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author | rubidium <rubidium@openttd.org> | 2008-05-25 19:17:03 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-05-25 19:17:03 +0000 |
commit | dc77647ea4a2becac4eff3190970cb35671b0131 (patch) | |
tree | d480693e848eb121add7037faa150875d750cc98 /src/ai/ai.h | |
parent | 26ee8f3ca10d1d277b5faaa8554b0a8305711664 (diff) | |
download | openttd-dc77647ea4a2becac4eff3190970cb35671b0131.tar.xz |
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
Diffstat (limited to 'src/ai/ai.h')
-rw-r--r-- | src/ai/ai.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/ai/ai.h b/src/ai/ai.h index 430d6a5e8..373cae191 100644 --- a/src/ai/ai.h +++ b/src/ai/ai.h @@ -67,14 +67,14 @@ static inline bool AI_AllowNewAI() /* If in network, and server, possible AI */ if (_networking && _network_server) { /* Do we want AIs in multiplayer? */ - if (!_patches.ai_in_multiplayer) + if (!_settings.ai.ai_in_multiplayer) return false; /* Only the NewAI is allowed... sadly enough the old AI just doesn't support this * system, because all commands are delayed by at least 1 tick, which causes * a big problem, because it uses variables that are only set AFTER the command * is really executed... */ - if (!_patches.ainew_active) + if (!_settings.ai.ainew_active) return false; } |