM());
+}
+
+AIScanner::~AIScanner()
+{
+ AIInfoList::iterator it = this->info_list.begin();
+ for (; it != this->info_list.end(); it++) {
+ AIInfo *i = (*it).second;
+ delete i;
+ }
+
+ delete this->engine;
+}
+
+bool AIScanner::ImportLibrary(const char *library, const char *class_name, int version, HSQUIRRELVM vm, AIController *controller)
+{
+ /* Internally we store libraries as 'library.version' */
+ char library_name[1024];
+ snprintf(library_name, sizeof(library_name), "%s.%d", library, version);
+
+ /* Check if the library + version exists */
+ AILibraryList::iterator iter = this->library_list.find(library_name);
+ if (iter == this->library_list.end()) {
+ char error[1024];
+
+ /* Now see if the version doesn't exist, or the library */
+ iter = this->library_list.find(library);
+ if (iter == this->library_list.end()) {
+ snprintf(error, sizeof(error), "couldn't find library '%s'", library);
+ } else {
+ snprintf(error, sizeof(error), "this AI is expecting library '%s' to be version %d, but the latest available is version %d", library, version, (*iter).second->GetVersion());
+ }
+ sq_throwerror(vm, OTTD2FS(error));
+ return false;
+ }
+
+ /* Get the current table/class we belong to */
+ HSQOBJECT parent;
+ sq_getstackobj(vm, 1, &parent);
+
+ char fake_class[1024];
+ int next_number;
+ /* Check if we already have this library loaded.. if so, fill fake_class
+ * with the class-name it is nested in */
+ if (!controller->LoadedLibrary(library_name, &next_number, &fake_class[0], sizeof(fake_class))) {
+ /* Create a new fake internal name */
+ snprintf(fake_class, sizeof(fake_class), "_internalNA%d", next_number);
+
+ /* Load the library in a 'fake' namespace, so we can link it to the name the user requested */
+ sq_pushroottable(vm);
+ sq_pushstring(vm, OTTD2FS(fake_class), -1);
+ sq_newclass(vm, SQFalse);
+ /* Load the library */
+ if (!Squirrel::LoadScript(vm, (*iter).second->GetScriptName(), false)) {
+ char error[1024];
+ snprintf(error, sizeof(error), "there was a compile error when importing '%s' version %d", library, version);
+ sq_throwerror(vm, OTTD2FS(error));
+ return false;
+ }
+ /* Create the fake class */
+ sq_newslot(vm, -3, SQFalse);
+ sq_pop(vm, 1);
+
+ controller->AddLoadedLibrary(library_name, fake_class);
+ }
+
+ /* Find the real class inside the fake class (like 'sets.Vector') */
+ sq_pushroottable(vm);
+ sq_pushstring(vm, OTTD2FS(fake_class), -1);
+ if (SQ_FAILED(sq_get(vm, -2))) {
+ sq_throwerror(vm, _SC("internal error assigning library class"));
+ return false;
+ }
+ sq_pushstring(vm, OTTD2FS((*iter).second->GetInstanceName()), -1);
+ if (SQ_FAILED(sq_get(vm, -2))) {
+ char error[1024];
+ snprintf(error, sizeof(error), "unable to find class '%s' in the library '%s' version %d", (*iter).second->GetInstanceName(), library, version);
+ sq_throwerror(vm, OTTD2FS(error));
+ return false;
+ }
+ HSQOBJECT obj;
+ sq_getstackobj(vm, -1, &obj);
+ sq_pop(vm, 3);
+
+ if (StrEmpty(class_name)) {
+ sq_pushobject(vm, obj);
+ return true;
+ }
+
+ /* Now link the name the user wanted to our 'fake' class */
+ sq_pushobject(vm, parent);
+ sq_pushstring(vm, OTTD2FS(class_name), -1);
+ sq_pushobject(vm, obj);
+ sq_newclass(vm, SQTrue);
+ sq_newslot(vm, -3, SQFalse);
+ sq_pop(vm, 1);
+
+ sq_pushobject(vm, obj);
+ return true;
+}
+
+void AIScanner::RegisterLibrary(AILibrary *library)
+{
+ const char *ai_name_without_version = library->GetDirName();
+ char ai_name[1024];
+ snprintf(ai_name, sizeof(ai_name), "%s.%d", library->GetDirName(), library->GetVersion());
+
+ /* Check if we register twice; than the first always wins */
