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authorfrosch <frosch@openttd.org>2010-06-05 12:16:12 +0000
committerfrosch <frosch@openttd.org>2010-06-05 12:16:12 +0000
commit1d3adb2b66989630b2a3c201ac1210a886d41a51 (patch)
treec7c2c22646cfdeb1312455bfd9d59674b7ff96be /src/ai/ai_core.cpp
parent406c2a986571ce594f491c0fde225b89f14ac8c3 (diff)
downloadopenttd-1d3adb2b66989630b2a3c201ac1210a886d41a51.tar.xz
(svn r19931) -Fix (r19914): Convert assertion in Backup<> destructor into DEBUG() output. It was triggered on exceptions, especially when aborting world generation.
Diffstat (limited to 'src/ai/ai_core.cpp')
-rw-r--r--src/ai/ai_core.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/ai/ai_core.cpp b/src/ai/ai_core.cpp
index f61bc058c..8d333877f 100644
--- a/src/ai/ai_core.cpp
+++ b/src/ai/ai_core.cpp
@@ -69,7 +69,7 @@
assert(_settings_game.difficulty.competitor_speed <= 4);
if ((AI::frame_counter & ((1 << (4 - _settings_game.difficulty.competitor_speed)) - 1)) != 0) return;
- Backup<CompanyByte> cur_company(_current_company);
+ Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
const Company *c;
FOR_ALL_COMPANIES(c) {
if (c->is_ai) {
@@ -96,7 +96,7 @@
{
if (_networking && !_network_server) return;
- Backup<CompanyByte> cur_company(_current_company, company);
+ Backup<CompanyByte> cur_company(_current_company, company, FILE_LINE);
Company *c = Company::Get(company);
delete c->ai_instance;
@@ -112,7 +112,7 @@
{
if (_networking && !_network_server) return;
- Backup<CompanyByte> cur_company(_current_company, company);
+ Backup<CompanyByte> cur_company(_current_company, company, FILE_LINE);
Company::Get(company)->ai_instance->Suspend();
cur_company.Restore();
@@ -201,7 +201,7 @@
}
/* Queue the event */
- Backup<CompanyByte> cur_company(_current_company, company);
+ Backup<CompanyByte> cur_company(_current_company, company, FILE_LINE);
AIEventController::InsertEvent(event);
cur_company.Restore();
@@ -247,7 +247,7 @@ void CcAI(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
Company *c = Company::GetIfValid(company);
assert(c != NULL && c->ai_instance != NULL);
- Backup<CompanyByte> cur_company(_current_company, company);
+ Backup<CompanyByte> cur_company(_current_company, company, FILE_LINE);
c->ai_instance->Save();
cur_company.Restore();
} else {
@@ -261,7 +261,7 @@ void CcAI(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
Company *c = Company::GetIfValid(company);
assert(c != NULL && c->ai_instance != NULL);
- Backup<CompanyByte> cur_company(_current_company, company);
+ Backup<CompanyByte> cur_company(_current_company, company, FILE_LINE);
c->ai_instance->Load(version);
cur_company.Restore();
} else {