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authorDarkvater <Darkvater@openttd.org>2006-01-31 22:16:15 +0000
committerDarkvater <Darkvater@openttd.org>2006-01-31 22:16:15 +0000
commit5502f3bf3d3b16458da1d8bfdd8bb9c960a1f10a (patch)
tree763ef198108c0320af48fbac22bf9c998430da2d /sprite.h
parentbfe7040cde43d9e23bf3346860f865b922f186f1 (diff)
downloadopenttd-5502f3bf3d3b16458da1d8bfdd8bb9c960a1f10a.tar.xz
(svn r3500) - Workaround the inaccurate count of spectators/companies that can happen in certain border-cases. For now just dynamically get this value when requested so it is always right. To do properly all player/client creation/destruction needs a hook for networking.
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