summaryrefslogtreecommitdiff
path: root/src/ai/ai_core.cpp
diff options
context:
space:
mode:
authorplanetmaker <planetmaker@openttd.org>2013-01-08 22:46:42 +0000
committerplanetmaker <planetmaker@openttd.org>2013-01-08 22:46:42 +0000
commitc24374f99c22d9420d6d182ff835f07a5b954b48 (patch)
tree7043ad53c941668339a0949867e10888f9e54f16 /src/ai/ai_core.cpp
parent89a2ba2a6d25e605c391e7343ba66090ee9f26de (diff)
downloadopenttd-c24374f99c22d9420d6d182ff835f07a5b954b48.tar.xz
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
Diffstat (limited to 'src/ai/ai_core.cpp')
-rw-r--r--src/ai/ai_core.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/ai/ai_core.cpp b/src/ai/ai_core.cpp
index ab8510f09..8ad3e67df 100644
--- a/src/ai/ai_core.cpp
+++ b/src/ai/ai_core.cpp
@@ -197,7 +197,7 @@
/* static */ void AI::ResetConfig()
{
- /* Check for both newgame as current game if we can reload the AIInfo insde
+ /* Check for both newgame as current game if we can reload the AIInfo inside
* the AIConfig. If not, remove the AI from the list (which will assign
* a random new AI on reload). */
for (CompanyID c = COMPANY_FIRST; c < MAX_COMPANIES; c++) {