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authortruebrain <truebrain@openttd.org>2011-11-13 20:41:17 +0000
committertruebrain <truebrain@openttd.org>2011-11-13 20:41:17 +0000
commit70b6b3cc2ce7eb37679ce6f4d26f54fd790589fc (patch)
tree6db3f6f28bf2e498b8cd522a946ee51e1476df08 /src/ai/ai_instance.hpp
parent049bea1e8a4573f7f841ba77f579516d7b5e793a (diff)
downloadopenttd-70b6b3cc2ce7eb37679ce6f4d26f54fd790589fc.tar.xz
(svn r23207) -Codechange: make functions private/protected/public depending on their current usage (and reorder functions a bit)
Diffstat (limited to 'src/ai/ai_instance.hpp')
-rw-r--r--src/ai/ai_instance.hpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/ai/ai_instance.hpp b/src/ai/ai_instance.hpp
index d66854563..65884dc71 100644
--- a/src/ai/ai_instance.hpp
+++ b/src/ai/ai_instance.hpp
@@ -155,12 +155,6 @@ public:
void Load(int version);
/**
- * Call the AI Load function if it exists and data was loaded
- * from a savegame.
- */
- bool CallLoad();
-
- /**
* Load and discard data from a savegame.
*/
static void LoadEmpty();
@@ -207,6 +201,12 @@ private:
void Died();
/**
+ * Call the AI Load function if it exists and data was loaded
+ * from a savegame.
+ */
+ bool CallLoad();
+
+ /**
* Save one object (int / string / array / table) to the savegame.
* @param vm The virtual machine to get all the data from.
* @param index The index on the squirrel stack of the element to save.