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author | bjarni <bjarni@openttd.org> | 2005-07-31 13:08:08 +0000 |
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committer | bjarni <bjarni@openttd.org> | 2005-07-31 13:08:08 +0000 |
commit | 059ae196267a723c0331ab9c15000902e08c69de (patch) | |
tree | cf8e1be453d176ec2f818199cf430b90a6bf02d8 /spritecache.c | |
parent | 3f424aa673020dd9423c1eccfa2feeab2cb356c8 (diff) | |
download | openttd-059ae196267a723c0331ab9c15000902e08c69de.tar.xz |
(svn r2764) -Feature: Clone vehicles
-This allows a player to clone an excisting vehicle of his own
-[fix]: this uncovered an excisting bug in CmdBuildRailVehicle() where depots could build trains of the wrong track type. This is fixed
-Thanks to Celestar for drawing the sprites and _luca_ for including them in openttd.grf
Diffstat (limited to 'spritecache.c')
-rw-r--r-- | spritecache.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/spritecache.c b/spritecache.c index 26a7391e8..bc2317564 100644 --- a/spritecache.c +++ b/spritecache.c @@ -732,7 +732,7 @@ static const char * const _cached_filenames[4] = { "cached_sprites.xx3", }; -#define OPENTTD_SPRITES_COUNT 98 +#define OPENTTD_SPRITES_COUNT 100 static const SpriteID _openttd_grf_indexes[] = { SPR_OPENTTD_BASE + 0, SPR_OPENTTD_BASE + 7, // icons etc 134, 134, // euro symbol medium size |