+ if (this->library_list.find(ai_name) != this->library_list.end()) {
+ /* In case they are not the same dir, give a warning */
+ if (strcasecmp(library->GetScriptName(), this->library_list[ai_name]->GetScriptName()) != 0) {
+ DEBUG(ai, 0, "Registering two libraries with the same name");
+ DEBUG(ai, 0, " 1: %s", this->library_list[ai_name]->GetScriptName());
+ DEBUG(ai, 0, " 2: %s", library->GetScriptName());
+ DEBUG(ai, 0, "The first is taking precedence");
+ }
+ /* Delete the new AILibrary, as we will be using the old one */
+ delete library;
+ return;
+ }
+
+ this->library_list[strdup(ai_name)] = library;
+ /* Insert the global name too, so we if the library is known at all */
+ if (this->library_list.find(ai_name_without_version) == this->library_list.end()) {
+ this->library_list[strdup(ai_name_without_version)] = library;
+ } else if (this->library_list[ai_name_without_version]->GetVersion() < library->GetVersion()) {
+ this->library_list[ai_name_without_version] = library;
+ }
+}
+
+void AIScanner::RegisterAI(AIInfo *info)
+{
+ const char *ai_name = info->GetDirName();
+
+ /* Check if we register twice; than the first always wins */
+ if (this->info_list.find(ai_name) != this->info_list.end()) {
+ /* In case they are not the same dir, give a warning */
+ if (strcasecmp(info->GetScriptName(), this->info_list[ai_name]->GetScriptName()) != 0) {
+ DEBUG(ai, 0, "Registering two AIs with the same name");
+ DEBUG(ai, 0, " 1: %s", this->info_list[ai_name]->GetScriptName());
+ DEBUG(ai, 0, " 2: %s", info->GetScriptName());
+ DEBUG(ai, 0, "The first is taking precedence");
+ }
+ /* Delete the new AIInfo, as we will be using the old one */
+ delete info;
+ return;
+ }
+
+ this->info_list[strdup(ai_name)] = info;
+}
+
+void AIScanner::UnregisterAI(AIInfo *info)
+{
+ this->info_list.erase(info->GetDirName());
+}
+
+AIInfo *AIScanner::SelectRandomAI()
+{
+ if (this->info_list.size() == 0) {
+ DEBUG(ai, 0, "No suitable AI found, loading 'dummy' AI.");
+ return this->info_dummy;
+ }
+
+ /* Find a random AI */
+ uint pos;
+ if (_networking) pos = InteractiveRandomRange((uint16)this->info_list.size());
+ else pos = RandomRange((uint16)this->info_list.size());
+
+ /* Find the Nth item from the array */
+ AIInfoList::iterator it = this->info_list.begin();
+ for (; pos > 0; pos--) it++;
+ AIInfoList::iterator first_it = it;
+ AIInfo *i = (*it).second;
+
+ if (!i->AllowStartup()) {
+ /* We can't start this AI, try to find the next best */
+ do {
+ it++;
+ if (it == this->info_list.end()) it = this->info_list.begin();
+ /* Back at the beginning? We can't start an AI. */
+ if (first_it == it) {
+ DEBUG(ai, 0, "No suitable AI found, loading 'dummy' AI.");
+ return this->info_dummy;
+ }
+
+ i = (*it).second;
+ } while (!i->AllowStartup());
+ }
+ return i;
+}
+
+AIInfo *AIScanner::FindAI(const char *name)
+{
+ if (this->info_list.size() == 0) return NULL;
+ if (name == NULL) return NULL;
+
+ AIInfoList::iterator it = this->info_list.begin();
+ for (; it != this->info_list.end(); it++) {
+ AIInfo *i = (*it).second;
+
+ if (strcasecmp(name, (*it).first) == 0 && i->AllowStartup()) {
+ return i;
+ }
+ }
+
+ return NULL;
+}
+
+char *AIScanner::GetAIConsoleList(char *p, const char *last)
+{
+ p += seprintf(p, last, "List of AIs:\n");
+ AIInfoList::iterator it = this->info_list.begin();
+ for (; it != this->info_list.end(); it++) {
+ AIInfo *i = (*it).second;
+ if (!i->AllowStartup()) continue;
+ p += seprintf(p, last, "%10s: %s\n", (*it).first, i->GetDescription());
+ }
+ p += seprintf(p, last, "\n");
+
+ return p;
+}